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Termagant Spikers



Termagant Spikers

Termagant Spikers


Type: Army Unit
Faction: Tyranids
Cost: 3
Attack Value: 1
Hit Points: 3
Command Icons:
Signature/Loyalty:
Traits: Creature. Behemoth.Termagant.

Ranged.
Hive Mind - Each Termagant token you control at this planet gains Ranged.

Set: The Great Devourer Number: 25 Quantity: 3
Illustrator: Nicholas Gregory
Recent Decks Using This Card:
Want to build a deck using this card? Check out the Warhammer 40,000: Conquest Deck Builder!


6 Comments

4/5 This card would be great, if it had a command icon.

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MightyToenail
Oct 29 2015 04:21 PM
This card is actually really good with Swarmlord. Having all of those attacks hit first is absolutely amazing to close out a game. Stack it with Swarm Guard or Strangler Brood for amazingness. Then consider Biovore Spore Launcher. My Eldorath deck just got decimated by Spore Launcher, Spikers, and a few termagants. Sure it needs other cards to be good, but there are so many cards that can make it good.

Exepriences vary, but I find its not very strong at all. For sure, if you combine it with Strangler Brood, Swarmlord, Termagant Horde and a Gravid Tervigon, you're generating a decent amount of ranged damage, but you need a LOT of cards to make this consistently work. 

 

Compare this to Volatile Pyrovore (the gold standard for 3 costers in Tyranids) or Termagant Horde, and it pales in effectiveness. Lack of command on a 3 cost unit hurts as well in the long term, and this means even Tyranid Warriors is a better deploy in 90% of circumstances.

I don't played it yet, but I supose it's like the Fire Warrior Elite. x1 or maybe x2 in the deck, just for huge boost at key battles.

Yeah, that's a reasonable approach. 3x would probably weaken most decks, but a splash 1x in a gant-heavy deck sounds not unreasonable.

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MightyToenail
Oct 31 2015 08:48 PM

Exepriences vary, but I find its not very strong at all. For sure, if you combine it with Strangler Brood, Swarmlord, Termagant Horde and a Gravid Tervigon, you're generating a decent amount of ranged damage, but you need a LOT of cards to make this consistently work. 

 

Compare this to Volatile Pyrovore (the gold standard for 3 costers in Tyranids) or Termagant Horde, and it pales in effectiveness. Lack of command on a 3 cost unit hurts as well in the long term, and this means even Tyranid Warriors is a better deploy in 90% of circumstances.

Termagant Horde I find is a very weak card, seeing as it only works well with SWP to generate more battles. And without Tervigon or Horde, Spikers still worked just fine to close out key planets without only three gants, because the shear damage generated by having either Spore Launcher or Brood, the latter being a 3x in every gant deck, works wonders against low health DE, which is the current meta worldwide. I go 2x in my deck as a first planet drop.