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Altar of Khaine
Type: Support Race: Dark Elf
Cost: 4 Loyalty: 2
Power: 2
Building.
Kingdom. Action: If one of your units would be destroyed, you may pay 1 resource to instead return it to your hand.
Blood and hate, both are sacred to Khaine.
Set: AoU Number: 36 Quantity:
Illustrator: Victor Corbella
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No Comments have been made.
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Ancient Map
Type: Tactic Race: Neutral
Cost: 1 Loyalty: 0
Action: Search your deck for a quest card, reveal it to each player, and add it to your hand. Then, shuffle your deck.
Set: AoU Number: 56 Quantity:
Illustrator: Chris Pritchard
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No Comments have been made.
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Asuryan's Cleansing
Type: Tactic Race: High Elf
Cost: 0 Loyalty: 2
Spell.
Action: Cancel and discard target unit or support card being played unless its controller spends all resources in his pool. (If no resources remain, opponent can spend 0 resources to spend "all.")
This act will cost you dearly!
Set: AoU Number: 19 Quantity:
Illustrator: Clint Langley
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No Comments have been made.
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Bathe in Blood
Type: Tactic Race: Dark Elf
Cost: 1 Loyalty: 1
Action: Choose one target [Dark Elf] unit. Double that unit's power until the end of the turn. At the end of the turn, sacrifice it.
Draw strength from Khaine's gift.
Set: AoU Number: 40 Quantity:
Illustrator: John Gravato
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No Comments have been made.
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Battle Standard
Type: Support Race: Empire
Cost: 0 Loyalty: 1
Power: 0
Attachment.
Attach to a target unit you control. Action: At the beginning of your battlefield phase, you may move this unit to a different zone.
Set: AoU Number: 47 Quantity:
Illustrator: Caravan Studio
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No Comments have been made.
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Blood Frenzy
Type: Support Race: Chaos
Cost: 1 Loyalty: 3
Power: 0
Attachment.
Attach to a target unit in your battlefield. Attached unit gains [Power] for each resource token on this card. Forced: Each time an opponent's unit enters a discard pile from play, put a resource token on this attachment.
Set: AoU Number: 53 Quantity:
Illustrator: Santiago Villa
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No Comments have been made.
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Boar Attack
Type: Tactic Race: Neutral
Cost: 3 Loyalty: 0
Action: Choose an opponent. That opponent must either deal 3 damage to an undeveloped section of his capital, or sacrifice a unit or support card in any developed zone.
Set: AoU Number: 58 Quantity:
Illustrator: Ryan Barger
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No Comments have been made.
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• Caradryan
Type: Unit Race: High Elf
Cost: 4 Loyalty: 2
Power: 0 Hit Points: 0
Hero.
Limit 1 Hero per zone. Quest. Forced: At the beginning of your turn, look at the top 3 cards of any player's deck. You may discard up to 1 of these cards. Return the rest to the top of the deck in any order.
Set: AoU Number: 5 Quantity:
Illustrator: Illich Henriquez
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No Comments have been made.
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Chillwind
Type: Tactic Race: Dark Elf
Cost: 1 Loyalty: 1
Spell.
Action: Corrupt one target unit. Then, you may restore one corrupted unit.
There is power in the frozen darkness.
Set: AoU Number: 39 Quantity:
Illustrator: Igor Kieryluk
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No Comments have been made.
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Cold One Knight
Type: Unit Race: Dark Elf
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 3
Warrior.
Toughness 1 (whenever this unit is assigned damage, cancel 1 of that damage).
Vicious and stupid, these reptilian creatures require a warrior of great skill to control them.
Set: AoU Number: 26 Quantity:
Illustrator: Dave Gallagher
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No Comments have been made.
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Corsairs of Ghrond
Type: Unit Race: Dark Elf
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 3
Warrior.
Battlefield. Forced: When this unit leaves play, one target unit gets -2 hit points until the end of the turn.
The sea is cruel, but pales in comparison to these natural born killers.
Set: AoU Number: 29 Quantity:
Illustrator: Thomas Manning
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No Comments have been made.
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Dark Initiate
Type: Unit Race: Dark Elf
Cost: 1 Loyalty: 1
Power: 1 Hit Points: 1
Priest.
This unit does not count its power unless you have at least 2 developments in this zone.
This I do in Khaine's name!
Set: AoU Number: 22 Quantity:
Illustrator: Cory Turner
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No Comments have been made.
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Dark Sorceress
Type: Unit Race: Dark Elf
Cost: 4 Loyalty: 2
Power: 2 Hit Points: 2
Sorcerer.
Reduce the cost to play this unit by 1 for each corrupted unit controlled by your opponents.
She speaks to the shadows, and they answer her call.
Set: AoU Number: 28 Quantity:
Illustrator: Daarken
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No Comments have been made.
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Dark Visions
Type: Tactic Race: Dark Elf
Cost: 1 Loyalty: 2
Spell.
Play during your turn. Action: Search the top 5 cards of your deck for a card and put it into your hand. Then, shuffle your deck.
Khaine reveals all to those willing to listen.
Set: AoU Number: 38 Quantity:
Illustrator: Clint Langley
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No Comments have been made.
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Defend Tor Aendris
Type: Quest Race: High Elf
Cost: 2 Loyalty: 1
Quest. Any unit questing here may defend any zone. Quest. You may spend resources on this quest to pay for cards and effects. Quest. Forced: At the end of any turn in which the questing unit defended, place 2 resource tokens on this card.
