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Hellion Gang



Hellion Gang

Hellion Gang


Type: Army Unit
Faction: Dark Eldar
Cost: 2
Attack Value: 2
Hit Points: 2
Command Icons: 1
Signature/Loyalty:
Traits: Scout. Raider.

Flying. (This unit takes half damage from non-Flying units.)
Packs of vicious Hellions roam the alleys of Commorragh, killing all who cross their path.

Set: Core Set Number: 107 Quantity: 1
Illustrator: Adrian Smith
Recent Decks Using This Card:
Want to build a deck using this card? Check out the Warhammer 40,000: Conquest Deck Builder!


8 Comments

Good two drop that currently is not that interesting because of other great Dark Eldar cards. 3/5 for now. Probably should have the 3.5/5 rating.

Photo
LucaGirolami
Jan 09 2015 10:25 PM

Standard body with flying. As above, there are too many good cards for two resources for DE.

3/5

Does this guy takes half the damage from a non-flying area-effect? 

No. The definition of the keyword is that Flying only halves damage from attacks, not from card effects.

Thats what I thought. But the definition: Flying. (This unit takes half damage from non-Flying units.)

RRG, p. 9:

"Some keywords are followed by reminder text, which is presented in italics. Reminder text is a shorthand explanation of how a keyword works, but it is not rules text and does not replace the rules for that keyword in this glossary."

 

So if there is any inconsistency between the reminder text of a keyword printed on a card and the keyword definition in the RRG, you go with the RRG. The RRG definition of Flying says that only attack damage is halved.

This card will be an even better choice for Eldar decks when we get the Great Devourer, as an answer for Solarite Aventys.

Solid, but there are so many better choises.

 

3/5