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Assault on Ulthuan


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Altar of Khaine Altar of Khaine
Type: Support Race: Dark Elf
Cost: 4 Loyalty: 2
Power: 2
Building.
Kingdom. Action: If one of your units would be destroyed, you may pay 1 resource to instead return it to your hand.
Blood and hate, both are sacred to Khaine.
Set: AoU Number: 36 Quantity:
Illustrator: Victor Corbella
****- No Comments have been made.
Ancient Map Ancient Map
Type: Tactic Race: Neutral
Cost: 1 Loyalty: 0
Action: Search your deck for a quest card, reveal it to each player, and add it to your hand. Then, shuffle your deck.
Set: AoU Number: 56 Quantity:
Illustrator: Chris Pritchard
***-- No Comments have been made.
Asuryan's Cleansing Asuryan's Cleansing
Type: Tactic Race: High Elf
Cost: 0 Loyalty: 2
Spell.
Action: Cancel and discard target unit or support card being played unless its controller spends all resources in his pool. (If no resources remain, opponent can spend 0 resources to spend "all.")
This act will cost you dearly!
Set: AoU Number: 19 Quantity:
Illustrator: Clint Langley
**--- No Comments have been made.
Bathe in Blood Bathe in Blood
Type: Tactic Race: Dark Elf
Cost: 1 Loyalty: 1
Action: Choose one target [Dark Elf] unit. Double that unit's power until the end of the turn. At the end of the turn, sacrifice it.
Draw strength from Khaine's gift.
Set: AoU Number: 40 Quantity:
Illustrator: John Gravato
****- No Comments have been made.
Battle Standard Battle Standard
Type: Support Race: Empire
Cost: 0 Loyalty: 1
Power: 0
Attachment.
Attach to a target unit you control.
Action: At the beginning of your battlefield phase, you may move this unit to a different zone.
Set: AoU Number: 47 Quantity:
Illustrator: Caravan Studio
**--- No Comments have been made.
Blood Frenzy Blood Frenzy
Type: Support Race: Chaos
Cost: 1 Loyalty: 3
Power: 0
Attachment.
Attach to a target unit in your battlefield.
Attached unit gains [Power] for each resource token on this card.
Forced: Each time an opponent's unit enters a discard pile from play, put a resource token on this attachment.
Set: AoU Number: 53 Quantity:
Illustrator: Santiago Villa
*---- No Comments have been made.
Boar Attack Boar Attack
Type: Tactic Race: Neutral
Cost: 3 Loyalty: 0
Action: Choose an opponent. That opponent must either deal 3 damage to an undeveloped section of his capital, or sacrifice a unit or support card in any developed zone.
Set: AoU Number: 58 Quantity:
Illustrator: Ryan Barger
**--- No Comments have been made.
Caradryan • Caradryan
Type: Unit Race: High Elf
Cost: 4 Loyalty: 2
Power: 0 Hit Points: 0
Hero.
Limit 1 Hero per zone.
Quest. Forced: At the beginning of your turn, look at the top 3 cards of any player's deck. You may discard up to 1 of these cards. Return the rest to the top of the deck in any order.
Set: AoU Number: 5 Quantity:
Illustrator: Illich Henriquez
***-- No Comments have been made.
Chillwind Chillwind
Type: Tactic Race: Dark Elf
Cost: 1 Loyalty: 1
Spell.
Action: Corrupt one target unit. Then, you may restore one corrupted unit.
There is power in the frozen darkness.
Set: AoU Number: 39 Quantity:
Illustrator: Igor Kieryluk
***-- No Comments have been made.
Cold One Knight Cold One Knight
Type: Unit Race: Dark Elf
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 3
Warrior.
Toughness 1 (whenever this unit is assigned damage, cancel 1 of that damage).
Vicious and stupid, these reptilian creatures require a warrior of great skill to control them.
Set: AoU Number: 26 Quantity:
Illustrator: Dave Gallagher
***-- No Comments have been made.
Corsairs of Ghrond Corsairs of Ghrond
Type: Unit Race: Dark Elf
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 3
Warrior.
