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Martell
Deck Name | Deck Strategy | Rating | Author | |
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Rivers of Blood![]() |
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DeepBlue | |
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Martell Summer Dayne![]() |
Summer Dayne Rough Draft | ![]() ![]() ![]() ![]() ![]() |
Sunsteel |
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The Many Faces Of Jaqen H'ghar![]() |
Remember that Jaqen H'ghar has been unbanned because of the errata. Give him vigilant, renown and intimidate = Shenanigans | ![]() ![]() ![]() ![]() ![]() |
FindtheJovedy |
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martel - conquest![]() |
first of many conquest ideas.not tested yet,unsure about some choices | ![]() ![]() ![]() ![]() ![]() |
icarus911 |
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Martell Alliance Lannister![]() |
The idea of this deck is to play with only a few chars so The Red Viper do not kneel to attack. | ![]() ![]() ![]() ![]() ![]() |
Sargun24 |
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4 Chambers 1 Tent (Top 8 in Chilean Nationals)![]() |
Challenge Denial, Milling the oponent and then start playing. | ![]() ![]() ![]() ![]() ![]() |
GerogeMcFly |
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BT and B![]() |
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Amuk | |
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Mike Martell![]() |
Strategy is to punish challenge winners and make it hard to win against. | ![]() ![]() ![]() ![]() ![]() |
PaleBlueDot |
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First Martell Deck![]() |
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carlosm88 | |
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Martell Bloodthirst![]() |
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SamTheSock | |
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House Martell - Alliance Baratheon (Joust)![]() |
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lukinstraw | |
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Beyond the Wall - Martell Summer![]() |
Deck built by Alex and Darknoj on the podcast Beyond the Wall. Which went to take down the first Montreal Store Championship (16 Players). | ![]() ![]() ![]() ![]() ![]() |
darknoj |
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Martell Maester Rush![]() |
Uses new Conquest agenda. | ![]() ![]() ![]() ![]() ![]() |
backdoor |
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Martell - Bloodthirsty Summer v2![]() |
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Omek | |
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Martell été![]() |
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filatriel | |
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Dayne Icon-Removers![]() |
House Dayne keyword interaction, Keyword manipulation,Icon removal | ![]() ![]() ![]() ![]() ![]() |
ChuckECheesemonger |
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Martell_redo![]() |
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lazyj | |
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Martell KOTHH - Total control![]() |
The main idea deck is to try to slow down the game and keep you. The most important cards are the Valar, Westeros Bleed, Favorable ground. | ![]() ![]() ![]() ![]() ![]() |
Chroust |
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Another Quentyn Martell Deck!![]() |
Quentyn Charagenda Martell deck. Several draw engines (Samwell and Gilly, Charagenda) plus one-off triggerable Draw (Parting blow, House Messenger). | ![]() ![]() ![]() ![]() ![]() |
ScionMattly |
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Martell Sand Snakes![]() |
Just working on my 1st Martell Deck | ![]() ![]() ![]() ![]() ![]() |
mickyj |
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Bloodthirsty Daynes![]() |
Feedback appreciated. Focus on delay/control early game while building card advantage. Finish with to the spears and renown. Use anointed by the mother and informed acolyte to offset drawback as needed. | ![]() ![]() ![]() ![]() ![]() |
ClunarX |
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Bloodthirst Control![]() |
Deny your opponent challenges, resources, and opportunities to respond. | ![]() ![]() ![]() ![]() ![]() |
Drinke |
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Oberon and his Offspring (Sandsnakes) v2![]() |
Lose all the time - AND WIN! Utilizing Sandsnake trait and vengeful to stand and accumulate power when either winning or losing. Melee deck. | ![]() ![]() ![]() ![]() ![]() |
Meganthe8 |
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Sand Snakes *![]() |
Intrigue and Military heavy | ![]() ![]() ![]() ![]() ![]() |
TheFoxsTeeth |
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Sand Snakes up to 5th cycle![]() |
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Eisenhoof |