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Legacies






1 Comments
Jedi General
Type: Character
Health: 10
Point Values: 9
/12
1

2

2

1



Jedi
[Special] - Turn one of your Blue or Red dice to any side. Turn an opponent’s die to any side.
“Sometimes it takes courage to stick to one’s beliefs.”
Side: Hero
Color: Blue
Rarity: Rare
Number: 29
Illustrator: Jeff Lee Johnson






0 Comments
Type: Event
Cost: 0
Remove 1 shield from one of your characters to gain 1 resource.
Side: Hero
Color: Blue
Rarity: Common
Number: 100
Illustrator: Matt Stawicki






0 Comments
Type: Event
Cost: 1
Draw 2 cards.
Side: Neutral
Color: Blue
Rarity: Common
Number: 126
Illustrator: Alberto Bontempi






2 Comments
Type: Support
Cost: 2
1

2

1

2
1


1


Vehicle
After you activate this support, activate up to 2 of your other supports in the order of your choice.
“Welcome aboard the Ark Angel, sir Darth Vader. Big Fan. Huge!” – Dr. Aphra
Side: Villain
Color: Yellow
Rarity: Rare
Number: 23
Illustrator: Mariusz Gandzel






0 Comments
Type: Event
Cost: 1
Resolve one of your Blue character dice showing melee damage ([Melee Damage]), increasing its value by the number of shields on that character.
Side: Hero
Color: Blue
Rarity: Uncommon
Number: 101
Illustrator: Audrey Hotte






0 Comments
Type: Event
Cost: 0
Ambush. (You may take one additional action after you play this card.)
Activate one of your supports.
Activate one of your supports.
Side: Hero
Color: Red
Rarity: Common
Number: 108
Illustrator: Matt Bradbury






0 Comments
Type: Upgrade
Cost: 3
3
1


+4
1


3

+4

1


Weapon
Sometimes the best tactic is to not aim.
Side: Neutral
Color: Red
Rarity: Rare
Number: 62
Illustrator: Tony Foti






0 Comments
Type: Upgrade
Cost: 1
1

1

1

+1



Ability
[Special] - Gain 1 resource. You may force each player to draw a card.
Side: Neutral
Color: Yellow
Rarity: Rare
Number: 67
Illustrator: Jeff Lee Johnson






0 Comments
Type: Character
Health: 6
Point Values: 6
1

1

1

+2



Droid
After you activate this character, if this die just rolled indirect damage ([Indirect Damage]), you may activate one of your other Battle Droids (z9).
“Roger, Roger.”
Side: Villain
Color: Red
Rarity: Rare
Number: 9
Illustrator: JBCasacop






0 Comments
Type: Support
Cost: 1
1

1

1

1



Droid
[Special] - Reroll an opponent’s die. Reroll this die instead of removing it from your pool.
Side: Villain
Color: Gray
Rarity: Rare
Number: 28
Illustrator: JB Casacop






0 Comments
Majordomo
Type: Character
Health: 9
Point Values: 9
/12
1

1

1




[Special] - Roll a character die on one of your other characters into your pool.
“Nudd Chaa.”
Side: Villain
Color: Yellow
Rarity: Rare
Number: 18
Illustrator: Tiziano Baracchi






0 Comments
Type: Upgrade
Cost: 1
Title
Non-unique character only.
Attached character has the Guardian keyword. (Before you activate this character, you may remove an opponent’s die showing damage to deal that damage to this character.)
Attached character has the Guardian keyword. (Before you activate this character, you may remove an opponent’s die showing damage to deal that damage to this character.)
Side: Neutral
Color: Gray
Rarity: Uncommon
Number: 166
Illustrator: Mike Nash






0 Comments
Type: Support
Cost: 2
1

3
1


1

2

1


Droid
After you activate this support, deal 1 indirect damage ([Indirect Damage]) to yourself. Then deal 1 indirect damage ([Indirect Damage]) to an opponent.
Side: Villain
Color: Yellow
Rarity: Rare
Number: 24
Illustrator: JB Casacop






0 Comments
Type: Support
Cost: 1
You may distribute indirect damage ([Indirect Damage]) to this support as if it were a character with 3 health.
Discard this support if it has 3 or more damage on it.
Discard this support if it has 3 or more damage on it.
Side: Neutral
Color: Red
Rarity: Uncommon
Number: 145
Illustrator: Ameen Naksewee






0 Comments
Type: Upgrade
Cost: 3
3
1


+3

1

1



Weapon
[Special] - Deal 2 damage to a character, or 3 damage instead if you control the battlefield.
Side: Hero
Color: Red
Rarity: Rare
Number: 44
Illustrator: Cynthia Sheppard






