 |
Anointed Cauldron
Type: Support Race: Dark Elf
Cost: 3 Loyalty: 1
Power: 1
Siege.
Action: When this zone is attacked, the attacking player discards a card from his hand.
It takes the blood of three full-grown slaves to fill my cauldron. Don't waste a drop! - Nemain Feagh, Witch Hag
Set: TTTC Number: 57 Quantity: 3
Illustrator: Paul [Prof] Herbert
|
|
   
|
No Comments have been made.
|
|
 |
Bloodcall Sorceress
Type: Unit Race: Dark Elf
Cost: 3 Loyalty: 2
Power: 1 Hit Points: 3
Sorceror.
Action: When you play a development from your hand, put a resource token on this unit. Then, up to X target units lose [Power][Power] until the end of the turn. X is the number of resource tokens on this unit.
Set: TTTC Number: 55 Quantity: 3
Illustrator: Magali Villeneuve
|
|
   
|
No Comments have been made.
|
|
 |
Celestial Wizard
Type: Unit Race: Empire
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 3
Mage.
Action: When you play a development from your hand, put a resource token on this unit. Then, you may remove 2 resource tokens from this unit to deal 1 damage to each unit in any corresponding zone.
Set: TTTC Number: 47 Quantity: 3
Illustrator: Ryan Barger
|
|
   
|
No Comments have been made.
|
|
 |
Centigor
Type: Unit Race: Chaos
Cost: 4 Loyalty: 2
Power: 3 Hit Points: 3
Warrior.
Forced: At the beginning of your turn, sacrifice a development or this unit deals 1 damage to each section of your capital.
Unnatural form, unnatural appetites.
Set: TTTC Number: 52 Quantity: 3
Illustrator: Games Workshop Ltd
|
|
   
|
No Comments have been made.
|
|
 |
Daemonslayer
Type: Unit Race: Dwarf
Cost: 4 Loyalty: 2
Power: 2 Hit Points: 4
Slayer.
Toughness X. X is the number of resource tokens on this unit. Action: When you play a development from your hand, put a resource token on this card.
Set: TTTC Number: 41 Quantity: 3
Illustrator: Jarreau Wimberly
|
|
   
|
1 Comments
|
|
 |
Emptying the Wastes
Type: Quest Race: Chaos
Cost: 0 Loyalty: 2
Action: When you play a development from your hand, put a resource token on this card if a unit is questing here. Action: Discard 2 resources on this card to reveal the top card of your deck. If the revealed card is a unit, add it to your hand. Otherwise, put it on the bottom of your deck.
Set: TTTC Number: 54 Quantity: 3
Illustrator: Games Workshop Ltd
|
|
   
|
No Comments have been made.
|
|
 |
Forgotten Cairn
Type: Support Race: Neutral
Cost: 2 Loyalty: 0
Power: 1
Wood Elf. Location.
Order only. Action: When a Wood Elf unit you control leaves play, put the top card of your deck into this zone as a development.
Set: TTTC Number: 59 Quantity: 3
Illustrator: Yoann Boissonnet
|
|
   
|
No Comments have been made.
|
|
 |
• Light of Morrslieb
Type: Support Race: Neutral
Cost: 4 Loyalty: 0
Power: 2
Warpstone.
You may play an additional development from your hand during your turn.
Set: TTTC Number: 60 Quantity: 3
Illustrator: Simon Dominic
|
|
   
|
No Comments have been made.
|
|
 |
Master Runesmith
Type: Unit Race: Dwarf
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 2
Priest.
You may spend resource tokens on this unit to play tactics. Action: When you play a development from your hand, put a resource token on this unit.
Set: TTTC Number: 42 Quantity: 3
Illustrator: Games Workshop Ltd
|
|
   
|
No Comments have been made.
|
|
 |
Orc Shaman
Type: Unit Race: Orc
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 3
Sorceror.
Action: When you play a development from your hand, put a resource token on this unit. Then, you may move up to X damage from this zone of your capital to a target unit you control. X is the number of resource tokens on this unit.
Set: TTTC Number: 45 Quantity: 3
Illustrator: Games Workshop Ltd
|
|
   
