Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
* * * - -

The Prince’s Pass

  • Type: Location
  • Faction: Martell (Loyal)
  • Cost: 2
  • Dorne.
  • Reaction: After you lose a challenge as the defending player, kneel The Prince’s Pass to choose an attacking character. Until the end of the phase, that character loses a challenge icon of your choice. Then, if it has no challenge icons, you may sacrifice The Prince’s Pass to discard it from play.
  • Quantity: 1
  • Number: 96
  • Illustrator: Jim Brady
Want to build a deck using this card? Check out the A Game of Thrones 2nd Edition Deck Builder!
Recent Decks Using This Card:


Combos nicely with Tyene or Tears. I think it's worth 1x in almost every 'traditional' Martell deck

You know I've been looking at this so much, just for the discard action...but with you saying that, it's made me rethink it all over again. I just got drawn in to that "discard" so much, but even just removing an INT icon could do the trick.

Exactly, you can use it to poison characters with INT icons (Tears, Tyene). My problem with this card is loosing challenges (Martell standard) however it can combine nicely with Burning on the Sand or Vengeance for Elia cards.

It could combine nicely with Confinement if you really wanted that ST4 character gone - (Mellisandre!!!)

    • iaan likes this