0 Comments
Type: Event
Cost: 1
Deal 1 damage to an opponent’s character. Then that opponent may discard a card from their hand to repeat this effect.
Side: Neutral
Color: Yellow
Rarity: Uncommon
Number: 148
Illustrator: Jacob Atienza






0 Comments
Type: Upgrade
Cost: 3
3
1


2

1

1



Weapon
Redeploy. (After its character is defeated, move this card.)
[Special] - Deal 2 damage to a character, or 3 damage instead if it is a villain.
[Special] - Deal 2 damage to a character, or 3 damage instead if it is a villain.
Side: Neutral
Color: Gray
Rarity: Rare
Number: 71
Illustrator: Andreas Zafiratos






0 Comments
Scarif
Type: Battlefield
Claim - Reroll any number of your dice. Then you may resolve one of your dice.
Side: Neutral
Rarity: Common
Number: 175
Illustrator: Anthony Devine






0 Comments
Type: Character
Health: 8
Point Values: 8
1

2

2

1



Trooper
After you activate this character, you may reroll this die, or, if you control the battlefield, you may reroll one of your character dice.
“Someone’s out to start a war.” – Mace Windu
Side: Hero
Color: Red
Rarity: Rare
Number: 38
Illustrator: Martin Diego Sadaba






0 Comments
Type: Support
Cost: 1
Location
Action - Exhaust this support to activate 2 of your non-unique characters in the order of your choice.
Side: Villain
Color: Red
Rarity: Uncommon
Number: 91
Illustrator: JB Casacop






0 Comments
Type: Event
Cost: 0
Deal 1 damage to one of your Blue characters to turn a die to a side showing a blank (–).
Side: Villain
Color: Blue
Rarity: Common
Number: 75
Illustrator:






0 Comments
Type: Event
Cost: 1
Resolve one of your dice showing damage ([Ranged Damage], [Melee Damage], or [Indirect Damage]), increasing its value by 2 if an opponent resolved one or more dice showing that same damage symbol during their last turn this round.
Side: Neutral
Color: Yellow
Rarity: Common
Number: 149
Illustrator: JB Casacop






0 Comments
Type: Support
Cost: 1
Action - Exhaust this support to resolve one of your dice showing indirect damage ([Indirect Damage]), increasing its value by 1.
Side: Neutral
Color: Red
Rarity: Common
Number: 146
Illustrator: Matt Bradbury






0 Comments
Type: Event
Cost: 2
Remove a die showing damage ([Ranged Damage], [Melee Damage], or [Indirect Damage]). Then deal indirect damage ([Indirect Damage]) to an opponent equal to half of the value showing on that die, rounded up.
Side: Villain
Color: Red
Rarity: Uncommon
Number: 85
Illustrator: Andreas Zafiratos






0 Comments
Type: Upgrade
Cost: 1
1

1

1

+1



Equipment
After you activate attached character, you may look at the top card of a deck.
Side: Villain
Color: Blue
Rarity: Rare
Number: 6
Illustrator: Joel Hustak






0 Comments
Type: Character
Health: 8
Point Values: 8
1

2

1

1



[Special] - Draw 3 cards. Then place a card from your hand on the top or bottom of your deck.
Side: Villain
Color: Blue
Rarity: Rare
Number: 1
Illustrator: Tony Foti






0 Comments
Type: Event
Cost: 1
Look at the top 5 cards of an opponent’s deck. Discard one of them and place the rest on the top of their deck in the order of your choice.
Side: Villain
Color: Blue
Rarity: Common
Number: 76
Illustrator: Anthony Devine






0 Comments
Type: Event
Cost: 2
Ambush. (You may take one additional action after you play this card.)
Remove up to 3 dice showing melee damage ([Melee Damage]).
Remove up to 3 dice showing melee damage ([Melee Damage]).
Side: Neutral
Color: Gray
Rarity: Common
Number: 158
Illustrator: Priscilla Kim






0 Comments
Type: Support
Cost: 0
Each of your Blue characters can have 1 additional shield.
Side: Hero
Color: Blue
Rarity: Uncommon
Number: 106
Illustrator: Alexander Kozachenko






0 Comments
Type: Event
Cost: 3
Deal 1 indirect damage ([Indirect Damage]) to yourself to play a support or upgrade from your hand for free.
“That was fun. Let’s never do that again.” – Doctor Aphra
Side: Villain
Color: Yellow
Rarity: Uncommon
Number: 92
Illustrator: Audrey Hotte