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Adaptive Strategy

Rebel Alliance

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Total Objective Sets: 0
    This is a pretty standard speeder deck but I removed the vehicle protectors and added hit and run to get 5 targets into the deck and a ton of fate cards to help trigger Crix Madine. I generally don;t pick Commando Operations in my opening objectives since it negatively effects how awesome the Rebel Commando's are. This deck tries to get Secret informant out, and play adaptive strategy to get the target of opportunities to deal 2 damage instead of 1. The dream is 2 get 2 targets with an informant out to deal 4 damage, plus her 1 blast damage to destroy objectives :)

    The downside of this deck is that it's missing the protectors, and force storm will really ruin it's day and makes it not so viable for high level play (and it's not yellow :P), upside is, it's a lot of fun to play.
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