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Oaths of Vengeance


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Stealthy Skink Stealthy Skink
Type: Unit Race: Neutral
Cost: 2 Loyalty: 0
Power: 1 Hit Points: 2
Lizardmen.
Order only. Ambush 1.
Action: When this unit ambushes, Lizardmen units you control get +2 hit points until the end of the phase.
"Did you hear something?" - Last words of a Dark Elf corsair.
Set: OoV Number: 38 Quantity: 3
Illustrator: Scott Purdy
----- No Comments have been made.
Wolf Chariot Wolf Chariot
Type: Unit Race: Orc
Cost: 5 Loyalty: 2
Power: 3 Hit Points: 4
Cavalry. Goblin.
Battlefield only.
Action: When this unit attacks, sacrifice a unit you control. This unit gains [Power] equal to the sacrificed unit's loyalty until the end of the phase.
Set: OoV Number: 30 Quantity: 3
Illustrator: Sam Flegal
----- No Comments have been made.
Wealth of the Hold Wealth of the Hold
Type: Support Race: Dwarf
Cost: 2 Loyalty: 2
Power: 1
Vault.
Action: At the beginning of each opponent's turn, gain 1 resource.
I'll wager this is what they're after.
Set: OoV Number: 27 Quantity: 3
Illustrator: A. L. Ashbaugh
----- No Comments have been made.
Vaedra Bloodsworn • Vaedra Bloodsworn
Type: Unit Race: Dark Elf
Cost: 3 Loyalty: 2
Power: 0 Hit Points: 3
Warrior. Witch Elf.
Action: When this unit attacks or defends, discard the top card of target opponent's deck. This unit gains [Power] equal to the cost of the discarded card until the end of the phase.
Set: OoV Number: 35 Quantity: 3
Illustrator: Christina Davis
----- No Comments have been made.
Summons of Chaos Summons of Chaos
Type: Tactic Race: Chaos
Cost: 2 Loyalty: 4
Epic Spell.
Limited.
Action: Name a number and reveal the top X cards of your deck. X is the named number. Put a [Chaos] unit with cost X or less revealed by this effect into play in your battlefield. Discard the rest of the revealed cards.
Set: OoV Number: 34 Quantity: 3
Illustrator: Daarken
----- 7 Comments
Skaven Packmaster Skaven Packmaster
Type: Unit Race: Neutral
Cost: 2 Loyalty: 0
Power: 1 Hit Points: 2
Skaven.
Destruction only. Ambush 1.
Action: When this unit ambushes, restore up to 2 units you control.
Go! Now! Move your tail!
Set: OoV Number: 39 Quantity: 3
Illustrator: Matthew Starbuck
----- No Comments have been made.
Shaggoth Champion Shaggoth Champion
Type: Unit Race: Chaos
Cost: X Loyalty: 2
Power: 0 Hit Points: X
Creature. Dragon. Ogre.
This unit gains [Power] equal to X.
X is the fewest number of cards in any opponent's hand.
Forced: When this unit attacks, each player draws a card.
Set: OoV Number: 33 Quantity: 3
Illustrator: Ryan Barger
----- 1 Comments
Rescue Prisoners • Rescue Prisoners
Type: Quest Race: High Elf
Cost: 0 Loyalty: 3
Mission
Play in any opponent's zone under your control.
When you assign combat damage to this zone, you may place any number of that combat damage on this quest instead.
Forced: When the 3rd damage token is placed here, sacrifice this quest to put 1 resource token on each card you control with at least 1 resource token on it.
Set: OoV Number: 22 Quantity: 3
Illustrator: Wen Xiaodong
----- No Comments have been made.
Outlying Tower Outlying Tower
Type: Support Race: High Elf
Cost: 1 Loyalty: 1
Power: 1
Building.
If you control a non-[High Elf] card, sacrifice this card.
Set: OoV Number: 23 Quantity: 3
Illustrator: Yoann Boissonnet
----- No Comments have been made.
Nagarythe Archer Nagarythe Archer
Type: Unit Race: High Elf
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 3
Ranger.
High Elf only. Ambush 2.
Action: When this unit ambushes, deal 3 indirect damage to target opponent.
Silent and deadly, they strike unseen.
Set: OoV Number: 24 Quantity: 3
Illustrator: Wen Xiaodong
----- No Comments have been made.
