Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Ulthwé Spirit Stone
Submitted
Guest
, -- | Last updated --
![]() |
Ulthwé Spirit StoneType: Attachment Faction: Eldar Cost: 0 Shields: 1 Signature/Loyalty: Traits: Wargear. Ulthwé. Attach to an [Eldar] army unit you control. Interrupt: When attached unit would be destroyed, return it to your hand instead. Set: Searching for Truth Number: 82 Quantity: 3 Illustrator: Nick Deligaris |
Recent Decks Using This Card: | |
Want to build a deck using this card? Check out the Warhammer 40,000: Conquest Deck Builder! |
9 Comments
pure speculation, what is the best target for this? my guess is wraith guard, but one of the far seers enter play triggers could be alright.Its that or a command caper, but when I play and they get sniped, its usually late enough that I don't need a replacement.
for this you need units with "when enters play" effect. So currently it's both farseers, but both are quite meh.
Another option is warriors for Taleysin's warlocks, but still you'd better have enough warriors in the deck instead of an attachment, that recurs them.
I could see this being used with the Eldar deep strike event to ambush units in.
Could also use Ambush Platform to set it up. Maybe a new Vehicle Eldar kinda thing.
most vehicles have "no wargear"
I was thinking about Hardpoint Attachments and War Walker
Eldar Survivalist isn't too bad a choice - often this is a favourite warlord snipe target and this discourages such play, especially if he is placed at a planet he isn't bothered about triggering.
Real shame it is "would have been destroyed", rather than "After the unit is destroyed, move it from your discard pile to your hand". Would have been amazing on Shrouded Harlequin! I suppose that's a reason they did it that way.
Regarding Exarch and Survialist, you could just as well run Craftworldgate.
Gate is a keeper though