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Core Set






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Type: Support
Cost: 1
Persona.
Alter-Ego Action: Exhaust Aunt May → heal 4 damage from Peter Parker.
“Goodness, Peter! You’ve been so clumsy lately.”
Resources: 1 Energy
Deckbuilding Classification: Spider-Man (Core Set)
Number: 6
Illustrator: Andrea Di Vito & Laura Villari






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Type: Treachery
Surge.
When Revealed: Reveal the top card of the encounter deck.
When Revealed: Reveal the top card of the encounter deck.
“But wait, there’s more!” —Klaw
Boost Icons: 3 Boost
Encounter Set: Expert
Number: 193
Illustrator:






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Type: Treachery
When Revealed: Either spend [Energy] [Mental] [Physical] resources or exhaust each character you control.
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[Star] Boost: If this activation deals damage to you, exhaust your hero.
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[Star] Boost: If this activation deals damage to you, exhaust your hero.
Boost Icons: 1 Star
Encounter Set: Klaw
Number: 123
Illustrator:






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Type: Side Scheme
When Revealed: Place an additional 1P threat here.
[Acceleration]
(Acceleration Icon: Place +1 threat on the main scheme at the start of the villain phase.)
[Acceleration]
(Acceleration Icon: Place +1 threat on the main scheme at the start of the villain phase.)
Reports are out that Hydra agents have planted a bomb in a nearby hotel.
Boost Icons: 2 Boost
Starting Threat: 2
Encounter Set: Bomb Scare
Number: 109
Illustrator: Carl Mefferd






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Type: Main Scheme
Target Threat: 7[per Player]
Rhino is trying to smash through the facility wall and steal a shipment of vibranium. You must stop him!
If this stage is completed, the players lose the game.
If this stage is completed, the players lose the game.
Rhino is trying to smash through the facility wall and steal a shipment of vibranium. You must stop him!
Acceleration:
Starting Threat: 0
Encounter Set: Rhino
Number: 97B
Illustrator: Matt James






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Type: Villain
SCH: 1
ATK: 2
Hit Points: 14[per Player]
Brute. Criminal.
“I’m Rhino. I knock things down. That’s what I do. That’s who I am.”
Encounter Set: Rhino
Number: 94
Illustrator:






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Type: Resource
“That’s enough!” —Captain Marvel
Resources: 3 Energy
Deckbuilding Classification: Captain Marvel (Core Set)
Number: 14
Illustrator:






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Type: Ally
Cost: 3
THW: 2 0★
ATK: 2 0★
Hit Points: 2
Avenger. Spy.
Response: After Spider-Woman enters play, confuse the villain.
"This is what I wanted: helping the innocent by hospitalizing the guilty."
Resources: 1 Wild
Deckbuilding Classification: Captain Marvel (Core Set)
Number: 11
Illustrator:






0 Comments
Type: Hero
THW: 2
ATK: 2
DEF: 1
Hit Points: 12
Avenger. Soldier.
Rechannel — Action: Spend a [Energy] resource and heal 1 damage from Captain Marvel → draw 1 card. (Limit once per round.)
"I never quit."
Number: 10A
Illustrator:






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Type: Alter-Ego
REC: 4
Hit Points: 12
S.H.I.E.L.D. Soldier.
Commander — Action: Choose a player to draw 1 card. (Limit once per round.)
"It’s my job to protect the Earth and everyone on it.”
Number: 10B
Illustrator: Gabriel Eltaeb






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Type: Alter-Ego
REC: 3
Hit Points: 10
Genius.
Scientist — Resource: Generate a [Mental] resource. (Limit once per round.)
“Right now, I'd trade the whole Spider-Man bit for a rocking chair and a good book.”
Number: 1B
Illustrator: Gabriel Eltaeb






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Type: Upgrade
Cost: 1
Item. Tech.
Uses (3 web counters). (Enters play with 3 counters. When those are gone, discard this card.)
Hero Resource: Exhaust Web-Shooter and remove 1 web counter from it → generate a [Wild] resource.
Hero Resource: Exhaust Web-Shooter and remove 1 web counter from it → generate a [Wild] resource.
Resources: 1 Physical
Deckbuilding Classification: Spider-Man (Core Set)
Number: 8
Illustrator:






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Type: Upgrade
Cost: 1
Item. Tech.
Attach to a minion.
Forced Interrupt: When attached minion is defeated, remove 3 threat from a scheme.
Forced Interrupt: When attached minion is defeated, remove 3 threat from a scheme.
Resources: 1 Energy
Deckbuilding Classification: Spider-Man (Core Set)
Number: 7
Illustrator:






