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Sleuth scouts running the trench
Submitted
brownavenger
, Feb 06 2014 09:23 PM | Last updated Feb 07 2014 05:14 AM
Rebel Alliance
Affiliation:
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Order by: Objective Set Type Total Objective Sets: 0 |
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Try to mulligan the trench run. If not, use sleuths and runners to attack objectives. Use rebel assault and swindled to support attacks. I had a turn 3 win using this deck. | |||||||||||
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12 Comments
Sith is still top of the DS, it seems, so having a way to deal with Executor and Force Choke are concerns. The deck works well right now, but IF you find the need to tweak it, consider dropping the Arconas for another Han. Here's why. You're only ever going to have 1 Han on the table. This reduces Force Choke targets. And Han is good board control Having that 4th Swindled is good for bouncing blockers(which may also be used as force choke targets to trigger Vader's reaction). Along with Han and the 4 Rebel Assaults, this is even more board control. Also, you can kill/bounce any DS unit with a sacrifice action. And Han's pod has another resource.
Truth. 5 objective damage from a scout is pretty situational. Sure its do-able, but you can't plan for the best case scenario. When you plan for the worst, all surprises are pleasant.
This pretty true of most non Sith decks. If you know how to play them at their worst then when you get the Objective flop you need you'll be better prepared. Light side decks especially rely more on their objectives than the dark side, though Scum can be a bit too objective reliant at times depending on the build.
I think the text says you can engage it like an objective but it is not an objective, so cards like Rebel Assault and Target of Opportunity can't be used to target the death star dial (even enhanced).
Correct.