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Campaigns of Conquest


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Ikoma Tsanuri
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Type: Character
Cost: 2
Military Skill: 2
Political Skill: 1
Glory: 2
Clan: Lion
Bushi. Commander.
Rally. (After this card is revealed in a province, add the top card of your dynasty deck to the province faceup.)
During conflicts in which this character is participating, your opponent cannot trigger abilities on the attacked province.
Deck: Dynasty
Number: 79
Illustrator: Conceptopolis
Veteran of Toshi Ranbo
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Type: Character
Cost: 3
Military Skill: 3
Political Skill: 1
Glory: 0
Clan: Crane
Bushi.
Rally. (After this card is revealed in a province, add the top card of your dynasty deck to the province faceup.)
This character gets +1 glory for each faceup province you control.
Deck: Dynasty
Number: 75
Illustrator: Marius Bota
Mercenary Company
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Type: Character
Cost: 4
Military Skill: 7
Political Skill: -
Glory: 0
Clan: Neutral
Bushi. Rōnin. Army.
No attachments except Weapon. Rally.
Forced Reaction: After this character loses a conflict – your opponent may move 1 fate from their fate pool to this character. If they do, they gain control of it. (Unlimited.)
Deck: Dynasty
Number: 85
Illustrator: Borja Pindado
Isawa Tsuke
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Type: Character
Cost: 5
Military Skill: 5
Political Skill: 4
Glory: 3
Clan: Phoenix
Shugenja. Fire. Elemental Master.
Pride.
Action: During a conflict, if the [Fire] ring is in the unclaimed ring pool, lose 1 or more honor. Choose an equal number of participating characters – remove 1 fate from each of those characters.
Deck: Dynasty
Number: 80
Illustrator: Calvin Chua
Hayaken no Shiro
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Type: Stronghold
Strength: +2
Clan: Lion
Castle.
Action: Bow this stronghold. Choose a Bushi character with printed cost 2 or lower – ready that character.
Starting Honor: 12
Fate Value: +7
Influence: 10
Deck: Stronghold
Number: 71
Illustrator: Daniel Alekow
Celebrated Renown
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Type: Event
Cost: 1
Clan: Phoenix
Rally. (After this card is revealed in a province, add the top card of your dynasty deck to the province faceup.)
Action: Choose a character with the most fate on it among characters in play – honor that character.
Deck: Dynasty
Number: 81
Illustrator: Charles Urbach
Open Window
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Type: Holding
Strength: +0
Clan: Scorpion
Rally. (After this card is revealed in a province, add the top card of your dynasty deck to the province faceup.)
Action: During a conflict, choose a Shinobi character you control – move that character to the conflict.
Deck: Dynasty
Number: 83
Illustrator: Joyce Maureira
Asceticism
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Type: Attachment
Cost: 1
Bonus Military Skill: +1
Bonus Political Skill: +1
Clan: Dragon
Condition.
Earth role only.
While 2 or more of your non-stronghold provinces are facedown, attached character cannot be chosen as a target of an opponent’s triggered ability.
Influence: 2
Deck: Conflict
Number: 88
Illustrator: Felipe Gaona
Forgery
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Type: Event
Cost: 1
Clan: Scorpion
Interrupt: When the effects of an event would initiate, if you are less honorable than the player initiating those effects – cancel those effects.
“Who could refuse an order from the most honorable Elemental Masters?” – Shosuro Hametsu
Influence: 3
Deck: Conflict
Number: 91
Illustrator: Carlos Palma Cruchaga
Kuni Purifier
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Type: Character
Cost: 3
Military Skill: 3
Political Skill: 3
Glory: 1
Clan: Crab
Shugenja. Earth.
Reaction: After an opponent passes on declaring a conflict – that opponent discards 1 random card from his or her hand.
“As long as the Taint clings to you, there is nowhere to hide.”
Deck: Dynasty
Number: 74
Illustrator: Apterus
The Pursuit of Justice
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Type: Province
Strength: 4
Clan: Neutral
Action: During a conflict at a [Water] province, choose a participating character – ready that character.
Element: water
Deck: Province
Number: 73
Illustrator: Kevin Zamir Goeke
Crippling Taxes
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Type: Event
Cost: 0
Clan: Crane
Keeper role only.
Action: Choose a province – discard each card in that province.
