Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!

Assault on Ulthuan


  • You cannot add cards

Wyvern Rider Wyvern Rider
Type: Unit Race: Orc
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 3
Cavalry.
Battlefield. This unit gains [Power] if you have no developments in this zone.
Dis 'un almost as mean as da Manflayer!
Set: AoU Number: 49 Quantity:
Illustrator: Mark Gibbons
----- No Comments have been made.
Word of Pain Word of Pain
Type: Support Race: Dark Elf
Cost: 2 Loyalty: 1
Power: 0
Attachment. Hex.
Attach to a target unit.
Attached unit cannot attack.
Khelthrai!
Set: AoU Number: 34 Quantity:
Illustrator: Lauren Cannon
***-- No Comments have been made.
Walking Sacrifice Walking Sacrifice
Type: Unit Race: Dark Elf
Cost: 0 Loyalty: 1
Power: 0 Hit Points: 1
Martyr.
Forced: When this unit leaves play, draw a card.
Slaves often serve more purpose in death.
Set: AoU Number: 23 Quantity:
Illustrator: Nacho Molina
***** No Comments have been made.
Wake the Dragons Wake the Dragons
Type: Quest Race: High Elf
Cost: 2 Loyalty: 1
Quest. While this card has 3 or more resources on it, you may return an [High Elf] card with cost 3 or higher from your discard pile to your hand at the beginning of your turn.
Quest. Forced: Place 1 resource token on this card at the beginning of your turn if there is a unit questing here.
Set: AoU Number: 10 Quantity:
Illustrator: Sam Wood
****- No Comments have been made.
Tzeentch's Firestorm Tzeentch's Firestorm
Type: Tactic Race: Chaos
Cost: 4 Loyalty: 2
Spell.
Action: Deal 2 damage to 2 different target units.
The only constant is change!
Set: AoU Number: 54 Quantity:
Illustrator: Jeff Himmelman
----- No Comments have been made.
Treasure Vaults Treasure Vaults
Type: Support Race: Neutral
Cost: 3 Loyalty: 0
Power: 1
Building.
Kingdom. While you have 3 or more developments in this zone, each Building support card in this zone gains [Power].
Set: AoU Number: 55 Quantity:
Illustrator: Dimitri Bielak
----- No Comments have been made.
The Glittering Tower • The Glittering Tower
Type: Support Race: High Elf
Cost: 2 Loyalty: 1
Power: 1
Building.
Kingdom. Action: Whenever you heal a unit, deal 1 damage to one target enemy unit or one target section of an opponent's capital.
Set: AoU Number: 13 Quantity:
Illustrator: Ignacio Lazcano
----- No Comments have been made.
Temple of Vaul Temple of Vaul
Type: Support Race: High Elf
Cost: 3 Loyalty: 1
Power: 3
Building.
Forced: At the beginning of your turn, deal 2 damage to your capital (you choose which section(s)).
Set: AoU Number: 15 Quantity:
Illustrator: Marco Caradonna
----- No Comments have been made.
Tear of Isha Tear of Isha
Type: Tactic Race: High Elf
Cost: 1 Loyalty: 1
Spell.
Action: Heal all damage on one target unit.
Purity of mind, spirit, and body.
Set: AoU Number: 16 Quantity:
Illustrator: Loren Fetterman
----- No Comments have been made.
Take Captive! Take Captive!
Type: Tactic Race: Dark Elf
Cost: 3 Loyalty: 3
Action: Take control of target attacking unit until the end of the turn. Move it to the attacked zone, declared as a defender.
That's it human whelp. Take your lessons well!
Set: AoU Number: 41 Quantity:
Illustrator: Mark Smith
----- No Comments have been made.
Sword Masters of Hoeth Sword Masters of Hoeth
Type: Unit Race: High Elf
Cost: 4 Loyalty: 2
Power: 2 Hit Points: 3
Warrior. Elite.
Battlefield. Cancel all combat damage assigned to this unit.
