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Vior’la Warrior Cadre



Vior’la Warrior Cadre

Vior’la Warrior Cadre


Type: Army Unit
Faction: Tau
Cost: 4
Attack Value: 4
Hit Points: 3
Command Icons: 1
Signature/Loyalty:
Traits: Soldier. Shas’la.

This unit gains Ranged while you control an Ethereal unit at this planet.

The skill and ferocity of the Fire Caste is amplified tenfold in the presence of an Ethereal.

Set: Descendants of Isha Number: 132 Quantity: 1
Illustrator: Mark Bulahao
Recent Decks Using This Card:
Want to build a deck using this card? Check out the Warhammer 40,000: Conquest Deck Builder!


5 Comments

Aun'shi only then. Its a very potent card for 4 resources, but Aun'shi really needs his cappers too, so its hard to justify this guy over Prelate or Kroot. 3/5 in Aun'shi, 1/5 for anything else.

Not quite sure if the Ethereal conditional aspect for ranged makes them better than Stinging Swarm who have ranged all the time. Depends on how much you need that +1 ATK or not. I don't see putting 3x of both in a deck given the equally high cost of both. 3/5

As VonWibble mentioned this card was clearly designed for Aun'Shi, apart from his deck this card isn't interesting at all.

 

However with the comming of Orbital City to Aun'Shi's deck there is no real reason to run this card over Aun'ui and the deck itself doesn't really allow for more 4 drops to be included.

 

Despite of this it still is a 4/5 in Aun'Shi and else 2/5. However again with Orbital City and the Aun'ui that clearly has become 5/5 in that deck there is no real insentive to include this card in Aun'Shi.

 

Rated 3/5 (avarage of both in Aun'Shi and out of Aun'Shi)

This is such a damn Aun'shi card. Potentially devestating if the combo pieces fall in place ("aha, prelate, ion rifle, and aun'shi, thats 8 armourbane Mr. Coteaz") but the collision of those pieces and the obviousness of the play make it hard to actually connect ("oh right, you've let me have this planet, and won command at 4 others instead. Carry on Mr. Coteaz,")

 

4 cost is too high for my tastes, especially when Aun'shi's winning requires him to draw cards like crazy to get the key combo pieces, so a deck needs to run low and wide for command strength. There's room for Aun'ui Prelate, of course, because that card is up there with Klaivex in the amazing-4-coster club, but no room for this guy.

 

Happy to be proved wrong, of course, and as finisher moves go, there are worse ones than this.

On further play and testing, I'm liking this card more, as 4 with Armourbane and Ranged removes most units in the game, and is a serious bloodying threat as well. While I still find the Prelate stronger, I now run 3 Prelates and 2 of these, to help close the endgame.

 

Carnivore Pack, meanwhile, has been cut!