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Poisoned Coin
Submitted
Darksbane
, Sep 26 2012 08:01 PM | Last updated Sep 26 2012 08:02 PM
![]() Poisoned CoinType: Attachment House: Stark Cost:1 Game Text: Weapon. House Stark only. Response: After attached character stands, kill attached character. Then, draw 1 card. Flavor Text: And when all the coins had been counted and tasted, the old man would scrawl upon a parchment... Number: 83 Set: THoBaW Quantity: 3 Illustrator: Paul Guzenko |
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37 Comments
This card is amazing.
Lots ot combos are possible: recirculation Bronze Link (FtC) / To Be a Wolf (SB) / Galbart Glover (CbtC) or instant kills with The Inn of the Kneeling Man (FtC) / Distinct Mastery (Core).
edit: And once you have all 3 Coins circulating, attach one to Eddard Stark (TTotH) for your own Golden Tooth Mines (Core)
In most cases the player will just keep the character alive and standing until he or she have attachment removal available or just kill the character for claim, and you won't draw a card. And if the player chose to use the character, its only in a scenario where that's worse for you.
Don't get me wrong, I like the card and I think it's definitely playable at times. Not just a "sonofbitchkillingmotherfucker" card ;P
Bottom line is, there's always at least 3 alternate ways to handle this, and it's never you making the calls. Your opponent is. But sure, it's only one gold. Still, try to think of as Fishing Net - but for 1 less gold, you offer your opponent the possibility to use the character once if he or she so wishes, but at the cost of giving you one card draw. (And yes, there is of course other differences too, like kneeling for effects and dominance counting).
(And no, it can't be played on almost every army character since close to half of them have "No attachments" without the "except weapon" addition
Edit: The card comment portal really shouldn't display more then the last entry for each card to avoid the list being flooded by a single card when there have been an discussion.
A: Wait for attachment control - slightly considerable if available in deck and character is important, very considerable if available at the moment.
B: Leave the character as is - considerable if the character has a non-kneeling ability which is useful or if winning dominance is valuable.
C: Use the character as normally - considerable if the usage has an effect greater then loss of the character + one card to the opponent, for example if it makes you win the game.
D: Claim soak - considerable if nothing else is.
That gives you opponent 4 different options. And he or she will be sure to choose the one that you'll like the least. So you have to play it in a situation where neither of these options are manageable - which may end up pretty tricky
A straight out kill effect would enable only one option: Kill the character, and possibly save it if able.
(Edit: I don't know why I'm ranting so much about this specific card. I guess I just like to argue... it's Browbeat from Magic all over again