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Days of Blood


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Norse Marauders Norse Marauders
Type: Unit Race: Chaos
Cost: 4 Loyalty: 1
Power: 2 Hit Points: 3
Warrior.
Raider 3.
Alright you slugs, don't forget: pillage first, then burn!
Set: DoB Number: 16 Quantity: 3
Illustrator: Chris Trevas
----- No Comments have been made.
Crone Hellebron • Crone Hellebron
Type: Legend Race: Dark Elf
Cost: 3 Loyalty: 2
Forced: When this legend enters play, you must burn 3 zones instead of 2 to win for the rest of the game.
While this legend is participating in an attack, defending opponent must discard a card from the top of his deck for each combat damage dealt to his capital.
Set: DoB Number: 1 Quantity: 3
Illustrator: David Vargo
----- No Comments have been made.
Ludwig Schwarzheim • Ludwig Schwarzheim
Type: Unit Race: Empire
Cost: 4 Loyalty: 3
Power: 3 Hit Points: 3
Knight. Standard Bearer.
Toughness X.
X is the number of experience attacked to this unit.
Action: When this unit attacks or defends, attach 1 experience to it.
Set: DoB Number: 7 Quantity: 3
Illustrator: Lukasz Jaskolski
----- 1 Comments
Ghorgon Ghorgon
Type: Unit Race: Chaos
Cost: 2 Loyalty: 2
Power: 3 Hit Points: 3
Creature.
Battlefield only.
Forced: When this unit attacks, discard the top card of your deck. If the discarded card is not a unit, sacrifice this unit.
Set: DoB Number: 17 Quantity: 3
Illustrator: Ryan Barger
----- No Comments have been made.
Great Fire Dragon Great Fire Dragon
Type: Unit Race: High Elf
Cost: 5 Loyalty: 2
Power: 3 Hit Points: 4
Dragon.
Battlefield only.
Action: When this unit attacks, put 1 resource token on it. Then, you may remove X resource tokens from this unit to deal X damage to target unit in the attacked zone.
Set: DoB Number: 10 Quantity: 3
Illustrator: Sandara Tang
----- No Comments have been made.
Bride of Khaine Bride of Khaine
Type: Unit Race: Dark Elf
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 3
Witch Elf.
Dark Elf only. Ambush 2.
Action: When this unit ambushes, target attacking unit gets -2 hit points until the end of the turn.
You're blood tastes so sweet.
Set: DoB Number: 3 Quantity: 3
Illustrator: Simon Dominic
****- 2 Comments
Muster for War Muster for War
Type: Tactic Race: Neutral
Cost: 0 Loyalty: 0
Limited. Play during your Quest phase.
Action: Gain 2 resources and draw 2 cards. You have no Battlefield phase this turn.
We must gather our strength before we march.
Set: DoB Number: 20 Quantity: 3
Illustrator: Even Mehl Amundsen
***** 5 Comments
Veteran Thunderers Veteran Thunderers
Type: Unit Race: Dwarf
Cost: 2 Loyalty: 2
Power: 1 Hit Points: 2
Warrior.
Raider 2.
Dwarfs will fight for gold as quick as for grudges, but gold pays better.
Set: DoB Number: 5 Quantity: 3
Illustrator: Chris Trevas
----- No Comments have been made.
Midden Moors Watchtower Midden Moors Watchtower
Type: Support Race: Empire
Cost: 2 Loyalty: 1
Power: 1
Fortification.
Forced: When an opponent declares an attack on this zone, look at that opponent's hand. Then, name a card. The named card cannot be played this phase.
Set: DoB Number: 9 Quantity: 3
Illustrator: Yoann Boissonnet
----- No Comments have been made.
Chill Sea Watchtower Chill Sea Watchtower
Type: Support Race: Dark Elf
Cost: 1 Loyalty: 1
Power: 1
Building.
If you control a non-[Dark Elf] card, sacrifice this card.
Set: DoB Number: 4 Quantity: 3
Illustrator: Lin Bo
----- No Comments have been made.
'Idden Boy 'Idden Boy
Type: Unit Race: Orc
Cost: 2 Loyalty: 1
Power: 1 Hit Points: 2
Warrior.
Orc only. Ambush 1.
Action: When this unit ambushes, it gains [Power][Power] until the end of the phase.
