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Weaver of the Cosmos
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						Type: Enemy
	
								
	
								
	
									Encounter Set: Weaver of the Cosmos 
	
								
								
								
								
	
									Fight: 
	
										Health: 
	
										Evade: 
	
									Damage: 
	
										Horror: 
	
									Massive. 
Forced – When Atlach-Nacha leaves a location: If there are no investigators at that location, place 1 doom there. Otherwise, it attacks each investigator at that location.
Forced – After you evade Atlach-Nacha: Instead of exhausting it, choose an investigator at your location. It cannot attack the chosen investigator this round.
	
								
	
								Forced – When Atlach-Nacha leaves a location: If there are no investigators at that location, place 1 doom there. Otherwise, it attacks each investigator at that location.
Forced – After you evade Atlach-Nacha: Instead of exhausting it, choose an investigator at your location. It cannot attack the chosen investigator this round.
Quantity: 1
	
								Number: 346a
	
								Illustrator: Helge C. Balzer
							 
							
								 
							
							



 
	
							
	
								
	
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						A Trail of Twists
Type: Agenda
	
								
	
								
	
									Encounter Set: Weaver of the Cosmos 
	
								
								
								
									Doom Threshold: 9*
								
								
	
								
	
								
	
								
	
								*This agenda gets +2[per investigator] doom threshold.
Forced – When this agenda advances: Do not remove doom from locations in play.
	
								Forced – When this agenda advances: Do not remove doom from locations in play.
A light flashes in the distance, beyond strands of ethereal webbing: an explosion thousands of light‑years away. Radiant light ripples throughout the web-bridge. The silken threads reflect the luminescence of a shattered nebula. A brilliant shine burns your pupils. When the glow finally dims, the bridge is resplendent with cosmic energy. It is almost over now. Soon the bridge will connect the two worlds, and there will be nothing left but Atlach-Nacha and its horde.
Shuffle the encounter discard pile into the encounter deck.
	
								Shuffle the encounter discard pile into the encounter deck.
In this void between realities, there can be no hope or joy. Just the ceaseless toiling of spiders performing their great work, closer and closer to completion with each passing moment.
	
								Quantity: 1
	
								Number: 335
	
								Illustrator: Cristi Balanescu
							 
							
							



 
	
							
	
								
	
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						Caught in a Web
Type: Treachery
	
								
	
								
	
									Encounter Set: Weaver of the Cosmos 
	
								
								
								
								
	
								
	
								
	
								Hazard.
	
								Revelation – Put Caught in a Web into play in your threat area.
You get –1 [Agility] and cannot take more than one move action each round.
[Action]: Test [Combat] (3). If you succeed, discard Caught in a Web.
	
								
	
								
	
								You get –1 [Agility] and cannot take more than one move action each round.
[Action]: Test [Combat] (3). If you succeed, discard Caught in a Web.
Quantity: 3
	
								Number: 353
	
								Illustrator: Robert Laskey
							 
							
							



 
	
							
	
								
	
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						Dream Parasite
Type: Skill
	
								
	
								
								
								
								
	
								
	
								Class: Survivor
	
									
	
									Level: 0
	
									Wild: 2
	
										
	
									Curse.
	
								Bonded (Nightmare Bauble).
While Dream Parasite is in your hand, you must commit it to the next skill test you perform, if able.
This skill's icons subtract from your skill value instead of adding to it.
If this skill test fails, take 1 damage and 1 horror.
	
								
	
								
	
								While Dream Parasite is in your hand, you must commit it to the next skill test you perform, if able.
This skill's icons subtract from your skill value instead of adding to it.
If this skill test fails, take 1 damage and 1 horror.
Quantity: 3
	
								Number: 331
	
								Illustrator: McLean Kendree
							 
							
							



 
	
							
	
								
	
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						Endless Weaving
Type: Treachery
	
								
	
								
	
									Encounter Set: Weaver of the Cosmos 
	
								
								
								
								
	
								
	
								
	
								Scheme.
	
