Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Glamor of Fire
Submitted
Darksbane
, Oct 24 2012 04:11 PM | Last updated Oct 24 2012 04:11 PM
![]() Glamor of FireType: Event House: Baratheon Cost: Game Text: House Baratheon only. Any Phase: Choose and kill a character you control (cannot be saved) to choose and put into play a character in your dead pile that was killed this phase. Number: 107 Set: ARotD Quantity: 3 Illustrator: Lukasz Jaskolski |
|
Recent Decks: |
Bara KOHH Flea Bottom Fracas TOP8 (Joust) - Bara KotHH Furious Bob (Event Recursion) Asshai Alliance Baratheon Black Sails |
12 Comments
Abuse is a strong word. efficient seems more like it. Event slots are pretty important, so I would hope there is a decent way to run it well.
Works really well with Recursion Bob (Robert Baratheon (KotS)) as it's an Any Phase event.
How does this event work when valar strikes? Will the returned character still die or remain in the game?
How do you mean? This is an "Any Phase" effect, so it cannot be used between Valar being revealed and Valar being resolved. If one of your characters survives Valar, you can kill it to pay the cost of this event and get one of the characters that was killed back in its place, but that's about it.
Can you use this to return the guy you killed as the cost of the effect? Or is there some moribund/timing thing that interferes with it? Thinking mostly as a double-tap for Dale Seaworth
No. You cannot return the character killed for cost with the effect it pays for. Three reasons:
1. The character killed for cost is chosen as a target, as is the character returned to play. A single card cannot be chosen as a target multiple times by the same effect. (This is the same reason you cannot choose the same character to die more than once when you lose a high claim military challenge.)
2. Yes, timing and moribund interfere. When it comes time for you to choose the character in your dead pile, the character you kill for cost is still on the table.
3. Even if 1 and 2 were not true, killing a character to return it to play creates no change in the game state, so you would not be allowed to trigger the effect (under FAQ 3.6) just so you can create a response opportunity.