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Sudden Adaptation
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Sudden AdaptationType: Event Faction: Tyranids Cost: 2 Shields: 1 Signature/Loyalty: Traits: Power. Action: Return a [Tyranid] army unit at a planet to your hand to put a [Tyranid] army unit with equal or lower printed cost and a different name into play from your hand at the same planet. Set: Wrath of the Crusaders Number: 115 Quantity: 3 Illustrator: Marius Bota |
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7 Comments
So many possible combos. Trading a Harpy that just knelt everything out for a Ravener feels strong. Trading a crippled card that just tanked loads of attacks for a hard hitting full health one feels solid. Getting ambush cards back to hand , triggering enters/leaves play effects, so much potential.
Me too, but like Dark Cunning its a reasonably strong combat trick that messes with maths at one step removed. I think much as I want to run this card, I'm going to find it hard to make cuts for it.
Only Invasive Genestealers don't trigger from put into play effect.
As someone pointed out, much better is the possibility to drop Spore Sacs to AoE 1 and infest the planet immediately.
​You could even switch out the invasive genestealer with a spore sacs, AoE/Infest, then ambush the genestealers back in (resources providing) to kill whatever didn't die
You can swap out your heavily damaged elite after it swings for a nice fresh one from hand.
Also great if you get squiggified