Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Falcon Punch
Submitted
KennedyHawk
, Jan 11 2014 07:17 PM | Last updated Jan 12 2014 07:55 AM
Rebel Alliance Smugglers and Spies
Affiliation:
|
|||||||||||
Order by: Objective Set Type Total Objective Sets: 0 |
![]() |
||||||||||
Hopefully you get a turn one falcon with either a resource or Lobot/Mon Mothma/Bail Organa to in. Lots of tricks to move tactics tokens, the big decks it's had problems with is vehicle heavy Empire decks. I'm considering ping 1 x Mon Mothma for 1 x Ackbar just for the 5/2 and the double tactics but haven't tried it yet. Also considering ping Lobot for another Han but Lobot has saved me so many games by cancelling edge battles. The best opening objectives are: 2 x Asteroid Santcuary or Mon Mothma 1 x Defense for Cloud City Allows a turn one Falcon and tons of card draw (edge battles or opponents turn begins). Undercover dealings also gives you a great way to use a small amount of units very efficiently. Plus narrow escaping a super-lase blast or the AT-AT enhancement destruction can be really fun. |
|||||||||||
|
|||||||||||
|
Star Wars and all associated elements are © 2012 Lucasfilm Ltd. & TM. All rights reserved. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
3 Comments
I like Lobot and I love the Security Control Centre. I want the wing troopers to be good but at 3 cost for 1hp they really aren't even though they work great with sleuths and possibly the new Arcona, they are just too fragile for the cost. Maybe if the Security Control Centre also gave resources. This is one of those love to fit in objectives that often doesn't cut it for "competitive" play, but can be fun for friendly play. It's also one of those objectives that is immediately more useful in 2v2 though.
That said you are only running 1 which seems about right as the only must see card in the whole pod is Security Control Centre for me, and obviously protection is really nice but fate cards are fate cards so it doesn't matter too much which ones they are and where you get them from.