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The Sands of Harad


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Kahliel Kahliel
Type: Objective Ally
Encounter Set: The Long Arm of Mordor
Harad. Noble.
Response: At the beginning of the planning phase, add 1 resource to a hero’s resource pool.
If Kahliel leaves play, you are eliminated from the game.


Set: The Sands of Harad Number: 31
Quantity: 1
Illustrator: David Auden Nash
----- No Comments have been made.
Firyal Firyal
Type: Objective Ally
Encounter Set: The Long Arm of Mordor
Harad. Scout.
Response: After Firyal commits to a quest, look at the top card of the encounter deck. Then, you may discard that card.
If Firyal leaves play, you are eliminated from the game.


Set: The Sands of Harad Number: 32
Quantity: 1
Illustrator: Tawny Fritzinger
----- No Comments have been made.
Yazan Yazan
Type: Objective Ally
Encounter Set: The Long Arm of Mordor
Harad. Ranger.
Ranged.
Response: After Yazan is declared as an attacker, deal 1 damage to a non-unique enemy in play. (Limit once per phase.)
If Yazan leaves play, you are eliminated from the game.


Set: The Sands of Harad Number: 33
Quantity: 1
Illustrator: David Auden Nash
----- No Comments have been made.
Jubayr Jubayr
Type: Objective Ally
Encounter Set: The Long Arm of Mordor
Harad. Warrior.
Sentinel.
Response: After Jubayr is declared as a defender, discard 1 facedown shadow card from a non-unique enemy. (Limit once per phase.)
If Jubayr leaves play, you are eliminated from the game.


Set: The Sands of Harad Number: 34
Quantity: 1
Illustrator: Colin Boyer
----- No Comments have been made.
Sauron’s Enforcers Sauron’s Enforcers
Type: Enemy
Encounter Set: The Long Arm of Mordor
Threat Threshold: 30
Threat: 0 Attack: X Defense: X Hit Points: 3
Orc. Uruk.
X is the sequence number on the main quest.
Forced: At the end of the round, assign X damage among characters in play.

Fierce and shrill rose the yells of the Orcs... -The Fellowship of the Ring
Set: The Sands of Harad Number: 35
Quantity: 4
Illustrator: Ken McCuen
----- No Comments have been made.
Southron Boma Southron Boma
Type: Location
Encounter Set: The Long Arm of Mordor
Threat: 0 Quest Points: 4
Forest. Village.
X is the stage number of the main quest.
Travel: Each player spends 1 resource to travel here.
Shadow: If the defending character is an objective-hero, ready it and cancel all damage from this attack.

Set: The Sands of Harad Number: 36
Quantity: 2
Illustrator: Pavel Kolomeyets
----- No Comments have been made.
Village Hut Village Hut
Type: Location
Encounter Set: The Long Arm of Mordor
Threat: 2 Quest Points: 2
Forest. Village.
Response: After the players travel to Village Hut, the first player discards the top card of his deck. If that card is an ally, he puts it into play under his control, exhausted.
Travel: Discard the top card of the encounter deck. If that card is an enemy, add it to the staging area.



Set: The Sands of Harad Number: 37
Quantity: 2
Illustrator: Mariusz Gandzel
----- No Comments have been made.
Savage Attack Savage Attack
Type: Treachery
Encounter Set: The Long Arm of Mordor
When Revealed: Each player must choose: either discard the highest cost ally you control, or reveal an encounter card.
Shadow: Attacking enemy gets +1 [Attack]. If this attack destroys a character, reveal the top card of the encounter deck.

Set: The Sands of Harad Number: 38
Quantity: 2
Illustrator: Dimitri Bielak
----- No Comments have been made.
Overrun by Orcs Overrun by Orcs
Type: Treachery
Encounter Set: The Long Arm of Mordor
When Revealed: Until the end of the phase, increase the total [Threat] in the staging area by X, where X is twice the stage number of the main quest.
Shadow: Assign X damage among characters you control, where X is the stage number of the main quest.

Set: The Sands of Harad Number: 39
Quantity: 3
Illustrator: Mariusz Gandzel
----- No Comments have been made.
Southron Champion Southron Champion
Type: Side Quest
Encounter Set: Harad Soldiers
When Revealed: Discard cards from the encounter deck until a Harad enemy is discarded. Add that enemy to the staging area and place a resource token on it. That enemy is “the Champion.” While this stage is in play, the Champion gets +2 [Threat], +2 [Attack], +2 [Defense] and gains: “Immune to player card effects. The main quest stage cannot be defeated while the Champion is in play.
The champion cannot take damage unless there are at least 4 progress tokens here.
This stage cannot be defeated while the champion is in play.


