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The Deathmaster's Dance


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Hellcannon Reserves Hellcannon Reserves
Type: Support Race: Chaos
Cost: 4 Loyalty: 2
Power: 1
Siege.
Kingdom. Whenever a tactic you play deals damage to one or more targets, deal an additional damage to each target.
Their baleful energies require the bodies and souls of the enemy to fuel them.
Set: TDD Number: 74 Quantity: 1
Illustrator: James Brady
----- No Comments have been made.
War Hydra War Hydra
Type: Unit Race: Dark Elf
Cost: 5 Loyalty: 1
Power: 2 Hit Points: 1
Creature.
Place 5 resource tokens on this unit when it enters play.
Forced: Each time this unit is assigned 1 damage, remove a resource token from this unit to cancel that damage. Then, add 1 resource to your pool.
Set: TDD Number: 76 Quantity: 1
Illustrator: Adrian Smith
****- 1 Comments
Vigilant Elector Vigilant Elector
Type: Unit Race: Empire
Cost: 3 Loyalty: 2
Power: 1 Hit Points: 3
Warrior.
Quest. Action: Spend 1 resource to attach this unit to a target unit. It then counts as an Attachment support with the text "Attached unit is destroyed at the end of its controller's turn."
March forth men, to glory!
Set: TDD Number: 64 Quantity: 1
Illustrator: Sam Wood
****- No Comments have been made.
Ulric's Fury Ulric's Fury
Type: Tactic Race: Empire
Cost: 2 Loyalty: 2
Action: Each of your defending units gains Counterstrike 1 until the end of the turn.
The Wolf God's rage fills us with fury!
Set: TDD Number: 66 Quantity: 3
Illustrator: Adrian Smith
----- No Comments have been made.
Swarm 'Em Swarm 'Em
Type: Tactic Race: Orc
Cost: X Loyalty: 2
Action: Deal X damage to one target defending unit, where X is the number of units and developments in your battlefield.
Mob up boyz, we got umies to kill!
Set: TDD Number: 72 Quantity: 1
Illustrator: Sam Wood
----- No Comments have been made.
Silver Helm Detachment Silver Helm Detachment
Type: Unit Race: High Elf
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 2
Warrior. Elite.
This unit enters play with 3 resource tokens on it.
Action: Remove a resource token from this unit to have it gain [Power] until the end of the turn (limit once per turn).
Set: TDD Number: 67 Quantity: 1
Illustrator: Paul Dainton
**--- 1 Comments
Reclaim the Hold Reclaim the Hold
Type: Quest Race: Dwarf
Cost: 0 Loyalty: 2
Quest. When a card you control leaves play, you may discard 1 resource token from this card to place that card into its current zone as a development instead of discarding it.
Quest. Forced: Place 1 resource token on this card at the beginning of your turn if a unit is questing here.
Set: TDD Number: 63 Quantity: 1
Illustrator: Games Workshop Ltd
----- No Comments have been made.
Reaper Bolt Thrower Reaper Bolt Thrower
Type: Support Race: Dark Elf
Cost: 2 Loyalty: 2
Power: 0
Siege.
Battlefield. Action: Spend 2 resources to deal 2 indirect damage to each opponent. (Limit once per turn.) (Players assign their own indirect damage.)
Wickedly barbed points atop a spear of wood and iron, each as tall as a man.
Set: TDD Number: 77 Quantity: 1
Illustrator: Adrian Smith
----- No Comments have been made.
Offering of Blood Offering of Blood
Type: Tactic Race: Chaos
Cost: 0 Loyalty: 2
Action: Sacrifice a unit. If you do, deal 1 damage to each section of each opponent's capital.
We need more blood. Yours will do nicely...
Set: TDD Number: 75 Quantity: 3
Illustrator: Paul [Prof] Herbert
----- No Comments have been made.
Mountain Legion Mountain Legion
Type: Unit Race: Dwarf
Cost: 1 Loyalty: 3
Power: 1 Hit Points: 1
Warrior.
Toughness 1 (whenever this unit is assigned damage, cancel 1 of that damage).
"We could see a legion of fierce dwarfs silhouetted against the peaks." - Johannes Broheim
Set: TDD Number: 61 Quantity: 3
Illustrator: Adrian Smith
****- No Comments have been made.
Juvenile Wyvern Juvenile Wyvern
Type: Unit Race: Neutral
Cost: 4 Loyalty: 0
Power: 1 Hit Points: 2
Creature.