								Revelation – Choose a Spider enemy in play. If it is engaged with an investigator, it makes an immediate attack, along with each of its swarm/host cards. Otherwise, place 1 doom on its location. If there are no Spider enemies in play, search the encounter deck and discard pile for a Spider enemy and draw it. Shuffle the encounter deck.
	
								
	
								
	
								Quantity: 3
	
								Number: 354
	
								Illustrator: Adam S. Doyle
							 
							
							



 
	
							
	
								
	
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						Abigail Foreman
Type: Asset
	
								
	
								
								
								
								
	
								
	
								Class: Seeker
	
									
	
										Cost: 3
	
									
	
									Level: 4
	
									Wild: 0
	
										
	
									Health: 1
	
											Sanity: 2
	
										Slot: Ally
	
									
	
								Ally. Miskatonic.
	
								[Free]: Attach a Tome asset in your play area to Abigail Foreman, or switch a Tome asset in your play area with an attached asset. The asset attached to her takes up no hand slots. (Limit 1 attached asset.)
[Reaction] After you resolve an [Action] ability on the attached Tome asset, exhaust Abigail Foreman: Resolve its effects again.
	
								
	
								
	
								[Reaction] After you resolve an [Action] ability on the attached Tome asset, exhaust Abigail Foreman: Resolve its effects again.
Quantity: 2
	
								Number: 324
	
								Illustrator: Andreia Ugrai
							 
							
							



 
	
							
	
								
	
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						Joey “The Rat†Vigil
Type: Asset
	
								
	
								
								
								
								
	
								
	
								Class: Rogue
	
									
	
										Cost: 2
	
									
	
									Level: 3
	
									Wild: 0
	
										
	
									Health: 3
	
											Sanity: 2
	
										Slot: Ally
	
									
	
								Ally. Criminal.
	
								[Free] Spend 1 resource: Choose an Item asset from your hand and play it (paying its cost).
[Free] Discard an Item asset from play: Gain 2 resources.
	
								
	
								
	
								[Free] Discard an Item asset from play: Gain 2 resources.
Quantity: 2
	
								Number: 326
	
								Illustrator: Tiziano Baracchi
							 
							
							



 
	
							
	
								
	
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						Shining Trapezohedron
Type: Asset
	
								
	
								
								
								
								
	
								
	
								Class: Mystic
	
									
	
										Cost: 1
	
									
	
									Level: 4
	
									Wild: 0
	
										
	
									Slot: Accessory
	
									
	
								Item. Relic.
	
								[Reaction] When you would pay the cost of a Spell card, exhaust Shining Trapezohedron: Instead, test [Willpower] (X), where X is that card’s resource cost. If you succeed, its resource cost is considered paid. If you fail, cancel the playing of that card without paying any of its costs (including its action cost). For the remainder of the round, you cannot play copies of that card.
	
								
	
								
	
								Quantity: 2
	
								Number: 329
	
								Illustrator: David Demaret
							 
							
								 
							
							



 
	
							
	
								
	
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						Journey Across the Bridge
Type: Act
	
								
	
								
	
									Encounter Set: Weaver of the Cosmos 
	
								
								
									Clue Threshold: 3
								
								
								
	
								
	
								
	
								
	
								Each location is connected to each location above and below it.
Objective – If each investigator is at the bottommost location, they may spend the requisite number of clues, as a group, to advance.
	
								Objective – If each investigator is at the bottommost location, they may spend the requisite number of clues, as a group, to advance.
Read Scenario Interlude: The Spider Queen in the Campaign Guide. Then, advance to Act 2a—“The Weaver of the Cosmos.”
	
								You realize now that you are no longer in the Dreamlands or the waking world, but somewhere else entirely: a stygian void wherein dwells the Weaver of the Cosmos. It is not just your world at stake, but the Dreamlands as well.
	
								Quantity: 1
	
								Number: 337a
	
								Illustrator: Cristi Balanescu
							 
							
							



 
	
							
	
								
	
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						Legs of Atlach-Nacha
Type: Enemy
	
								
	
								
	
									Encounter Set: Weaver of the Cosmos 
	
								
								
								
								
	
									Fight: X
	
										Health: 3
	
										Evade: 3
	
									Damage: 1
	
										Horror: 1
	
									Victory: 1
	
								
	
								
	
								Ancient One. Spider. Elite.
	
