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Ecstatic Seizures



Ecstatic Seizures

Ecstatic Seizures


Type: Event
Faction: Chaos
Cost: 1
Shields: 1
Signature/Loyalty:
Traits: Power. Slaanesh.

Action: Discard each attachment from each unit at a target planet.
The powers of Slaanesh can wrack a mortal's body with both pain and pleasure simultaneously, causing him to lose all grip on reality.

Set: The Great Devourer Number: 57 Quantity: 3
Illustrator: Alex Konstad
Recent Decks Using This Card:
Want to build a deck using this card? Check out the Warhammer 40,000: Conquest Deck Builder!


17 Comments

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ChaoticRainbow
Aug 08 2015 01:12 PM

Powerful but oh-so-situational.  Can see it coming in handy when playing a warpstorm, or against the Tau, or to de-attach an enemy warlord with his signature card attached (looking at you Ku'Gath), but unfortunately that kind of situation does not arise every game. So what are the odds this will come in handy each game? Not sure.

 

Would have liked it better as a 2-shielder. But then again who wouldn't want more shields on any of their cards? 

 

2/5

One key use of this is to remove attachments from units so you can use Warpstorm against them. Its one of those cards you can splash into a deck and use as shields if necessary.
    • Kitescreech likes this

Definitely a meta dependent card. The combination of this with warpstorm is obviously what they were going for but I have no problem tucking this away for now. Eventually we may be in a meta where attachments are a much bigger deal, maybe a future tau build. Then we can pull this back out to great effect

I would play this to get rid of a single copy of almost every signature attachment, and the card is of course golden against Tau, especially Shadowsun. So in my opinion not that meta dependent.
    • dnapolitano likes this

having been on on the receiving end of brutal lurking hormagaunts with regenerations i think theres more reason to slot this card, still situational and a card that reads 'pay 2 to remove enemy warlords signature attachment' in most matchups.

    • Atrus likes this

Good point re: regeneration. I would have loved to see this card in the last game I played, where two big beasties with regeneration was basically the sum total of what lost me it (and the tournament). I may try and make room for 1x, if we keep seeing tyranid decks doing well.

    • Ileanalougs likes this

having been on on the receiving end of brutal lurking hormagaunts with regenerations i think theres more reason to slot this card, still situational and a card that reads 'pay 2 to remove enemy warlords signature attachment' in most matchups.

 

How was the Lurking Hormagaunt brutal?

Better question is, even if it was somehow brutal, considering it has 1 hp, why does that matter? I am guessing that refbot meant to name a different unit.

Or intends brutal to mean nasty, rather than literally the keyword?

Having now tried this card I am of the opinion that every deck with access to it should have 1-2 copies. The only warlord it is bad against is Baharroth - and even then only the variant running Dark Eldar and not going for the Banshee Sword combo (though in fairness that is my preferred build).
    • Cimadon likes this
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dnapolitano
Oct 05 2015 06:11 PM

It strikes me similar to squig bombing, in that there's at least one card in most decks that this can be used against in order to justify the cost and deck spot (as noted above, likely not Baharroth DE alliance, and I would add Kith, though it may be good to release Suffering in the event that that is not used as a shield).  The event can entirely shift the balance of strength and the outcome of not only the current battle, but the entire game, yet finding a slot in any deck in order to run the card can make for a painful decision.  In my playing, I've seen this used to devastating effect during the final battle against a beefed up Zogwort running Hostile Environment Gear on 1 runtherder and an Enraged Ork.  Not only did the units lose the attachment, but the units immediately perished due to the drop in HP.  A similar effect can happen with Regeneration, another frequently played attachment, and Frostfang during a key battle.

All good points.  What strikes me the most, however, is that this card, set 38,000 years or so in the future, has a guy wearing clothes (pants, t-shirt, vest) that I could probably find in my closet right now!

    • Asklepios likes this
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LilBabyDragon
Oct 05 2015 08:57 PM

Good fashion is timeless.

    • ZenClix likes this

Against Ku'gath with the Banner. You have the iniciative, and strike him with a heavy attack leaving him with 1 hp. He is smiling, looking at his Fetid Haze. Action window. You have the first turn to play an action: Ecstatic Seizures :3

All good points.  What strikes me the most, however, is that this card, set 38,000 years or so in the future, has a guy wearing clothes (pants, t-shirt, vest) that I could probably find in my closet right now!

 

There's the watsonian and doylist answers here, but pretty much the fashion trends of 40k have often loosely reflected the fashions of the decade or so before any given miniature comes out. So in the late 1980s we had a lot of units with mohawks and big shoulder pads, for example, and the "Catachan" aesthetic above is basically copying the "Platoon" look popular in 'Nam cinema about 10 years before the minis were created. 

 

The in-universe headcanon explanation I like best is that Warhammer 40,000 us actually Warhammer 4,000, and that the fiction of a 10,000 year old Imperium is just extremely successful Imperial propaganda. 

    • genestealermagus and Ookami like this
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FightingWalloon
Dec 18 2015 11:47 PM

Be interesting to track when the meta starts to feature enough attachments to make this worth including a 1-2x in decks that can take it.

 

I kind of see a Batman's utility belt for Orks with Squig Bombin, Ecstatic Seizures, and Lucky Warpaint (or maybe Backlash) -- a tool for every problem. The trouble is, of course, you never know which tool you will need before your opponent sits down to the table.

Be interesting to track when the meta starts to feature enough attachments to make this worth including a 1-2x in decks that can take it.

 

I kind of see a Batman's utility belt for Orks with Squig Bombin, Ecstatic Seizures, and Lucky Warpaint (or maybe Backlash) -- a tool for every problem. The trouble is, of course, you never know which tool you will need before your opponent sits down to the table.

 

And then your meta prediction skills comes into effect. :)

The safety valve with this is that it affects you own units, which frees up design space for strong attachments for Chaos and its allies..  cue Khornate Chain Axe