Destruction only.
When Juvenile Wyvern defends, it deals its combat damage to all attacking units.
"This monster is but a youngin'. Not even worth the fight." - Gurni Thorgrimson
Set: TDD Number: 80 Quantity: 3
Illustrator: Marco Caradonna
----- No Comments have been made.
Isha's Gaze Isha's Gaze
Type: Support Race: High Elf
Cost: 0 Loyalty: 1
Power: 0
Attachment. Spell.
Attach to a target unit.
Whenever a unit is healed, attached unit gains [Power] until the end of the turn.
The flow of life, the gift of strength.
Set: TDD Number: 68 Quantity: 3
Illustrator: Igor Kieryluk
----- No Comments have been made.
Iron Boyz Iron Boyz
Type: Unit Race: Orc
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 3
Warrior.
Toughness 1 (whenever this unit is assigned damage, cancel 1 of that damage).
Bash 'em! Crush 'em! Eat 'em!
Set: TDD Number: 70 Quantity: 3
Illustrator: Wayne England
----- No Comments have been made.
Grimgor's Spike Grimgor's Spike
Type: Support Race: Orc
Cost: 1 Loyalty: 2
Power: 0
Attachment. Weapon.
Attach to an [Orc] unit.
If attached unit is defending alone, destroy all attacking units when they take combat damage this phase.
Set: TDD Number: 71 Quantity: 3
Illustrator: Dan Wheaton
----- No Comments have been made.
Great Unclean One Great Unclean One
Type: Unit Race: Chaos
Cost: 6 Loyalty: 4
Power: 4 Hit Points: 6
Daemon.
Battlefield. Action: Sacrifice a corrupt unit to give this unit [Power] until the end of the turn.
Plague and death grants me breath.
Set: TDD Number: 73 Quantity: 3
Illustrator: Games Workshop Ltd
**--- No Comments have been made.
Flagellants Flagellants
Type: Unit Race: Empire
Cost: 1 Loyalty: 1
Power: 0 Hit Points: 2
Zealot.
Action: Sacrifice this unit to cancel the next 2 damage assigned to your capital this turn.
Our deaths are upon us. The End Times are here!
Set: TDD Number: 65 Quantity: 3
Illustrator: Alex Boyd
**--- 1 Comments
Empty the Hold Empty the Hold
Type: Tactic Race: Dwarf
Cost: 4 Loyalty: 1
Action: Search the top five cards of your deck. You may put into play (in any zone) one unit found amongst those cards with printed cost 3 or lower. Then, shuffle your deck.
Every dwarf to your posts. We've greenskins to kill!
Set: TDD Number: 62 Quantity: 1
Illustrator: Franz Vohwinkel
----- No Comments have been made.
Deathmaster Sniktch • Deathmaster Sniktch
Type: Unit Race: Neutral
Cost: 4 Loyalty: 0
Power: 2 Hit Points: 2
Hero. Skaven.
Limit one Hero per zone. Destruction only.
Action: Corrupt this unit to destroy one target unit with fewer hit points than the number of Skaven cards in play.
Slay kill. Poison does for man-thing, point-ear, and dwarf-thing alike.
Set: TDD Number: 79 Quantity: 1
Illustrator: Jorge Maese
****- 1 Comments
Caught the Scent Caught the Scent
Type: Tactic Race: Dark Elf
Cost: 2 Loyalty: 3
Play during your turn.
Action: Look at one target opponent's hand. You may choose and discard one card from that hand.
They are hiding. Loose the cold ones.
Set: TDD Number: 78 Quantity: 3
Illustrator: Dan Wheaton
***-- No Comments have been made.
Banish Banish
Type: Tactic Race: High Elf
Cost: 3 Loyalty: 2
Action: Return one target unit without any Attachment cards on it to its owner's hand.
Begone creature, your presence is no longer required.
Set: TDD Number: 69 Quantity: 1
Illustrator: Karl Christenson
----- No Comments have been made.


Warhammer: Invasion The Card Game © Games Workshop Limited 2010. Games Workshop, Warhammer, Warhammer: Invasion The Card Game, the foregoing marks’ respective logos and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the Warhammer World and Warhammer: Invasion The Card Game game setting are either ®, TM and/or © Games Workshop Ltd 2000–2010, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. Fantasy Flight Games and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.