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Escape from Hoth
Submitted
Kordos
, Mar 02 2014 03:32 AM | Last updated Mar 02 2014 04:56 AM
Jedi mugglers and Spies
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Star Wars and all associated elements are © 2012 Lucasfilm Ltd. & TM. All rights reserved. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
7 Comments
It's actually 12 fate cards, which is massive.
There are so many resources in there you almost need Lando or Dash to make use of them.
Hope to be able to test it tonight or tomorrow
I took all my decks apart as there is a toruny coming up soon here and wanted to use the new Skywalker objective set (A Hero's Resolve)
It's designed to be able to be hard hitting (thanks to all the fate cards) and also keep the edge on my side
both games against a Sith Control Deck
first game - went really well, deck did exactly what it was supposed to do
then the game froze and I had to reset
2nd game - crap, only resource cards I got were the transport and at 4 cost that tied up all my resources
never drew anymore
Opponent dropped Palpy turn 2 and locke me down so I couldn't even use the transport's resources to drop the Falcon or RS escort
I even threw a chud into a battle just to dump my hand in an edge battle so I could draw 6 new cards - still nothing
game was over before I could even really do anything
needs more testing, 1.5 games with one really really really bad draws is not enough