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The Sands of Harad


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Jubayr Jubayr
Type: Objective Ally
Encounter Set: The Long Arm of Mordor
Harad. Warrior.
Sentinel.
Response: After Jubayr is declared as a defender, discard 1 facedown shadow card from a non-unique enemy. (Limit once per phase.)
If Jubayr leaves play, you are eliminated from the game.


Set: The Sands of Harad Number: 34
Quantity: 1
Illustrator: Colin Boyer
----- No Comments have been made.
Yazan Yazan
Type: Objective Ally
Encounter Set: The Long Arm of Mordor
Harad. Ranger.
Ranged.
Response: After Yazan is declared as an attacker, deal 1 damage to a non-unique enemy in play. (Limit once per phase.)
If Yazan leaves play, you are eliminated from the game.


Set: The Sands of Harad Number: 33
Quantity: 1
Illustrator: David Auden Nash
----- No Comments have been made.
Firyal Firyal
Type: Objective Ally
Encounter Set: The Long Arm of Mordor
Harad. Scout.
Response: After Firyal commits to a quest, look at the top card of the encounter deck. Then, you may discard that card.
If Firyal leaves play, you are eliminated from the game.


Set: The Sands of Harad Number: 32
Quantity: 1
Illustrator: Tawny Fritzinger
----- No Comments have been made.
Kahliel Kahliel
Type: Objective Ally
Encounter Set: The Long Arm of Mordor
Harad. Noble.
Response: At the beginning of the planning phase, add 1 resource to a hero’s resource pool.
If Kahliel leaves play, you are eliminated from the game.


Set: The Sands of Harad Number: 31
Quantity: 1
Illustrator: David Auden Nash
----- No Comments have been made.
Scorching Sun Scorching Sun
Type: Treachery
Encounter Set: Desert Crossing
Weather.
Surge.
When Revealed: Increase the temperature by 4.
Shadow: Either raise the temperature by 2, or return attacking enemy to the staging area after this attack.

Set: The Sands of Harad Number: 30
Quantity: 2
Illustrator: Dimitri Bielak
----- No Comments have been made.
Gimli Gimli
Type: Hero Sphere: Leadership
Starting Threat: 11
Willpower: 2 Attack: 2 Defense: 2 Hit Points: 5
Dwarf. Noble. Warrior.
Sentinel.
Response: After Gimli is declared as a defender, spend 1 resource from Gimli’s resource pool to ready another hero. If that hero is Legolas, he gets +1 [Attack] until the end of the phase. (Limit once per phase.)

“Faithless if he that says farewell when the road darkens...” -The Fellowship of the Ring
Set: The Sands of Harad Number: 1
Quantity: 1
Illustrator: Owen William Weber
****- 3 Comments
Mirage Mirage
Type: Treachery
Encounter Set: Desert Crossing
Weather.
When Revealed: Discard a the active location. Shuffle the encounter discard pile into the encounter deck and discard cards from the top until a location is discarded. Make that location the active location.


Set: The Sands of Harad Number: 28
Quantity: 2
Illustrator: Kamila Szutenberg
----- No Comments have been made.
Parched Wadi Parched Wadi
Type: Location
Encounter Set: Desert Crossing
Threat: 3 Quest Points: 3
Desert.
While Parched Wadi is in the staging area, each Creature enemy gets +1 [Threat] and +1 [Attack].
Forced: After Parched Wadi becomes the active location, shuffle the encounter discard pile into the encounter deck and discard cards from the top until a Creature enemy is discarded. Add that enemy to the staging area.


Set: The Sands of Harad Number: 27
Quantity: 2
Illustrator: Katy Grierson
----- No Comments have been made.
Scorched Hamada Scorched Hamada
Type: Location
Encounter Set: Desert Crossing
Threat: 0 Quest Points: 4
Desert.
X is the tens digit of the temperature.
Forced: After Scorched Hamada becomes the active location, assign X damage among characters in play.
Shadow: Raise your threat by X, where X is the tens digit of the temperature.

Set: The Sands of Harad Number: 26
Quantity: 2
Illustrator: Pavel Kolomeyets
----- No Comments have been made.
Burnt Sands Burnt Sands
Type: Location
Encounter Set: Desert Crossing
Threat: 2 Quest Points: 3
Desert.
While the temperature is 40 or higher, Burnt Sands gets +2 [Threat].
Forced: After Burnt Sands becomes the active location, increase the temperature by 2.

...all seemed ruinous and dead, a desert burned and choked. -The Return of the King
Set: The Sands of Harad Number: 25
Quantity: 4
Illustrator: Katy Grierson
----- No Comments have been made.
Carrion Bird Carrion Bird
Type: Enemy
Encounter Set: Desert Crossing
Threat Threshold: 40
Threat: 2 Attack: 2 Defense: 1 Hit Points: 3
Creature.
Carrion Bird gets -1 engagement cost for each damaged character in play.
Forced: After Carrion Bird engages you, discard a damaged character you control.


Set: The Sands of Harad Number: 24
Quantity: 2
Illustrator: Dimitri Bielak
----- No Comments have been made.
Were-worm Were-worm
Type: Enemy
Encounter Set: Desert Crossing
Threat Threshold: 22
Threat: 0 Attack: X Defense: X Hit Points: 5
Creature.
X is the tens digit of the temperature.
Forced: After Were-worm engages you, it makes an immediate attack. (Do not deal it a shadow card.)
Shadow: Attacking enemy gets +1 [Attack] (+2 [Attack] instead if the temperature is 40 or higher).

Set: The Sands of Harad Number: 23
Quantity: 4
Illustrator: Dimitry Prosvirnin
----- No Comments have been made.
Seek Shade Seek Shade
Type: Side Quest
Encounter Set: Desert Crossing
You must find a cool place to rest, out of the sun’s burning gaze...
Surge.
Forced: At the end of the round, remove X progress from the main quest. X is the tens digit of the temperature.
Response: When Seek Shade is defeated, reduce the temperature by 10.


Set: The Sands of Harad Number: 22
Quantity: 1
Illustrator: Victor Garcia
----- No Comments have been made.
Enemy Pursuit Enemy Pursuit
Type: Treachery
Encounter Set: Escape from Umbar
When Revealed: Either remove all progress from the main quest, or assign X damage among characters in play. X is the number of progress tokens on the main quest.
Shadow: Attacking enemy makes an additional attack against you after this one.

Set: The Sands of Harad Number: 21
Quantity: 2
Illustrator: Will O'Brien
----- No Comments have been made.


© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.