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A Champion Arises



A Champion Arises

A Champion Arises



Type: Event House: Neutral
Cost:
Game Text:

Dominance: If you won every challenge in which you were the attacker or defender this round (minimum of 1), choose a non-Army character you control to claim 1 power for each opponent in the game. (Limit one per phase.)
Flavor Text: He took the victory, an dthe champion's purse, and, for perhaps the first time in his life, the love of the commons.
Number: 38 Set: TGM
Quantity: 3 Illustrator: Cristi Balanescu
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1 Comments

Melee card and even in this format very conditional to take 2-3 power. Limitied to one per phase limits further its use as a final finisher and surprising factor.