Warrior-scholars from Hoeth's famed White Tower.
Set: AoU Number: 3 Quantity:
Illustrator: Michael Phillippi
----- 1 Comments
Surrender! Surrender!
Type: Tactic Race: Empire
Cost: 1 Loyalty: 2
Action: Return target defending unit to its owner's hand.
Yield!
Set: AoU Number: 48 Quantity:
Illustrator: John Blanche
----- No Comments have been made.
Slayers of Karak Kadrin Slayers of Karak Kadrin
Type: Unit Race: Dwarf
Cost: 2 Loyalty: 2
Power: 1 Hit Points: 2
Warrior.
Battlefield. Action: Sacrifice this unit to destroy one target attacking unit.
Glory in death!
Set: AoU Number: 43 Quantity:
Illustrator: James Brady
****- 1 Comments
Shrine of Asuryan Shrine of Asuryan
Type: Support Race: High Elf
Cost: 2 Loyalty: 1
Power: 1
Building.
Kingdom. Action: At the beginning of your turn, you may restore one target corrupted unit.
We do not so easily fall into temptation.
Set: AoU Number: 14 Quantity:
Illustrator: Fares Maese
----- No Comments have been made.
Shadow Warrior Shadow Warrior
Type: Unit Race: High Elf
Cost: 2 Loyalty: 1
Power: 1 Hit Points: 1
Ranger.
Forced: At the beginning of your turn, each opponent must assign 1 damage to any unit in his battlefield.
We are as the night, so our brothers may embrace the sun.
Set: AoU Number: 2 Quantity:
Illustrator: Alex Aparin
----- No Comments have been made.
Shades Shades
Type: Unit Race: Dark Elf
Cost: 2 Loyalty: 1
Power: 1 Hit Points: 1
Warrior.
Scout (discard one card at random from an opponent's hand if this unit survives combat).
At home in the darkness, at one with the night.
Set: AoU Number: 25 Quantity:
Illustrator: Games Workshop Ltd
***** 2 Comments
Scrap Heap Scrap Heap
Type: Support Race: Orc
Cost: 1 Loyalty: 2
Power: 0
Siege.
[Orc] units in this zone get +1 hit points.
Dese bits is mine!
Set: AoU Number: 50 Quantity:
Illustrator: Caravan Studio
----- No Comments have been made.
Sack Tor Aendris Sack Tor Aendris
Type: Quest Race: Dark Elf
Cost: 2 Loyalty: 1
Quest. Any unit questing here may attack as though it were in your battlefield.
Quest. You may spend resources on this quest to pay for cards and effects.
Quest. Forced: At the end of any turn in which the questing unit participated in an attack, place a resource token on this card.
Set: AoU Number: 32 Quantity:
Illustrator: Dave Gallagher
*---- No Comments have been made.
Night Raids Night Raids
Type: Quest Race: Dark Elf
Cost: 2 Loyalty: 2
Quest. While this quest has 3 or more resource tokens on it, each of your units gain [Power].
Quest. Forced: Place 1 resource token on this card at the beginning of your turn if there is a unit questing here.
Set: AoU Number: 31 Quantity:
Illustrator: Dave Gallagher
----- No Comments have been made.
Mountain Barracks Mountain Barracks
Type: Support Race: Dwarf
Cost: 2 Loyalty: 1
Power: 1
Building.
Your [Dwarf] units in this zone gain Toughness 1 (whenever this unit is assigned damage, cancel 1 of that damage).
A Dwarf's home is where his axe hangs.
Set: AoU Number: 44 Quantity:
Illustrator: Loren Fetterman
****- No Comments have been made.
Mortella • Mortella
Type: Unit Race: Dark Elf
Cost: 3 Loyalty: 3
Power: 1 Hit Points: 3
Hero. Sorcerer.
Limit 1 Hero per zone.
Quest. Action: Corrupt this unit to play a tactic out of an opponent's discard pile, ignoring loyalty costs, as if it were in your hand. Return that card to the bottom of its owner's deck. (Play restrictions must still be observed.)