Battlefield. Forced: When this unit leaves play, one target unit gets -2 hit points until the end of the turn.
The sea is cruel, but pales in comparison to these natural born killers.
Set: AoU Number: 29 Quantity:
Illustrator: Thomas Manning
***-- No Comments have been made.
Dark Initiate Dark Initiate
Type: Unit Race: Dark Elf
Cost: 1 Loyalty: 1
Power: 1 Hit Points: 1
Priest.
This unit does not count its power unless you have at least 2 developments in this zone.
This I do in Khaine's name!
Set: AoU Number: 22 Quantity:
Illustrator: Cory Turner
**--- No Comments have been made.
Dark Sorceress Dark Sorceress
Type: Unit Race: Dark Elf
Cost: 4 Loyalty: 2
Power: 2 Hit Points: 2
Sorcerer.
Reduce the cost to play this unit by 1 for each corrupted unit controlled by your opponents.
She speaks to the shadows, and they answer her call.
Set: AoU Number: 28 Quantity:
Illustrator: Daarken
**--- No Comments have been made.
Dark Visions Dark Visions
Type: Tactic Race: Dark Elf
Cost: 1 Loyalty: 2
Spell.
Play during your turn.
Action: Search the top 5 cards of your deck for a card and put it into your hand. Then, shuffle your deck.
Khaine reveals all to those willing to listen.
Set: AoU Number: 38 Quantity:
Illustrator: Clint Langley
***** No Comments have been made.
Defend Tor Aendris Defend Tor Aendris
Type: Quest Race: High Elf
Cost: 2 Loyalty: 1
Quest. Any unit questing here may defend any zone.
Quest. You may spend resources on this quest to pay for cards and effects.
Quest. Forced: At the end of any turn in which the questing unit defended, place 2 resource tokens on this card.
Set: AoU Number: 11 Quantity:
Illustrator: Karl Kopinski
*---- No Comments have been made.
Dragon Mage Wakening Dragon Mage Wakening
Type: Support Race: High Elf
Cost: 0 Loyalty: 1
Power: 0
Attachment.
Attach to a target unit.
Attached unit gets +3 hit points.
The dreams led me to my calling. Now they lead me to war!
Set: AoU Number: 12 Quantity:
Illustrator: Marco Caradonna
**--- No Comments have been made.
Dragon Prince Dragon Prince
Type: Unit Race: High Elf
Cost: 4 Loyalty: 2
Power: 1 Hit Points: 4
Warrior.
Forced: After Dragon Prince enters play from your hand, each player chooses up to 2 units in his battlefield. All other units in that zone are sacrificed.
At one with the beasts they ride, the Dragon Princes are warriors without peer.
Set: AoU Number: 9 Quantity:
Illustrator: Daarken
****- No Comments have been made.
Envoy from Averlorn Envoy from Averlorn
Type: Unit Race: High Elf
Cost: 1 Loyalty: 1
Power: 1 Hit Points: 1
Messenger.
Quest zone only.
Salutations from the Phoenix King.
Set: AoU Number: 1 Quantity:
Illustrator: Anton Kokarev
***** No Comments have been made.
Flames of the Phoenix Flames of the Phoenix
Type: Tactic Race: High Elf
Cost: 4 Loyalty: 3
Spell.
Play during your turn.
Action: Return all units in play to their owner's hands.
To dust you shall return.
Set: AoU Number: 17 Quantity:
Illustrator: Mark Molnar
***-- No Comments have been made.
Foot of Gork Foot of Gork
Type: Tactic Race: Orc
Cost: 2 Loyalty: 3
Play during your turn.
Action: Destroy one target unit with printed cost 2 or lower.
Time fer all 'umies, stunties, squeakies, and weak 'uns to say bye-bye!
Set: AoU Number: 51 Quantity:
Illustrator: Paul [Prof] Herbert
****- 1 Comments
For Ulthuan! For Ulthuan!
