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The Long Voyage
Submitted
Darksbane
, Mar 21 2013 05:20 AM | Last updated Mar 21 2013 05:20 AM
![]() The Long VoyageType: Agenda House: Neutral Game Text: Your minimum deck size is 85 cards. When you draw during the draw phase, draw 1 additional card. Number: 60 Set: TPoL Quantity: 3 Illustrator: |
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28 Comments
I'd find it easier to make a 85 card deck than a 60 card deck, I always have trouble cutting down to the minimum deck size.
I've been jokingly referring to the new Martell cards as the "Martell self mill" theme, but it does seem that the Martell cards are coming together now.
Season builds took a battering in the latest FAQ but this agenda can replace KoS while providing a larger deck size for martell's self mill effects. Now that we have a post FAQ agenda that we can run a summer build in open market again becomes viable which allows us to search through the cards we have discarded, powered by the extra draw this agenda gives. This agenda is more for control builds than rush builds making it a good choice for Martell.
Unbent, unbowed, unbroken was universally criticised but I think that event was created with this agenda in mind because you are more likely to draw a bad hand from a larger deck, will have a larger hand from the additional draw and can make use of extra cards in your discard through open market.
The next chapter pack has several cards for recursion, if Martell gets a few good recursion cards then everything they've gained this cycle could be put together into a solid deck.
The text is "When you draw during the draw phase, draw 1 additional card."
However the Rules FAQ defines the draw cap as:
"Cards drawn through an effect that modifies the framework draw (such as the benefit of the Kings of Summer agenda) do count against the cap of 3 additional cards. Cards that reduce the framework draw (such as the penalty on the Kings of Summer agenda) do not allow a player to draw any extra additional cards."
So that means you've effectively got an opportunity to draw 6 cards a turn with Voyage, right? The extra card doesn't impact your 3-card draw cap since it modifies the framework draw?
So with this, you are drawing 1 card, leaving 2 cards available for the rest of the turn, in addition to the default 2 cards you draw a turn.
Ser Archibald Yronwood (CD)
Ser Gerris Drinkwater (CD) ,so that sucks but I think overall well worth it
I'd keep an eye on their threads in the forum (Martell Bara), neither of which have the decklists at time of writing but will be exploring those themes (the Martell one will also have the decklist soon). Also, for the Bara deck, the pilot John Bruno posted a tournament report you can check out for an idea of how it worked.
Edit: After thinking for a moment. It would be better to do this than to simply restrict it. That wouldn't slow down the agenda too much. I just thought they would restrict it & allow the new agenda A Song of Ice to be its counter.