								Massive. This enemy cannot make attacks of opportunity.
X is the shroud value of this enemy’s location.
Forced – When you would evade this enemy: Instead of exhausting it, choose an investigator at your location. This enemy cannot attack the chosen investigator this round.
Victory 0.
	
								
	
								
	
								X is the shroud value of this enemy’s location.
Forced – When you would evade this enemy: Instead of exhausting it, choose an investigator at your location. This enemy cannot attack the chosen investigator this round.
Victory 0.
Quantity: 1
	
								Number: 350
	
								Illustrator: Helge C. Balzer
							 
							
							



 
	
							
	
								
	
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						Legs of Atlach-Nacha
Type: Enemy
	
								
	
								
	
									Encounter Set: Weaver of the Cosmos 
	
								
								
								
								
	
									Fight: X
	
										Health: 3
	
										Evade: 3
	
									Damage: 1
	
										Horror: 1
	
									Victory: 1
	
								
	
								
	
								Ancient One. Spider. Elite.
	
								Massive. This enemy cannot make attacks of opportunity.
X is the shroud value of this enemy’s location.
Forced – When you would evade this enemy: Instead of exhausting it, choose an investigator at your location. This enemy cannot attack the chosen investigator this round.
Victory 0.
	
								
	
								
	
								X is the shroud value of this enemy’s location.
Forced – When you would evade this enemy: Instead of exhausting it, choose an investigator at your location. This enemy cannot attack the chosen investigator this round.
Victory 0.
Quantity: 1
	
								Number: 349
	
								Illustrator: Helge C. Balzer
							 
							
							



 
	
							
	
								
	
									0 Comments
	
								
	
							
						Legs of Atlach-Nacha
Type: Enemy
	
								
	
								
	
									Encounter Set: Weaver of the Cosmos 
	
								
								
								
								
	
									Fight: X
	
										Health: 3
	
										Evade: 3
	
									Damage: 1
	
										Horror: 1
	
									Victory: 1
	
								
	
								
	
								Ancient One. Spider. Elite.
	
								Massive. This enemy cannot make attacks of opportunity.
X is the shroud value of this enemy’s location.
Forced – When you would evade this enemy: Instead of exhausting it, choose an investigator at your location. This enemy cannot attack the chosen investigator this round.
Victory 0.
	
								
	
								
	
								X is the shroud value of this enemy’s location.
Forced – When you would evade this enemy: Instead of exhausting it, choose an investigator at your location. This enemy cannot attack the chosen investigator this round.
Victory 0.
Quantity: 1
	
								Number: 348
	
								Illustrator: Helge C. Balzer
							 
							
							



 
	
							
	
								
	
									0 Comments
	
								
	
							
						Legs of Atlach-Nacha
Type: Enemy
	
								
	
								
	
									Encounter Set: Weaver of the Cosmos 
	
								
								
								
								
	
									Fight: X
	
										Health: 3
	
										Evade: 3
	
									Damage: 1
	
										Horror: 1
	
									Victory: 1
	
								
	
								
	
								Ancient One. Spider. Elite.
	
								Massive. This enemy cannot make attacks of opportunity.
X is the shroud value of this enemy’s location.
Forced – When you would evade this enemy: Instead of exhausting it, choose an investigator at your location. This enemy cannot attack the chosen investigator this round.
Victory 0.
	
								
	
								
	
								X is the shroud value of this enemy’s location.
Forced – When you would evade this enemy: Instead of exhausting it, choose an investigator at your location. This enemy cannot attack the chosen investigator this round.
Victory 0.
Quantity: 1
	
								Number: 347
	
								Illustrator: Helge C. Balzer
							 
							
							



 
	
							
	
								
	
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						Mind’s Eye
Type: Asset
	
								
	
								
								
								
								
	
								
	
								Class: Mystic
	
									
	
										Cost: 3
	
									
	
									Level: 2
	
									Wild: 0
	
										
	
									Slot: Arcane Arcane
	
									
	
								Ritual.
	