Set: The Sands of Harad Number: 40
Quantity: 1
Illustrator: Alexandr Elichev
----- No Comments have been made.
Southron Captain Southron Captain
Type: Enemy
Encounter Set: Harad Soldiers
Threat Threshold: 40
Threat: 2 Attack: 5 Defense: 3 Hit Points: 6
Harad.
While Southron Captain is in the staging area, each other Harad enemy gets +1 [Threat].
While Southron Captain is engaged with you, each other
Harad enemy engaged with you gets +1 [Attack].


Set: The Sands of Harad Number: 41
Quantity: 1
Illustrator: Ellyson Ferrari Lifante
----- No Comments have been made.
Southron Soldier Southron Soldier
Type: Enemy
Encounter Set: Harad Soldiers
Threat Threshold: 32
Threat: 3 Attack: 3 Defense: 2 Hit Points: 5
Harad.
Forced: After Southron Soldier engages you, either remove 2 progress tokens from the main quest, or Southron Soldier makes an immediate attack.
Shadow: Choose an enemy in the staging area. Engage it and deal it a shadow card.

Set: The Sands of Harad Number: 42
Quantity: 3
Illustrator: Alexandr Elichev
----- No Comments have been made.
Southron Archer Southron Archer
Type: Enemy
Encounter Set: Harad Soldiers
Threat Threshold: 36
Threat: 2 Attack: 4 Defense: 3 Hit Points: 4
Harad.
Archery 2.
Forced: After Southron Archer engages you, either remove 2 progress tokens from the main quest, or discard an ally you control.


Set: The Sands of Harad Number: 43
Quantity: 4
Illustrator: J. Lounee
----- No Comments have been made.
Nowhere to Hide Nowhere to Hide
Type: Treachery
Encounter Set: Harad Soldiers
When Revealed: The first player discards cards from the top of the encounter deck until an enemy is discarded, and puts that enemy into play engaged with him.
Shadow: Attacking enemy gets +1 [Attack] (+2 [Attack] instead if it was engaged this round).

Set: The Sands of Harad Number: 44
Quantity: 3
Illustrator: Kim Sokol
----- No Comments have been made.
In Hostile Territory In Hostile Territory
Type: Side Quest
Encounter Set: Harad Territory
Alone in a hostile land, cut off from help, you struggle to find your bearings...
Surge.
Each player cannot have more than 5 cards in his hand. (If you have more than 5, immediately choose and discard cards from hand until you have only 5.)
Response: When this stage is defeated, each player draws a card.


Set: The Sands of Harad Number: 45
Quantity: 1
Illustrator: Will O'Brien
----- No Comments have been made.
Injured Companion Injured Companion
Type: Treachery
Encounter Set: Harad Territory
When Revealed: Each player must choose: either raise your threat by 1 for each character you control, or discard a character you control.
Shadow: Attacking enemy gets +1 [Attack]. If this attack destroys a character, raise each player’s threat by 1.

Set: The Sands of Harad Number: 46
Quantity: 3
Illustrator: Ilich Henriquez
----- No Comments have been made.
Enfeebled Enfeebled
Type: Treachery
Encounter Set: Harad Territory
When Revealed: Each player exhausts a character he controls. Until the end of the combat phase, exhausted characters cannot ready.
Shadow: Until the end of the round, defending character cannot ready.

Set: The Sands of Harad Number: 47
Quantity: 2
Illustrator: Adam Duff
----- No Comments have been made.
Find Water Find Water
Type: Side Quest
Encounter Set: Desert Sands
Your companions grow weary from thirst. They need water to drink.
Characters cannot be readied by player card effects.
Response: When this stage is defeated, each player readies 1 hero he controls.


Set: The Sands of Harad Number: 48
Quantity: 1
Illustrator: Marius Bota
----- No Comments have been made.
Towering Dunes Towering Dunes
Type: Location
Encounter Set: Desert Sands
Threat: 3 Quest Points: 4
Desert.
While Towering Dunes is in the staging area, progress cannot be placed on locations in the staging area not named Towering Dunes.
Forced: After Towering Dunes becomes the active location, reveal the top card of the encounter deck.


Set: The Sands of Harad Number: 49
Quantity: 3
Illustrator: Katy Grierson
----- No Comments have been made.
Desert Oasis Desert Oasis
Type: Location
Encounter Set: Desert Sands
Threat: 2 Quest Points: 2
Desert.
While Desert Oasis is the active location, it gains: “Response: When Desert Oasis is explored, heal 4 damage from among characters in play.”
Forced: After Desert Oasis becomes the active location, each player exhausts a character he controls.


