Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
* * * * -

Biomass Sacrifice



Biomass Sacrifice

Biomass Sacrifice


Type: Event
Faction: Tyranids
Cost: 0
Shields: 1
Signature/Loyalty:
Traits: Tactic.

Action: Discard 1 or more unit cards from your hand to gain [Resource] equal to the number of cards discarded by this effect.

Set: Deadly Salvage Number: 70 Quantity: 3
Illustrator: Nick Deligaris
Recent Decks Using This Card:
Want to build a deck using this card? Check out the Warhammer 40,000: Conquest Deck Builder!


5 Comments

Not sure about this card

I find that in my Tyranid decks I have had a far bigger problem with card draw than getting enough resources.

 

Sure this can work with the spore pod if you can manage to draw this card and a 3 cost minion like the pyrovore and spore pod on the same hand but that won't be easy. You will probably also be able to play the pyrovore straight and keep the other cards as shields if that's the case.

I feel that most times this will be a 2 cards combo for 1 resource and that is not worth it by a long shot. Maybe with some more greaveyard manipulation this could be something but for now, not IMO

 

This is a nice deploystall, it also helps paying for bigger units on turn one, as well as setting up for Sporeburst later.

Basically you can start with more resources and therefore deploy to more planets, or deploy better units, which will help in the long run.

The only trouble is You have to drop units. But no harm done when dropping the second limited card.

Yes it can be a deploystall and sure extra resources is nice but for tyranids when u only start with 6 cards, you need to draw a really good hand to use this turn one. 

Either this + enough army units that when one is removed they still cost 7 to deploy them all. Might be used for a swarlord deck with a higher than average curve but I think it's going to be hard to get enough value from it. Will see, gonna try this out a few times and see,

If it was discard any card typ then I would be more interested since cards like synaptic link are dead cards if your synapse unit is gone. 

Photo
nightcrawlers
Mar 02 2016 12:02 AM
I feel like this card makes the nids economy supports much easier to play

I'd like to hear whether anybody tested this card with good results. So far I don't think it warrants a space in my OOE deck as it is over-crowded already.