								Myriad. Uses (3 secrets).
[Reaction] When you would test your [Intellect], [Combat], or [Agility], spend 1 secrets: Test your [Willpower] instead.
[Free] Discard a copy of Mind’s Eye from your hand: Place 2 secrets on this copy of Mind’s Eye.
	
								
	
								
	
								[Reaction] When you would test your [Intellect], [Combat], or [Agility], spend 1 secrets: Test your [Willpower] instead.
[Free] Discard a copy of Mind’s Eye from your hand: Place 2 secrets on this copy of Mind’s Eye.
Quantity: 3
	
								Number: 328
	
								Illustrator: Pavel Kolomeyets
							 
							
							



 
	
							
	
								
	
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						Nightmare Bauble
Type: Asset
	
								
	
								
								
								
								
	
								
	
								Class: Survivor
	
									
	
										Cost: 1
	
									
	
									Level: 3
	
									Wild: 1
	
										
	
									Slot: Accessory
	
									
	
								Item. Charm. Cursed.
	
								Limit 1 per deck.
Forced – After Nightmare Bauble enters play: Search your bonded cards for 3 copies of Dream Parasite and attach them to Nightmare Bauble. When Nightmare Bauble leaves play, remove each attached Dream Parasite from the game.
[Reaction] When you reveal an [Auto-fail] chaos token, shuffle an attached Dream Parasite into your deck: Cancel that chaos token.
	
								
	
								
	
								Forced – After Nightmare Bauble enters play: Search your bonded cards for 3 copies of Dream Parasite and attach them to Nightmare Bauble. When Nightmare Bauble leaves play, remove each attached Dream Parasite from the game.
[Reaction] When you reveal an [Auto-fail] chaos token, shuffle an attached Dream Parasite into your deck: Cancel that chaos token.
Quantity: 1
	
								Number: 330
	
								Illustrator: Ethan Patrick Harris
							 
							
								 
							
							



 
	
							
	
								
	
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						Realities Interwoven
Type: Agenda
	
								
	
								
	
									Encounter Set: Weaver of the Cosmos 
	
								
								
								
									Doom Threshold: 11*
								
								
	
								
	
								
	
								
	
								*This agenda gets +2[per investigator] doom threshold.
	
								There is a sudden rush of air and a snapping sound, like a thousand bones popping into place at once. The webs surrounding you all flicker with untold power, the air currents shifting back and forth to the same steady rhythm. At the far end of the void, the sun’s light shines through—a literal light at the end of the tunnel that is Atlach-Nacha’s realm. You watch with dread as the spiders infesting this place scurry, one by one, toward the light.
(->R2)
	
								(->R2)
In the distance, untold horizons away, stars glimmer and burn with the power of countless other worlds. The shimmering strands of web all around you pulse with the same light.
	
								Quantity: 1
	
								Number: 336
	
								Illustrator: Cristi Balanescu
							 
							
							



 
	
							
	
								
	
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						Sawed-Off Shotgun
Type: Asset
	
								
	
								
								
								
								
	
								
	
								Class: Rogue
	
									
	
										Cost: 3
	
									
	
									Level: 5
	
									Wild: 0
	
										
	
									Slot: 1 Hand
	
									
	
								Item. Weapon. Firearm. Illicit.
	
								Uses (2 ammo).
[Action] Spend 1 ammo: Fight. Instead of its standard damage, this attack deals 1 damage for each point you succeed by (to a minimum of 1, to a maximum of 6). If you fail and would damage another investigator, this attack deals 1 damage for each point you fail by (to a minimum of 1, to a maximum of 6).
	