Set: AoU Number: 11 Quantity:
Illustrator: Karl Kopinski
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No Comments have been made.
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Dragon Mage Wakening
Type: Support Race: High Elf
Cost: 0 Loyalty: 1
Power: 0
Attachment.
Attach to a target unit. Attached unit gets +3 hit points.
The dreams led me to my calling. Now they lead me to war!
Set: AoU Number: 12 Quantity:
Illustrator: Marco Caradonna
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No Comments have been made.
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Dragon Prince
Type: Unit Race: High Elf
Cost: 4 Loyalty: 2
Power: 1 Hit Points: 4
Warrior.
Forced: After Dragon Prince enters play from your hand, each player chooses up to 2 units in his battlefield. All other units in that zone are sacrificed.
At one with the beasts they ride, the Dragon Princes are warriors without peer.
Set: AoU Number: 9 Quantity:
Illustrator: Daarken
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No Comments have been made.
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Envoy from Averlorn
Type: Unit Race: High Elf
Cost: 1 Loyalty: 1
Power: 1 Hit Points: 1
Messenger.
Quest zone only.
Salutations from the Phoenix King.
Set: AoU Number: 1 Quantity:
Illustrator: Anton Kokarev
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No Comments have been made.
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Flames of the Phoenix
Type: Tactic Race: High Elf
Cost: 4 Loyalty: 3
Spell.
Play during your turn. Action: Return all units in play to their owner's hands.
To dust you shall return.
Set: AoU Number: 17 Quantity:
Illustrator: Mark Molnar
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No Comments have been made.
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Foot of Gork
Type: Tactic Race: Orc
Cost: 2 Loyalty: 3
Play during your turn. Action: Destroy one target unit with printed cost 2 or lower.
Time fer all 'umies, stunties, squeakies, and weak 'uns to say bye-bye!
Set: AoU Number: 51 Quantity:
Illustrator: Paul [Prof] Herbert
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1 Comments
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For Ulthuan!
Type: Tactic Race: High Elf
Cost: 1 Loyalty: 1
Play at the beginning of your battlefield phase. Action: Your attacking units may attack two enemy zones this turn. (Declare which units are attacking which zone when you declare attackers.)
Set: AoU Number: 18 Quantity:
Illustrator: Alex Aparin
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1 Comments
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Gift of Life
Type: Tactic Race: High Elf
Cost: 1 Loyalty: 2
Spell.
Action: Return target [High Elf] unit from your discard pile to your hand.
The lives of the elves are not so easily snuffed out.
Set: AoU Number: 20 Quantity:
Illustrator: Igor Kieryluk
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No Comments have been made.
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Gold Wizard Acolyte
Type: Unit Race: Empire
Cost: 2 Loyalty: 2
Power: 1 Hit Points: 2
Mage.
Battlefield. Action: When you declare this unit as an attacker, one target unit cannot defend against this attack.
Set: AoU Number: 46 Quantity:
Illustrator: Eric Polak
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No Comments have been made.
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• Har Ganeth
Type: Support Race: Dark Elf
Cost: 2 Loyalty: 1
Power: 0
Building.
Kingdom. Action: At the beginning of your turn, return one target unit with less than 2 hit points to its owner's hand.
A city stained with blood.
Set: AoU Number: 35 Quantity:
Illustrator: Jose Luis Vaello
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No Comments have been made.
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Harpies
Type: Unit Race: Dark Elf
Cost: 2 Loyalty: 2
Power: 1 Hit Points: 2
Creature.
Quest. Action: When an opponent draws cards for his quest phase, corrupt this unit to discard 1 card at random from that player's hand if he has 7 or more cards in hand.
The will of the dark made manifest.
Set: AoU Number: 24 Quantity:
Illustrator: Woodrow Hinton
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No Comments have been made.
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High Elf Spearmen
Type: Unit Race: High Elf
Cost: 3 Loyalty: 1
Power: 2 Hit Points: 1
Warrior.
Vicious and savage, these Elven defenders have guarded our king for many centuries.
Set: AoU Number: 4 Quantity:
Illustrator: Adrian Smith
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1 Comments
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High Elf's Disdain
Type: Tactic Race: High Elf
Cost: 2 Loyalty: 2
Spell.
Action: Cancel a tactic just played.
Ours is the superior way.
Set: AoU Number: 21 Quantity:
Illustrator: Mark Molnar
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No Comments have been made.
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• Illyriel
Type: Unit Race: High Elf
Cost: 4 Loyalty: 3
Power: 2 Hit Points: 4
Hero. Warrior.
Limit 1 Hero per zone. Battlefield. Action: At the beginning of your turn, return one target unit to its owner's hand unless its owner pays you 2 resources
Set: AoU Number: 8 Quantity:
Illustrator: Sandara Tang Sin Yun
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No Comments have been made.
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Initiate of Saphery
Type: Unit Race: High Elf
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 3
Initiate. Mage.
Kingdom. Action: At the beginning of your turn, heal 1 damage from each unit you control.
By Asuryan's grace, we have nothing to fear.
Set: AoU Number: 6 Quantity:
Illustrator: Alex Aparin
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1 Comments
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Innovation
Type: Tactic Race: Neutral
Cost: 0 Loyalty: 0
Action: Gain 1 resource for each development in your kingdom.
necessity is the mother of all...
Set: AoU Number: 57 Quantity:
Illustrator: Alex Aparin
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No Comments have been made.
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