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Type: Alter-Ego
REC: 5
Hit Points: 15
Attorney. Gamma.
“I Object!” — Interrupt: When threat would be placed on a scheme, exhaust Jennifer Walters → prevent 1 of that threat.
“I can turn into a Hulk any time I want. But just because you can do something doesn't always mean you should.”
Number: 19B
Illustrator: Andrea Di Vito & Laura Villari






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Type: Event
Cost: 3
Aerial. Attack. Superpower.
Hero Action (attack): Deal 8 damage to an enemy.
“Tally-ho!” - Spider-Man
Resources: 1 Mental
Deckbuilding Classification: Spider-Man (Core Set)
Number: 5
Illustrator:






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Type: Event
Cost: 1
Superpower.
Hero Interrupt: When a treachery card is revealed from the encounter deck, cancel its “When Revealed” effects.
“My spider-sense is tingling!” - Spider-Man
Resources: 1 Mental
Deckbuilding Classification: Spider-Man (Core Set)
Number: 4
Illustrator:






0 Comments
Type: Event
Cost: 0
Defense. Skill.
Interrupt (defense): When you would take any amount of damage from an attack, prevent all of that damage.
“Have you been training? ‘Cause that almost hit me.” –Spider-Man
Resources: 1 Physical
Deckbuilding Classification: Spider-Man (Core Set)
Number: 3
Illustrator: Steve Ellis






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Type: Ally
Cost: 2
THW: 1 0★
ATK: 1 0★
Hit Points: 2
Hero for Hire.
Forced Response: After you play Black Cat, discard the top 2 cards of your deck. Add each card with a printed [Mental] resource discarded this way to your hand.
“I'm not a hero. I'm a thief.”
Resources: 1 Energy
Deckbuilding Classification: Spider-Man (Core Set)
Number: 2
Illustrator:






2 Comments
Type: Hero
THW: 1
ATK: 2
DEF: 3
Hit Points: 10
Avenger.
Spider-Sense — Interrupt: When the villain initiates an attack against you, draw 1 card.
“Just your friendly neighborhood Spider-Man!”
Number: 1A
Illustrator:






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Type: Support
Cost: 1
Location. S.H.I.E.L.D.
Action: Exhaust Alpha Flight Station and discard 1 card from your hand → draw 1 card (draw 2 cards instead if you are Carol Danvers).
This low-orbit space station can beam cargo and crew to and from the Triskelion.
Resources: 1 Mental
Deckbuilding Classification: Captain Marvel (Core Set)
Number: 15
Illustrator:






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Type: Event
Cost: 3
Attack. Superpower.
Hero Action (attack): Deal 5 damage to an enemy. If you paid for this card using a [Energy] resource, draw 1 card.
Resources: 1 Physical
Deckbuilding Classification: Captain Marvel (Core Set)
Number: 13
Illustrator:






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Type: Event
Cost: 2
Thwart.
Hero Action (thwart): Remove 2 threat from a scheme. Then, if you have the Aerial trait, remove 2 threat from a different scheme.
"This is one of the more impressive messes I've ever seen." —Carol Danvers
Resources: 1 Energy
Deckbuilding Classification: Captain Marvel (Core Set)
Number: 12
Illustrator:






0 Comments
Type: Upgrade
Cost: 4
Condition.
Hero form only. Attach to an enemy. Max 1 per enemy.
Forced Interrupt: When attached enemy would attack, discard Webbed Up instead. Then, stun that enemy.
Forced Interrupt: When attached enemy would attack, discard Webbed Up instead. Then, stun that enemy.
Resources: 1 Physical
Deckbuilding Classification: Spider-Man (Core Set)
Number: 9
Illustrator:






0 Comments
Type: Upgrade
Cost: 2
Armor. Tech.
Captain Marvel gets +1 DEF (+2 DEF instead if you have the Aerial trait).
“That is so cool!” —Jessica Drew
Resources: 1 Physical
Deckbuilding Classification: Captain Marvel (Core Set)
Number: 16
Illustrator:






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Type: Upgrade
Cost: 2
Superpower.
Captain Marvel gains the Aerial trait.
Hero Interrupt (defense): When Captain Marvel would take damage, discard Cosmic Flight → prevent 3 of that damage.
Hero Interrupt (defense): When Captain Marvel would take damage, discard Cosmic Flight → prevent 3 of that damage.
Resources: 1 Energy
Deckbuilding Classification: Captain Marvel (Core Set)
Number: 17
Illustrator: Chris Beck