Set: The Sands of Harad Number: 50
Quantity: 2
Illustrator: Katy Grierson
----- No Comments have been made.
Sandstorm Sandstorm
Type: Treachery
Encounter Set: Desert Sands
Weather.
When Revealed: Each player either discards his hand, or assigns X damage among characters he controls. X is the number of cards in his hand.
Shadow: Either discard the highest cost attachment you control, or assign X damage among characters you control where X is the number of attachments you control.

Set: The Sands of Harad Number: 51
Quantity: 2
Illustrator: Mariusz Gandzel
----- No Comments have been made.
Heat Exhaustion Heat Exhaustion
Type: Treachery
Encounter Set: Desert Sands
When Revealed: Each player exhausts a character he controls and deals 1 damage to that character.
Shadow: Exhaust a character you control.

Set: The Sands of Harad Number: 52
Quantity: 2
Illustrator: Victor Garcia
----- No Comments have been made.
Craft Remedy Craft Remedy
Type: Side Quest
Encounter Set: Desert Creatures
Some of your companions have been poisoned! They need a remedy to counteract the venom.
Treat the printed text box of each damaged character as if it were blank (except for Traits).
Response: When this is defeated, heal 1 damage from each character in play.


Set: The Sands of Harad Number: 53
Quantity: 1
Illustrator: Ashley Lange
----- No Comments have been made.
Sand Viper Sand Viper
Type: Enemy
Encounter Set: Desert Creatures
Threat Threshold: 44
Threat: 4 Attack: 1 Defense: 1 Hit Points: 3
Creature.
Players cannot declare defenders against Sand Viper.
Forced: After the players travel to a location, Sand Viper engages the first player.

To some suddenly it seemed that they saw a snake coiling itself to strike. -The Two Towers
Set: The Sands of Harad Number: 53
Quantity: 2
Illustrator: Piya Wannachaiwong
----- 1 Comments
Giant Scorpion Giant Scorpion
Type: Enemy
Encounter Set: Desert Creatures
Threat Threshold: 33
Threat: 3 Attack: 3 Defense: 2 Hit Points: 4
Creature.
Forced: After Giant Scorpion damages a character, that character cannot ready until the end of the round.
Shadow: If this attack deals damage, the defending character cannot ready until the end of the round.

Set: The Sands of Harad Number: 55
Quantity: 3
Illustrator: Dimitri Bielak
----- No Comments have been made.
Jungle Trail Jungle Trail
Type: Location
Encounter Set: Jungle Forest
Threat: 4 Quest Points: 4
Forest.
While Jungle Trail is the active location, each location in the staging area gets -1 [Threat].
Travel: Reveal the top card of the encounter deck to travel here.

The path itself was narrow and wound in and out among the trunks. -The Hobbit
Set: The Sands of Harad Number: 56
Quantity: 2
Illustrator: Katy Grierson
----- No Comments have been made.
Forest Clearing Forest Clearing
Type: Location
Encounter Set: Jungle Forest
Threat: 3 Quest Points: 2
Forest.
Forced: When Forest Clearing is explored, discard the top card of the encounter deck. If that card is an enemy, add that enemy to the staging area.
Shadow: Discard an attachment you control.

Set: The Sands of Harad Number: 57
Quantity: 3
Illustrator: Mariusz Gandzel
----- No Comments have been made.
Dense Jungle Dense Jungle
Type: Location
Encounter Set: Jungle Forest
Threat: 2 Quest Points: 3
Forest.
Forced: When Dense Jungle is explored, discard the top card of the encounter deck. If that card is a location, add that location to the staging area.
Shadow: Discard a random card from your hand.

Set: The Sands of Harad Number: 58
Quantity: 3
Illustrator: Mariusz Gandzel
----- No Comments have been made.
Overgrown Overgrown
Type: Treachery
Encounter Set: Jungle Forest
Surge.
When Revealed: Attach to the highest [Threat] location in the staging area without a copy of Overgrown attached. (Counts as a Condition attachment with the text: “Attached location gets +1 [Threat] and gains ‘Immune to player card effects.’”)


Set: The Sands of Harad Number: 59
Quantity: 2
Illustrator: Kamila Szutenberg
----- No Comments have been made.
Uruks of the Eye Uruks of the Eye
Type: Side Quest
Encounter Set: Mordor Orcs
The Uruks of Mordor attack with a savagery that is difficult to match.
Surge.
Each
Orc enemy in the staging area gets -5 engagement cost.
Each
Orc enemy engaged with a player gets +1 [Threat].


Set: The Sands of Harad Number: 60
Quantity: 1
Illustrator: Victor Garcia
----- No Comments have been made.


© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.