Without the vast reserves of wealth once boasted by the Crane Clan, it falls upon its servants to ensure the clan does not starve.
Deck: Dynasty
Number: 76
Illustrator: Guillaume Ducos
Breaking In
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Type: Province
Strength: 5
Clan: Unicorn
Reaction: After this province is revealed – search the top 8 cards of your dynasty deck for a character and put it into this province faceup. If that character has the Cavalry trait, you may put it faceup into any province you control instead. Shuffle.
Element: void
Deck: Province
Number: 72
Illustrator: Joshua Cairós
Shadow Stalker
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Type: Character
Cost: 2
Military Skill: 2
Political Skill: 0
Glory: 1
Clan: Scorpion
Bushi. Shadow. Shinobi.
Rally. (After this card is revealed in a province, add the top card of your dynasty deck to the province faceup.)
While you have 6 or fewer honor, this character gets +2[Military] and +2[Politics].
Deck: Dynasty
Number: 82
Illustrator: Apterus
Ride at Dawn
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Type: Event
Cost: 0
Clan: Unicorn
Rally. (After this card is revealed in a province, add the top card of your dynasty deck to the province faceup.)
Reaction: After you pass during the dynasty phase – each opponent who has not yet passed discards 1 random card from their hand.
Deck: Dynasty
Number: 84
Illustrator: Calvin Chua
Steed of the Steppes
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Type: Attachment
Cost: 1
Bonus Military Skill: +1
Bonus Political Skill: +0
Clan: Unicorn
Creature.
Attached character gains the Cavalry trait.
Action: If an opponent controls 3 or more faceup provinces, sacrifice this attachment – ready attached character.
Together, they will one day see the world.
Influence: 1
Deck: Conflict
Number: 92
Illustrator: Amélie Hutt
Stoic Rival
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Type: Character
Cost: 2
Military Skill: 2
Political Skill: 1
Glory: 1
Clan: Dragon
Bushi. Duelist.
Rally. (After this card is revealed in a province, add the top card of your dynasty deck to the province faceup.)
Action: During a conflict in which this character is participating, choose a participating character with fewer attachments than this character – dishonor that character.
Deck: Dynasty
Number: 77
Illustrator: Marius Bota
Local Daimyō’s Retainer
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Type: Character
Cost: 1
Military Skill: 2
Political Skill: 2
Glory: 1
Clan: Crane
Bushi. Rōnin.
Play this card only if you control at least 3 faceup provinces.
“My lord, is it wise to bring such lowly rōnin into your service? Surely there is a Doji or Kakita pupil who would serve better than...her.”
Influence: 1
Deck: Conflict
Number: 87
Illustrator: Lukas Banas
Hidden Mountain Pass
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Type: Holding
Strength: +1
Clan: Dragon
Rally. (After this card is revealed in a province, add the top card of your dynasty deck to the province faceup.)
Interrupt: When the conflict phase ends, if this holding’s province is unbroken – turn that province facedown.
Deck: Dynasty
Number: 78
Illustrator: Daniel Alekow
Under Siege
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Type: Event
Cost: 1
Clan: Lion
Tactic.
Fire role only.
Reaction: After a conflict is declared – the defending player sets their hand aside, facedown and out of play. If they do, they draw 5 cards. At the end of the conflict, that player discards their hand and adds the set-aside cards into their hand. (Max 1 per conflict.)
Influence: 2
Deck: Conflict
Number: 89
Illustrator: Guillaume Ducos
Sturdy Tetsubō
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Type: Attachment
Cost: 2
Bonus Military Skill: +3
Bonus Political Skill: +0
Clan: Crab
Weapon.
Restricted. (No more than two restricted attachments per character.)
Attached character gains: “Reaction: After this character wins a conflict – your opponents discards 1 card from their hand. (Limit twice per round.)
Influence: 2
Deck: Conflict
Number: 86
Illustrator: Carlos Palma Cruchaga
Kyufoki’s Hammer
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Type: Attachment
Cost: 0
Bonus Military Skill: +1
Bonus Political Skill: +0
Clan: Phoenix
Spell. Earth.
Reaction: After attached character wins a conflict, choose a card in a province – discard that card. (Unlimited.)
“I have made the appropriate offerings to keep my home safe. Have you?” – Rujo the rōnin
Influence: 2
Deck: Conflict
Number: 90
Illustrator: Calvin Chua