								
	
								
	
								[Action] Spend 1 ammo: Fight. Instead of its standard damage, this attack deals 1 damage for each point you succeed by (to a minimum of 1, to a maximum of 6). If you fail and would damage another investigator, this attack deals 1 damage for each point you fail by (to a minimum of 1, to a maximum of 6).
Quantity: 2
	
								Number: 327
	
								Illustrator: Stephen Somers
							 
							
							



 
	
							
	
								
	
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						Scavenging
Type: Asset
	
								
	
								
								
								
								
	
								
	
								Class: Survivor
	
									
	
										Cost: 1
	
									
	
									Level: 2
	
									Wild: 0
	
										
	
									Talent.
	
								[Reaction] After you successfully investigate by 2 or more, exhaust Scavenging: Choose an Item card in your discard pile and either add it to your hand or play it (paying its cost).
	
								
	
								
	
								Quantity: 2
	
								Number: 332
	
								Illustrator: Derk Venneman
							 
							
							



 
	
							
	
								
	
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						Spiritual Resolve
Type: Asset
	
								
	
								
								
								
								
	
								
	
								Class: Guardian
	
									
	
										Cost: 3
	
									
	
									Level: 5
	
									Wild: 0
	
										
	
									Health: 3
	
											Sanity: 3
	
										Slot: 1 Arcane
	
									
	
								Ritual.
	
								Myriad.
[Free] Discard a copy of Spiritual Resolve from your hand: Heal all damage and horror from this copy of Spiritual Resolve.
	
								
	
								
	
								[Free] Discard a copy of Spiritual Resolve from your hand: Heal all damage and horror from this copy of Spiritual Resolve.
Quantity: 3
	
								Number: 323
	
								Illustrator: Felipe Gaona
							 
							
								 
							
							



 
	
							
	
								
	
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						The Bridge of Webs
Type: Agenda
	
								
	
								
	
									Encounter Set: Weaver of the Cosmos 
	
								
								
								
									Doom Threshold: 7*
								
								
	
								
	
								
	
								
	
								*This agenda gets +2[per investigator] doom threshold.
Forced – When this agenda advances: Do not remove doom from locations in play.
	
								Forced – When this agenda advances: Do not remove doom from locations in play.
There is no air in this interdimensional space. Even in the bleak pits of the Underworld, you sensed cold wind coiling through the depths or warm, noxious gas rising from the Sea of Pitch. But here, there is nothing: no air, no atmosphere, no life whatsoever, save for you and the spiders whose work nears completion.
Just as you are contemplating how anything can exist at all in this awful world between worlds, you hear a sound like the stretching and tearing of fabric. Then a rush of billowing air erupts all around you, filling the vastness of the realm like dust in a vacuum. This wind must be coming from somewhere, and that can only mean one thing: Worlds are starting to merge.
Shuffle the encounter discard pile into the encounter deck.
	
								Just as you are contemplating how anything can exist at all in this awful world between worlds, you hear a sound like the stretching and tearing of fabric. Then a rush of billowing air erupts all around you, filling the vastness of the realm like dust in a vacuum. This wind must be coming from somewhere, and that can only mean one thing: Worlds are starting to merge.
Shuffle the encounter discard pile into the encounter deck.
This vast expanse of space is a bridge between the Dreamlands and reality, woven by a terrible spider creature that is the cause of all of the distortions you have experienced thus far. If you don’t find a way to stop it from completing the bridge, it will open the way for these horrors to enter the waking world.
	
								Quantity: 1
	
								Number: 334
	
								Illustrator: Cristi Balanescu
							 
							
							



 
	
							
	
								
	
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						The Eye of Truth
Type: Skill
	
								
	
								
								
								
								
	
								
	
								Class: Seeker
	
									
	
									Level: 5
	
									Wild: 4
	
										
	
									Spell. Practiced.
	
								If this skill test is on a treachery and the test is successful, add that treachery to the victory display and attach The Eye of Truth to it. 
While attached, The Eye of Truth contributes its skill icons to all tests on copies of the attached treachery.
	
								
	
								While attached, The Eye of Truth contributes its skill icons to all tests on copies of the attached treachery.
It’s always watching you.
	