Set: AoU Number: 27 Quantity:
Illustrator: April Lee
----- No Comments have been made.
Mind Killer Mind Killer
Type: Support Race: Dark Elf
Cost: 0 Loyalty: 2
Power: 0
Attachment. Hex.
Attach to a target unit.
Attached unit loses [Power].
A mind is a terribly fun thing to waste.
Set: AoU Number: 33 Quantity:
Illustrator: Mike Capprotti
----- No Comments have been made.
Maledictor of Tzeentch Maledictor of Tzeentch
Type: Unit Race: Chaos
Cost: 4 Loyalty: 2
Power: 2 Hit Points: 3
Mage.
Forced: At the beginning of your turn, this unit and one other target unit each take 1 damage.
The winds of change are blowing...
Set: AoU Number: 52 Quantity:
Illustrator: Games Workshop Ltd
***-- No Comments have been made.
Lure Them Out Lure Them Out
Type: Tactic Race: Dwarf
Cost: 1 Loyalty: 2
Action: Choose two target units, each in a different battlefield. Each target unit counts its power and deals that amount of damage to the other.
This grudge ends here!
Set: AoU Number: 45 Quantity:
Illustrator: Paul [Prof] Herbert
----- No Comments have been made.
Loremaster of Hoeth Loremaster of Hoeth
Type: Unit Race: High Elf
Cost: 2 Loyalty: 1
Power: 1 Hit Points: 2
Mage.
Forced: After this unit enters play, each player takes 2 indriect damage. (Players assign their own indirect damage.)
Set: AoU Number: 7 Quantity:
Illustrator: Clint Langley
----- No Comments have been made.
Lokhir Fellheart • Lokhir Fellheart
Type: Unit Race: Dark Elf
Cost: 5 Loyalty: 5
Power: 3 Hit Points: 4
Hero. Warrior.
Limit 1 Hero per zone.
Battlefield. Action: At the beginning of your turn, one target unit in any battlefield gets -1 hit points until the end of the turn for each development in this zone.
Set: AoU Number: 30 Quantity:
Illustrator: Illich Henriquez
***-- No Comments have been made.
Lash the Prisoner! Lash the Prisoner!
Type: Tactic Race: Dark Elf
Cost: 0 Loyalty: 3
Action: Sacrifice a unit. If you do, gain 2 resources.
Pain is a gift the living must endure.
Set: AoU Number: 37 Quantity:
Illustrator: Matthew Starbuck
----- No Comments have been made.
Invoke Khaine's Wrath Invoke Khaine's Wrath
Type: Tactic Race: Dark Elf
Cost: 3 Loyalty: 2
Spell.
Play at the end of any battlefield phase.
Action: Destroy all units that participated in combat this phase.
Let hate cleanse this place!
Set: AoU Number: 42 Quantity:
Illustrator: Eric Polak
----- No Comments have been made.
Innovation Innovation
Type: Tactic Race: Neutral
Cost: 0 Loyalty: 0
Action: Gain 1 resource for each development in your kingdom.
necessity is the mother of all...
Set: AoU Number: 57 Quantity:
Illustrator: Alex Aparin
***** No Comments have been made.
Initiate of Saphery Initiate of Saphery
Type: Unit Race: High Elf
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 3
Initiate. Mage.
Kingdom. Action: At the beginning of your turn, heal 1 damage from each unit you control.
By Asuryan's grace, we have nothing to fear.
Set: AoU Number: 6 Quantity:
Illustrator: Alex Aparin
***-- 1 Comments


Warhammer: Invasion The Card Game © Games Workshop Limited 2010. Games Workshop, Warhammer, Warhammer: Invasion The Card Game, the foregoing marks’ respective logos and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the Warhammer World and Warhammer: Invasion The Card Game game setting are either ®, TM and/or © Games Workshop Ltd 2000–2010, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. Fantasy Flight Games and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.