|
No Comments have been made.
|
|
 |
Rally Point
Type: Support Race: Empire
Cost: 1 Loyalty: 2
Power: 0
Location.
Action: At the beginning of your turn, move target unit you control from its current zone to this zone.
Set: TTTC Number: 48 Quantity: 3
Illustrator: Sergey "Kozivara" Kozayakov
|
|
   
|
No Comments have been made.
|
|
 |
• Skarsnik and Gobbla
Type: Unit Race: Orc
Cost: 4 Loyalty: 2
Power: 2 Hit Points: 4
Hero. Goblin.
Limit one Hero per zone. Action: Remove 3 damage from this unit to deal 1 damage to each section of an opponent's capital. Then, draw a card.
Set: TTTC Number: 44 Quantity: 3
Illustrator: Jorge Maese
|
|
   
|
No Comments have been made.
|
|
 |
Sorcerer of Tzeentch
Type: Unit Race: Chaos
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 3
Sorceror.
Action: When you play a development from your hand, put a resource token on this unit. Then, deal X damage to target unit. X is the number of resource tokens on this unit.
Set: TTTC Number: 53 Quantity: 3
Illustrator: Jorge Maese
|
|
   
|
No Comments have been made.
|
|
 |
Sorceress Convent
Type: Support Race: Dark Elf
Cost: 2 Loyalty: 2
Power: 1
Building.
Action: When an opponent discards one or more cards from his hand, deal 1 damage to that player's capital (you choose which zone).
Set: TTTC Number: 56 Quantity: 3
Illustrator: Lauren Cannon
|
|
   
|
1 Comments
|
|
 |
The Slayer Oath
Type: Tactic Race: Dwarf
Cost: 2 Loyalty: 2
Action: Target unit you control gains a [Power] for each unit in your discard pile until the end of the turn.
When the shame grows too great to bear, dwarfs shave their heads, dye their hair orange, and seek glorious death in battle.
Set: TTTC Number: 43 Quantity: 3
Illustrator: Jeffrey Lai
|
|
   
|
1 Comments
|
|
 |
Treeman Ancient
Type: Unit Race: Neutral
Cost: 5 Loyalty: 0
Power: 2 Hit Points: 4
Wood Elf. Forest Spirit.
Order only. Toughness 1. Action: Spend 2 resources to have this unit become a development until the end of the turn. It no longer counts as a unit.
Set: TTTC Number: 58 Quantity: 3
Illustrator: Andrew Olson
|
|
   
|
No Comments have been made.
|
|
 |
Tribal Tattoos
Type: Support Race: Orc
Cost: 0 Loyalty: 2
Power: 0
Attachment.
Attach to a target unit you control. Attached unit gains [Power]. If attached unit leaves play, you may spend 1 resource to attach this card to another target unit you control
Set: TTTC Number: 46 Quantity: 3
Illustrator: BANE
|
|
   
|
No Comments have been made.
|
|
 |
True Mage
Type: Unit Race: High Elf
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 3
Mage.
Action: When you play a development from your hand, put a resource token on this unit. Then, deal X indirect damage to each player. X is the number of resource tokens on this card.
Set: TTTC Number: 51 Quantity: 3
Illustrator: Magali Villeneuve
|
|
   
|
1 Comments
|
|
 |
Voice of Command
Type: Tactic Race: Empire
Cost: 1 Loyalty: 2
Spell.
Action: Until the end of the turn, when you play a tactic, you may spend 1 resource to return it to its owner's hand at the end of the turn.
Set: TTTC Number: 49 Quantity: 3
Illustrator: Even Mehl Amundsen
|
|
   
|
No Comments have been made.
|
|
 |
White Lion Vanguard
Type: Unit Race: High Elf
Cost: 2 Loyalty: 1
Power: 1 Hit Points: 2
Warrior. Elite.
Redirect the first point of damage dealt to this unit each turn to target unit in any corresponding zone.
Noble as lions and twice as fierce.
Set: TTTC Number: 50 Quantity: 3
Illustrator: Jarreau Wimberly
|
|
   
|
No Comments have been made.
|
|