								Quantity: 2
	
								Number: 325
	
								Illustrator: Adam S. Doyle
							 
							
								 
							
							



 
	
							
	
								
	
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						The Great Web
Type: Location
	
								
	
								
	
									Encounter Set: Weaver of the Cosmos 
	
								
								
								
								
	
								
	
								
	
								Otherworld. Extradimensional.
	
								
	
								Forced – When the investigation phase ends, if there is at least 1 investigator at this location: Place 1 doom on this location.
	
								Long, scintillating strands of gossamery web fill the endless pit below the Sea of Pitch. The great work of the spiders is nearly complete.
	
								Quantity: 3
	
								Number: 342
	
								Illustrator: Nele Diel
							 
							
								 
							
							



 
	
							
	
								
	
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						The Great Web
Type: Location
	
								
	
								
	
									Encounter Set: Weaver of the Cosmos 
	
								
								
								
								
	
								
	
								
	
								Otherworld. Extradimensional.
	
								
	
								Forced – After you enter this location: Test [Agility] (3). If you fail, you must either lose 1 action for each point you failed by, or place 1 doom on this location.
	
								Long, scintillating strands of gossamery web fill the endless pit below the Sea of Pitch. The great work of the spiders is nearly complete.
	
								Quantity: 2
	
								Number: 343
	
								Illustrator: Nele Diel
							 
							
								 
							
							



 
	
							
	
								
	
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						The Great Web
Type: Location
	
								
	
								
	
									Encounter Set: Weaver of the Cosmos 
	
								
								
								
								
	
								
	
								
	
								Otherworld. Extradimensional.
	
								
	
								[Action] If it is not act 1, and there are 1[per investigator] or fewer clues on this location: Move. Move to the location directly across from this location.
	
								Long, scintillating strands of gossamery web fill the endless pit below the Sea of Pitch. The great work of the spiders is nearly complete.
	
								Quantity: 2
	
								Number: 344
	
								Illustrator: Nele Diel
							 
							
								 
							
							



 
	
							
	
								
	
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						The Great Web
Type: Location
	
								
	
								
	
									Encounter Set: Weaver of the Cosmos 
	
								
								
								
								
	
								
	
								
	
								Otherworld. Extradimensional.
	
								
	
								As an additional cost to investigate this location, you must either spend 1 action or place 1 doom on this location.
	
								Long, scintillating strands of gossamery web fill the endless pit below the Sea of Pitch. The great work of the spiders is nearly complete.
	
								Quantity: 3
	
								Number: 345
	
								Illustrator: Nele Diel
							 
							
								 
							
							



 
	
							
	
								
	
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						The Great Web
Type: Location
	
								
	
								
	
									Encounter Set: Weaver of the Cosmos 
	
								
								
								
								
	
								
	
								
	
								Otherworld. Extradimensional.
	
								
	
								Forced – After you enter this location: Test [Willpower] (3). If you fail, you must either choose and discard 1 card from your hand for each point you failed by, or place 1 doom on this location.
	
								Long, scintillating strands of gossamery web fill the endless pit below the Sea of Pitch. The great work of the spiders is nearly complete.
	
								Quantity: 2
	
								Number: 341
	
								Illustrator: Nele Diel
							 
							
								 
							
							



 
	
							
	
								
	
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						The Great Web
Type: Location
	
								
	
								
	
									Encounter Set: Weaver of the Cosmos 
	
								
								
								
								
	
								
	
								
	
								Otherworld. Extradimensional.
	
								
	
								Forced – After this location is revealed: Place 1 doom on it.
	
								Long, scintillating strands of gossamery web fill the endless pit below the Sea of Pitch. The great work of the spiders is nearly complete.
	
								Quantity: 3
	
								Number: 340
	
								Illustrator: Nele Diel
							 
							
								 
							
							



 
	
							
	
								
	
									0 Comments
	
								
	
							
						The Scheme’s Demise
Type: Act
	
								
	
								
	
									Encounter Set: Weaver of the Cosmos 
	
								
								
									Clue Threshold: –
								
								
								
	
								
	
								
	
								
	
								[Action] Spend 1 clue: Deal 3 damage to an Ancient One enemy at your location.
Forced – When the mythos phase begins: Reveal a random token from the chaos bag. If its modifier is negative, move Atlach-Nacha clockwise X times. X is the token’s negative modifier.
Objective – If Atlatch-Nacha is defeated, advance.
	
