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Ravenous Flesh Hounds
Submitted
Darksbane
, Aug 12 2014 03:08 AM | Last updated Aug 12 2014 03:08 AM
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Ravenous Flesh HoundsType: Army Unit Faction: Chaos Cost: 5 Attack Value: 3 Hit Points: 6 Command Icons: 1 Signature/Loyalty: Traits: Daemon. Khorne. Elite. No Attachments. Action: Sacrifice a Cultist unit to remove all damage from this unit. Set: Core Set Number: 88 Quantity: 1 Illustrator: Dimitri Bielak |
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9 Comments
What?!
This cost 5 and don't have a big punch. Unless you can heal this at least once (meaning that you have to been shot and also have a cultist in play), your enemy don't one shot him or use a event to destroy him, he is not that good.
it is VERY hard to deal 6 dmg in one turn. if they are them maybe it is not so bad because that is a lot of resources that you can start spreading to some of their units. Shields are very powerful with this guy because you can keep him alive, next combat phase full health. Plus the cultest does not need to be on the same planet. Amazing card.
Very good in Ork's deck with also the cultists.
Fantastic card that is very much underrated even by Chaos players. 5/5 from me hands down.
It's not even funny how well this beast can own combats when you have a pair or trio of Cultists.
As mentioned 6 damage is allready hard to deal.
The fact that with a simple Cultist token this effectively will be 8-12 health to deal with and the fact it can be made cheaper with those tokens aswell make it a perfect synergy.
Does using his action requires tapping him?
No it does not, which makes it often better as it's Possessed faction brother.
Is this a way to suggest us that's more cultist things are coming? I hope so. For the moment, the other daemons are far better.
2/5