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Dale Seaworth



Dale Seaworth

Unique Dale Seaworth



Type: Character House: Baratheon
Cost: 3 Strength: 2 Icons: Military, Power (Naval)
Game Text:
Captain.
Joust.
Response: After Dale Seaworth enters play or leaves play, choose and return 1 [Baratheon] card from your discard pile to your hand.
Number: 67 Set: AToTT
Quantity: 3 Illustrator: Sebastian Ciaffaglione
Recent Decks: Baratheon KOTHH
Baratheon Recurssion Melee
Bara_NCDraw v2
Baratheon KOTHH
Bara KOTHH post FAQ taken to London Regional


14 Comments

Would this guys effect happen from me playing a duplicate/ discarding a dupe as he doesnt say after this card (as dupes are blank). He just says after Dale seaworth enters or leaves play. The dupe is still called Dale afaik. Feel free to tell me im wrong.
When a card uses its own name on a card, it means "this card", so sadly no. Although really, there's enough ways to abuse this guy without that!
well obviously, hes ridiculously good, but i thought id check if he was busted or just good
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slothgodfather
Apr 26 2013 03:05 PM
Also, dupes are considered nameless, icon-less, blank cards - so Dale Seaworth didn't leave play. A "dupe" did. It's the same reason you can't get dupes back after playing Narrow Escape (KotStorm). Because when they left play they were not characters.
Why would you ever dupe this guy? Try cycling him with Narrow Escape, Bound by Blood, Search and Detain, Called to Court, or any number of other ways.
This guy is sweet, although I do hate to get him on setup.
If he gets discarded with Fiery Kiss (ODG), would this trigger his ability. I guess not, because there is noch Response window at the end of the phase, right?
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slothgodfather
Oct 17 2013 03:28 PM
correct
How does his response work with events? Can he be used to return a "House Baratheon only" event to your hand? Or is that treated simply as a deck-building restriction in all cases?
Events do not have a house affiliation.
    • zordren likes this
http://community.fan...+dale +seaworth

FWIW, verified by KTOM recently.

(and I wish I could remember the name of that butt-hole on OCTGN who told me he could recur his "Terminal Schemes" a few weeks ago...)
That was my suspicion, thanks!
I'm newer to the game and was watching the team covenant worlds video of the final match and noticed that with fiery kiss his response did not trigger. Like kennit above asked about the exact situation.

I cleary understand there is no "response window" at the end of the phase stated in the flow chart of the FAQ pg 23. Since end of the phase is a frame work action does the "Framework Action Window" not come into play at this point, more so where in the "FAW" number 5: "Responses"? Or is this because of number the "FAW" number 4: "Passive Abilities (now triggered) are resolved."? I'm assuming the final part of fiery kiss is classified as a passive ability at this point therefore it fully resolves before Dale can use his response.

Just looking for a bit of clarity as to why in the "FAW" number 5: "Responses" Doesn't come into play.

Since end of the phase is a frame work action does the "Framework Action Window" not come into play at this point, more so where in the "FAW" number 5: "Responses"? Or is this because of number the "FAW" number 4: "Passive Abilities (now triggered) are resolved."? I'm assuming the final part of fiery kiss is classified as a passive ability at this point therefore it fully resolves before Dale can use his response.

Just looking for a bit of clarity as to why in the "FAW" number 5: "Responses" Doesn't come into play.

Fiery Kiss' effect at end of Phase would be considered a Passive Effect at that stage, yes. So he'd leave play without the chance to trigger the Response on him. At least that's my guess.