								Forced – When the mythos phase begins: Reveal a random token from the chaos bag. If its modifier is negative, move Atlach-Nacha clockwise X times. X is the token’s negative modifier.
Objective – If Atlatch-Nacha is defeated, advance.
The creature thrashes about violently as its webbing is ripped apart. The shimmer fades from the bridge’s threads. In the distance, the cosmic array of lights winks out of existence, star by star. The spider’s pained screech is deafening. You’re not sure if it would be possible to kill a creature such as this, but you have done more harm to it in destroying its life’s work than you could have ever done with bullets and blades.
As the woven threads of spider silk unravel, this realm’s many suspended platforms of rock crumble and collapse into the endless aether below. You struggle to find something to stand on or grab hold of. Without the support of the web-bridge, the entire dimension collapses all around you.
With a final desperate screech that echoes throughout this world between worlds, Atlach-Nacha plunges into the eternal darkness below. You are quick to follow.
(->R1).
	
								As the woven threads of spider silk unravel, this realm’s many suspended platforms of rock crumble and collapse into the endless aether below. You struggle to find something to stand on or grab hold of. Without the support of the web-bridge, the entire dimension collapses all around you.
With a final desperate screech that echoes throughout this world between worlds, Atlach-Nacha plunges into the eternal darkness below. You are quick to follow.
(->R1).
You are the last line of defense against the creatures that scheme to devour your world.
	
								Quantity: 1
	
								Number: 339
	
								Illustrator: Cristi Balanescu
							 
							
							



 
	
							
	
								
	
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						The Spinner in Darkness
Type: Treachery
	
								
	
								
	
									Encounter Set: Weaver of the Cosmos 
	
								
								
								
								
	
								
	
								
	
								Power.
	
								Revelation – Attach to the nearest Ancient One enemy.
Attached enemy gets +1 damage and +1 horror.
[Action]: Test any skill (5). If you succeed, discard The Spinner in Darkness.
	
								
	
								
	
								Attached enemy gets +1 damage and +1 horror.
[Action]: Test any skill (5). If you succeed, discard The Spinner in Darkness.
Quantity: 2
	
								Number: 352
	
								Illustrator: Reiko Murakami
							 
							
								 
							
							



 
	
							
	
								
	
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						The Weaver of the Cosmos
Type: Act
	
								
	
								
	
									Encounter Set: Weaver of the Cosmos 
	
								
								
									Clue Threshold: –
								
								
								
	
								
	
								
	
								
	
								[Action] Spend 1 clue: Deal 3 damage to an Ancient One enemy at your location.
Forced – At the start of the mythos phase: Reveal a random token from the chaos bag. If its modifier is negative, spin Atlach-Nacha clockwise X times. X is the token’s negative modifier.
Objective – When each Legs of Atlatch-Nacha is defeated, advance.
	
								Forced – At the start of the mythos phase: Reveal a random token from the chaos bag. If its modifier is negative, spin Atlach-Nacha clockwise X times. X is the token’s negative modifier.
Objective – When each Legs of Atlatch-Nacha is defeated, advance.
Having severed the wretched spider’s legs and unraveled the webs it stood on, you hoped that this would send the thing careening into the endless void below. But as it falls, more thin, jagged legs erupt from below its abdomen, and it grips onto a nearby platform, just barely catching itself. The horrible maw, which extends down the length of its worm‑like head, wrenches open. From it emerges a screech like a thousand nails on a chalkboard.
Flip Atlach-Nacha’s center card over, to its enemy side. Place her at the location with the most doom in it.
	
								Flip Atlach-Nacha’s center card over, to its enemy side. Place her at the location with the most doom in it.
Atlach-Nacha is distracted by its mindless task. Now is your chance!
	
								Quantity: 1
	
								Number: 338
	
								Illustrator: Cristi Balanescu
							
 Card Game DB
 Card Game DB

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