I'z tired o' hidin'! It'z time ta bash 'em!
Set: DoB Number: 13 Quantity: 3
Illustrator: Des Manley
----- No Comments have been made.
Doors of Karak Hirn • Doors of Karak Hirn
Type: Support Race: Dwarf
Cost: 3 Loyalty: 3
Power: 1
Fortification.
This zone cannot be attacked, unless each other zone you control is burning.
Once the doors are shut, nobody gets in.
Set: DoB Number: 6 Quantity: 3
Illustrator: Alyn Ware Spiller
----- No Comments have been made.
Bordertown Bordertown
Type: Support Race: Neutral
Cost: 2 Loyalty: 0
Power: 2
Building.
Forced: When this zone takes combat damage, sacrifice this card.
Set: DoB Number: 19 Quantity: 3
Illustrator: Igor Kieryluk
*---- 2 Comments
Shadowlands Hunter Shadowlands Hunter
Type: Unit Race: High Elf
Cost: 2 Loyalty: 1
Power: 1 Hit Points: 2
Ranger.
High Elf only. Ambush 1.
Action: When this unit ambushes, put 1 resource token on a [High Elf] card with at least 1 resource token on it.
Set: DoB Number: 11 Quantity: 3
Illustrator: Ilich Henriquez
----- No Comments have been made.
Capture Slaves • Capture Slaves
Type: Quest Race: Dark Elf
Cost: 0 Loyalty: 3
Mission
Play in any opponent's zone under your control.
When you assign combat damage to this zone, you may place nay number of that combat damage on this quest instead.
Forced: When the 3rd damage token is placed here, sacrifice this quest to search the top 5 cards of the defending opponent's deck for a unit and put it into play under your control in any zone. Shuffle his deck.
Set: DoB Number: 2 Quantity: 3
Illustrator: Vincent Devault
----- No Comments have been made.
Magic Ward Magic Ward
Type: Tactic Race: High Elf
Cost: 2 Loyalty: 2
Spell.
Action: Choose an opponent's zone. Treat the printed text box of each unit in that zone as though it were blank (except for traits) until the end of the phase.
All your vaunted power is nothing to me.
Set: DoB Number: 12 Quantity: 3
Illustrator: April Lee
----- No Comments have been made.
Reckless Attack Reckless Attack
Type: Tactic Race: Chaos
Cost: 1 Loyalty: 2
Limited.
Action: When your opponent declares at least 1 defender against your attack, put target unit in your discard pile into play in your battlefield declared as an attacker. At the end of the phase, sacrifice all units that attacked this phase.
Set: DoB Number: 18 Quantity: 3
Illustrator: Tyler James
----- No Comments have been made.
Banna Bearer Banna Bearer
Type: Unit Race: Orc
Cost: 4 Loyalty: 2
Power: 2 Hit Points: 3
Standard Bearer.
Action: When a Hero or legend you control is declared as an attacker, pay 2 resources to put this unit into play in your battlefield, declared as an attacker.
Set: DoB Number: 14 Quantity: 3
Illustrator: J. B. Casacop
----- No Comments have been made.
Warboss Banna Warboss Banna
Type: Support Race: Orc
Cost: 0 Loyalty: 3
Power: 0
Attachment.
Attach to a target unit you control.
While attached unit is attacking or defending, it gains: "Action: discard an [Orc] unit from your hand to give this unit [Power] until the end of the phase."
Set: DoB Number: 15 Quantity: 3
Illustrator: Christer Hagglund
----- No Comments have been made.
Middenheim Lookout Middenheim Lookout
Type: Unit Race: Empire
Cost: 1 Loyalty: 1
Power: 0 Hit Points: 3
Ranger.
Empire only. Ambush 1.
Action: When this unit ambushes, move target unit you control into this zone and declare that unit as a defender.
The soldiers rally quickly to the sound of the watchman's horn.
Set: DoB Number: 8 Quantity: 3
Illustrator: J. B. Casacop
----- No Comments have been made.


Warhammer: Invasion The Card Game © Games Workshop Limited 2010. Games Workshop, Warhammer, Warhammer: Invasion The Card Game, the foregoing marks’ respective logos and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the Warhammer World and Warhammer: Invasion The Card Game game setting are either ®, TM and/or © Games Workshop Ltd 2000–2010, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. Fantasy Flight Games and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.