Type: Tactic Race: High Elf
Cost: 1 Loyalty: 1
Play at the beginning of your battlefield phase.
Action: Your attacking units may attack two enemy zones this turn. (Declare which units are attacking which zone when you declare attackers.)
Set: AoU Number: 18 Quantity:
Illustrator: Alex Aparin
*---- 1 Comments
Gift of Life Gift of Life
Type: Tactic Race: High Elf
Cost: 1 Loyalty: 2
Spell.
Action: Return target [High Elf] unit from your discard pile to your hand.
The lives of the elves are not so easily snuffed out.
Set: AoU Number: 20 Quantity:
Illustrator: Igor Kieryluk
***-- No Comments have been made.
Gold Wizard Acolyte Gold Wizard Acolyte
Type: Unit Race: Empire
Cost: 2 Loyalty: 2
Power: 1 Hit Points: 2
Mage.
Battlefield. Action: When you declare this unit as an attacker, one target unit cannot defend against this attack.
Set: AoU Number: 46 Quantity:
Illustrator: Eric Polak
****- No Comments have been made.
Har Ganeth • Har Ganeth
Type: Support Race: Dark Elf
Cost: 2 Loyalty: 1
Power: 0
Building.
Kingdom. Action: At the beginning of your turn, return one target unit with less than 2 hit points to its owner's hand.
A city stained with blood.
Set: AoU Number: 35 Quantity:
Illustrator: Jose Luis Vaello
****- No Comments have been made.
Harpies Harpies
Type: Unit Race: Dark Elf
Cost: 2 Loyalty: 2
Power: 1 Hit Points: 2
Creature.
Quest. Action: When an opponent draws cards for his quest phase, corrupt this unit to discard 1 card at random from that player's hand if he has 7 or more cards in hand.
The will of the dark made manifest.
Set: AoU Number: 24 Quantity:
Illustrator: Woodrow Hinton
----- No Comments have been made.
High Elf Spearmen High Elf Spearmen
Type: Unit Race: High Elf
Cost: 3 Loyalty: 1
Power: 2 Hit Points: 1
Warrior.

Vicious and savage, these Elven defenders have guarded our king for many centuries.
Set: AoU Number: 4 Quantity:
Illustrator: Adrian Smith
----- 1 Comments
High Elf's Disdain High Elf's Disdain
Type: Tactic Race: High Elf
Cost: 2 Loyalty: 2
Spell.
Action: Cancel a tactic just played.
Ours is the superior way.
Set: AoU Number: 21 Quantity:
Illustrator: Mark Molnar
***-- No Comments have been made.
Illyriel • Illyriel
Type: Unit Race: High Elf
Cost: 4 Loyalty: 3
Power: 2 Hit Points: 4
Hero. Warrior.
Limit 1 Hero per zone.
Battlefield. Action: At the beginning of your turn, return one target unit to its owner's hand unless its owner pays you 2 resources
Set: AoU Number: 8 Quantity:
Illustrator: Sandara Tang Sin Yun
****- No Comments have been made.
Initiate of Saphery Initiate of Saphery
Type: Unit Race: High Elf
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 3
Initiate. Mage.
Kingdom. Action: At the beginning of your turn, heal 1 damage from each unit you control.
By Asuryan's grace, we have nothing to fear.
Set: AoU Number: 6 Quantity:
Illustrator: Alex Aparin
***-- 1 Comments
Innovation Innovation
Type: Tactic Race: Neutral
Cost: 0 Loyalty: 0
Action: Gain 1 resource for each development in your kingdom.
necessity is the mother of all...
Set: AoU Number: 57 Quantity:
Illustrator: Alex Aparin
***** No Comments have been made.


Warhammer: Invasion The Card Game © Games Workshop Limited 2010. Games Workshop, Warhammer, Warhammer: Invasion The Card Game, the foregoing marks’ respective logos and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the Warhammer World and Warhammer: Invasion The Card Game game setting are either ®, TM and/or © Games Workshop Ltd 2000–2010, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. Fantasy Flight Games and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.