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Core Set






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Type: Main Scheme
Target Threat: ~
When Revealed: Each player puts the top card of their deck into play facedown, engaged with them as a Drone minion. Advanced to stage 2B.
As you pursue Ultron, you receive a distress call from the North American Aerospace Defense Command in Colorado. They are besieged by an army of Ultron drones!
Acceleration:
Starting Threat: ~
Encounter Set: Ultron
Number: 138A
Illustrator: Andrea Di Vito & Laura Villari






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Type: Main Scheme
Target Threat: 10[per Player]
Forced Response: After placing threat here during step one of the villain phase, each player must choose to either place 2 threat here or put the top card of their deck into play facedown, engaged with them as a Drone minion.
If Ultron gains control of NORAD, he will have access to the United States’ ballistic missile command!
Acceleration:
Starting Threat: 0
Encounter Set: Ultron
Number: 138B
Illustrator: Andrea Di Vito & Laura Villari






0 Comments
Type: Main Scheme
Target Threat: ~
When Revealed: Each player puts the top card of their deck into play facedown, engaged with them as a Drone minion. Advance to stage 3B.
Ultron has seized control of NORAD. It’s only a matter of time before he overcomes the command safeguards and launches the nuclear arsenal.
Acceleration:
Starting Threat: ~
Encounter Set: Ultron
Number: 139A
Illustrator: Andrea Di Vito & Laura Villari






0 Comments
Type: Main Scheme
Target Threat: 5[per Player]
Threat cannot be removed from this scheme.
If this stage is completed, the players lose the game.
If this stage is completed, the players lose the game.
It’s up to you to save the world from nuclear armageddon!
Acceleration:
Starting Threat: 0
Encounter Set: Ultron
Number: 139B
Illustrator: Andrea Di Vito & Laura Villari






0 Comments
Type: Main Scheme
Target Threat: ~
When Revealed: Discard cards from the encounter deck until a minion is discarded. Put that minion into play engaged with the first player. Advance to stage 2B.
Klaw has found a buyer for his illegal weapons. It’s up to you to stop the sale but the meeting is surrounded by Klaw’s cronies.
Acceleration:
Starting Threat: ~
Encounter Set: Klaw
Number: 117A
Illustrator: Andrea Di Vito & Laura Villari






0 Comments
Type: Main Scheme
Target Threat: 8[per Player]
If this scheme is completed, the players lose the game.
Klaw is meeting with the Crimson Cowl. Klaw and the mysterious figure dart into the shadows when you confront them, and Klaw’s minions move to cover their escape.
Acceleration:
Starting Threat: 0
Encounter Set: Klaw
Number: 117B
Illustrator: Andrea Di Vito & Laura Villari






0 Comments
Type: Main Scheme
Target Threat: ~
Rhino is attacking a S.H.I.E.L.D. facility!
Contents: Rhino (I) and Rhino (II). (Rhino (II) and Rhino (III) instead for expert mode.) Rhino and Standard encounter sets. One modular encounter set (recommended: Bomb Scare).
Setup: Advance to stage 1B.
Contents: Rhino (I) and Rhino (II). (Rhino (II) and Rhino (III) instead for expert mode.) Rhino and Standard encounter sets. One modular encounter set (recommended: Bomb Scare).
Setup: Advance to stage 1B.
Rhino is attacking a S.H.I.E.L.D. facility!
Acceleration:
Starting Threat: ~
Encounter Set: Rhino
Number: 97A
Illustrator: Matt James






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Type: Main Scheme
Target Threat: 7[per Player]
Rhino is trying to smash through the facility wall and steal a shipment of vibranium. You must stop him!
If this stage is completed, the players lose the game.
If this stage is completed, the players lose the game.
Rhino is trying to smash through the facility wall and steal a shipment of vibranium. You must stop him!
Acceleration:
Starting Threat: 0
Encounter Set: Rhino
Number: 97B
Illustrator: Matt James






0 Comments
Type: Main Scheme
Target Threat: ~
Contents: Ultron (I) and Ultron (II). (Ultron (II) and Ultron (III) instead for expert mode.) Ultron and Standard encounter sets. One modular encounter set (recommended: Under Attack).
Setup: Put the Ultron Drones environment into play. Shuffle the encounter deck. Advance to stage 1B.
Setup: Put the Ultron Drones environment into play. Shuffle the encounter deck. Advance to stage 1B.
Klaw’s mysterious, red-hooded employer is really the genocidal android Ultron.
Acceleration:
Starting Threat: ~
Encounter Set: Ultron
Number: 137A
Illustrator: Andrea Di Vito & Laura Villari






0 Comments
Type: Main Scheme
Target Threat: 3[per Player]
When Revealed: Each player puts the top card of their deck into play facedown, engaged with them as a Drone minion.
Ultron is using the components Klaw delivered in order to build an army of Ultron drones.
Acceleration:
Starting Threat: 0
Encounter Set: Ultron
Number: 137B
Illustrator: Andrea Di Vito & Laura Villari






0 Comments
Type: Main Scheme
Target Threat: ~
Contents: Klaw (I) and Klaw (II). (Klaw (II) and Klaw (III) instead for expert mode.) Klaw and standard encounter sets. One modular encounter set (recommended: Masters of Evil).
Setup: Search the encounter deck for the Defense Network side scheme and reveal it. Shuffle the encounter deck. Advance to stage 1B.
Setup: Search the encounter deck for the Defense Network side scheme and reveal it. Shuffle the encounter deck. Advance to stage 1B.
The attack on the S.H.I.E.L.D. facility has been linked to an underground weapons network.
Acceleration:
Starting Threat: ~
Encounter Set: Klaw
Number: 116A
Illustrator: Andrea Di Vito & Laura Villari






0 Comments
Type: Main Scheme
Target Threat: 6[per Player]
When Revealed: Discard cards from the encounter deck until a minion is discarded. Put that minion into play engaged with the first player.
Your investigation reveals that the criminal enterprise is operated by Klaw, an old rival of the Avengers!
Acceleration:
Starting Threat: 0
Encounter Set: Klaw
Number: 116B
Illustrator: Andrea Di Vito & Laura Villari