Maid of Sigmar Maid of Sigmar
Type: Unit Race: Empire
Cost: 2 Loyalty: 2
Power: 0 Hit Points: 2
Priest.
Battlefield only.
This unit gains [Power] for each experience attached to it.
Action: When this unit attacks or defends, attach 1 experience to it.
Set: OoV Number: 28 Quantity: 3
Illustrator: Vincent Devault
----- No Comments have been made.
Karak Hirn Warrior Karak Hirn Warrior
Type: Unit Race: Dwarf
Cost: 4 Loyalty: 2
Power: 2 Hit Points: 3
Elite.
While you have at least 3 resources in your pool, this unit may attack from any zone and may defend any zone.
Set: OoV Number: 25 Quantity: 3
Illustrator: Eric Polak
----- No Comments have been made.
Hag Graef Knights Hag Graef Knights
Type: Unit Race: Dark Elf
Cost: 2 Loyalty: 1
Power: 1 Hit Points: 2
Cavalry.
Raider 2.
The Druchii discovered the Cold Ones in deep caverns beneath the Hag Graef mountains.
Set: OoV Number: 36 Quantity: 3
Illustrator: Alexandre Daincho
----- No Comments have been made.
Goblin Raiders Goblin Raiders
Type: Unit Race: Orc
Cost: 1 Loyalty: 2
Power: 1 Hit Points: 1
Goblin.
Battlefield only. Raider 2.
Dis one's mine! It'z shiny!
Set: OoV Number: 31 Quantity: 3
Illustrator: Dan Scott
----- No Comments have been made.
Get Outta My Way! Get Outta My Way!
Type: Tactic Race: Orc
Cost: 1 Loyalty: 3
Action: Until the end of the phase, each unit with no damage on it deals no damage in combat.
Dem 'umies need smashin' an I'z gonna give it to 'em!
Set: OoV Number: 32 Quantity: 3
Illustrator: J. B. Casacop
----- No Comments have been made.
Distribute the Spoils Distribute the Spoils
Type: Tactic Race: Empire
Cost: 0 Loyalty: 3
Play only if you just dealt combat damage to an opponent's capital.
Action: Attach 2 experience to target attacking unit.
Set: OoV Number: 29 Quantity: 3
Illustrator: Even Mehl Amundsen
----- No Comments have been made.
Cavalry Raid Cavalry Raid
Type: Tactic Race: Dark Elf
Cost: 1 Loyalty: 2
Cavalry.
Play only on your turn.
Action: Attacking and defending non-Cavalry units lose all [Power] until the end of the phase.
Out of my way, whelp!
Set: OoV Number: 37 Quantity: 3
Illustrator: Sidharth Chaturvodi
----- No Comments have been made.
Band Together Band Together
Type: Tactic Race: Dwarf
Cost: 2 Loyalty: 2
Dwarf only. Ambush 0.
Action: Gain 3 resources.
Steady, lads. Hold together now!
Set: OoV Number: 26 Quantity: 3
Illustrator: Jim Nelson
----- No Comments have been made.
All Out War All Out War
Type: Tactic Race: Neutral
Cost: 3 Loyalty: 0
Play at the beginning of your Battlefield phase.
Action: When you declare an attack against target opponent, that attack is against all of that opponent's non-burning zones. Defending opponent may declare defenders from all of his non-burning zones. This effect lasts until the end of the phase.
Set: OoV Number: 40 Quantity: 3
Illustrator: Daarken
----- No Comments have been made.
Alith Anar • Alith Anar
Type: Legend Race: High Elf
Cost: 3 Loyalty: 2
Forced: When this legend enters play, you must burn 3 zones instead of 2 in order to win for the rest of the game.
Action: When this legend attacks, turn target development you control faceup. If it is a [High Elf] unit with Ambush, trigger its ability as if it just ambushed and declare it as an attacker. Otherwise, sacrifice it.
Set: OoV Number: 21 Quantity: 3
Illustrator: John Sutherland
----- No Comments have been made.


Warhammer: Invasion The Card Game © Games Workshop Limited 2010. Games Workshop, Warhammer, Warhammer: Invasion The Card Game, the foregoing marks’ respective logos and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the Warhammer World and Warhammer: Invasion The Card Game game setting are either ®, TM and/or © Games Workshop Ltd 2000–2010, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. Fantasy Flight Games and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.