Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Captain America






2 Comments
Type: Event
Cost: 0
Attack. Superpower.
Attack Action (attack): Discard X cards from your hand, then return Captain America’s Shield from play to your hand → deal 4 damage to X enemies.
“Sharon! Duck!” - Captain America
Resources: 1 Energy
Deckbuilding Classification: Captain America (Captain America)
Number: 6
Illustrator:






1 Comments
Type: Upgrade
Cost: 0
Title.
Play only if your identity has the Avenger trait.
Attach to a friendly character.
Attached character gets +1 hit point and gains the Avenger trait.
Attach to a friendly character.
Attached character gets +1 hit point and gains the Avenger trait.
Resources: 1 Physical
Deckbuilding Classification: Basic
Number: 25
Illustrator:






0 Comments
Type: Upgrade
Cost: 2
Condition.
Uses (3 mental counters).
Hero Resource: Exhaust Enhanced Awareness and remove 1 mental counter from it → generate a [Mental] resource.
Hero Resource: Exhaust Enhanced Awareness and remove 1 mental counter from it → generate a [Mental] resource.
Resources: 1 Mental
Deckbuilding Classification: Basic
Number: 34
Illustrator:






0 Comments
Type: Event
Cost: 4
Max 1 per round.
Hero Action: Ready each Avenger character you control. Until the end of the phase, each Avenger character in play gets +1 THW and +1 ATK.
Hero Action: Ready each Avenger character you control. Until the end of the phase, each Avenger character in play gets +1 THW and +1 ATK.
Resources: 1 Energy
Deckbuilding Classification: Leadership
Number: 15
Illustrator:






0 Comments
Type: Upgrade
Cost: 1
Item.
Restricted. (Max 2 restricted cards per player.)
Captain America gets +1 DEF and gains retaliate 1.
Captain America gets +1 DEF and gains retaliate 1.
“This shield is a symbol of freedom.” - Captain America
Resources: 1 Wild
Deckbuilding Classification: Captain America (Captain America)
Number: 9
Illustrator:






0 Comments
Type: Support
Cost: 1
Avenger. Vehichle.
Response: After your turn begins, place 1 time counter on Quinjet.
Action: Put an Avenger ally from your hand into play with printed cost equal to or less than the number of time counters on Quinjet. Then, discard Quinjet.
Action: Put an Avenger ally from your hand into play with printed cost equal to or less than the number of time counters on Quinjet. Then, discard Quinjet.
Resources: 1 Energy
Deckbuilding Classification: Leadership
Number: 19
Illustrator:






0 Comments
Type: Ally
Cost: 3
THW: 2 1★
ATK: 1 1★
Hit Points: 3
S.H.I.E.L.D.
Response: After Agent 13 enters play, remove 2 threat from a scheme.
“Cap, you said we’d fight as a team! I want to come with you!”
Resources: 1 Mental
Deckbuilding Classification: Captain America (Captain America)
Number: 2
Illustrator:






0 Comments
Type: Ally
Cost: 4
THW: 2 1★
ATK: 2 1★
Hit Points: 3
Aerial. Avenger.
Response: After Falcon enters play, look at the top 3 cards of the encounter deck. For each treachery looked at this way, remove 1 threat from a scheme.
Resources: 1 Physical
Deckbuilding Classification: Leadership
Number: 11
Illustrator:






0 Comments
Type: Event
Cost: 0
Action: Exhaust any number of allies you control → draw 1 card for each ally exhausted this way.
“Good thing I brought friends.” - Captain America
Resources: 1 Physical
Deckbuilding Classification: Leadership
Number: 17
Illustrator:






0 Comments
Type: Upgrade
Cost: 1
Armor.
Interrupt: When Captain America would be defeated, set his hit point dial to 1 instead. Then, discard this card.
“A soldier, even a super-soldier, is only as strong as his ideals.” - Steve Rogers
Resources: 1 Physical
Deckbuilding Classification: Captain America (Captain America)
Number: 8
Illustrator:






0 Comments
Type: Hero
THW: 2
ATK: 2
DEF: 2
Hit Points: 11
Avenger. Soldier.
“I Can Do This All Day!” — Action: Discard 1 card from your hand → ready Captain America. (Limit once per round.)
“My duty to my country comes first, no matter the cost!”
Number: 1A
Illustrator:






0 Comments
Type: Event
Cost: 0
Superpower.
Hero Action: Captain America gets +1 THW until the end of the phase. Draw 1 card.
“No one dies on my watch.” - Captain America
Resources: 1 Mental
Deckbuilding Classification: Captain America (Captain America)
Number: 3
Illustrator:






0 Comments
Type: Support
Cost: 1
Location.
Alter-Ego Action: Exhaust Steve’s Apartment → draw 1 card and heal 1 damage from Steve Rogers.
Even Captain America needs a place to get away and rest.
Resources: 1 Energy
Deckbuilding Classification: Captain America (Captain America)
Number: 7
Illustrator:






0 Comments
Type: Event
Cost: 0
Defense.
Hero Interrupt (defense): When your hero defends against an attack, it gets +3 DEF for that attack.
“Do these guys ever run out of ammo?” - Captain America
Resources: 1 Mental
Deckbuilding Classification: Protection
Number: 33
Illustrator:






0 Comments
Type: Ally
Cost: 2
THW: 1 1★
ATK: 1 1★
Hit Points: 2
Avenger.
Response: After Squirrel Girl enters play, deal 1 damage to each enemy.
“Come on squirrels, let’s get ‘im!”
Resources: 1 Mental
Deckbuilding Classification: Leadership
Number: 13
Illustrator:






0 Comments
Type: Minion
SCH: 1
ATK: 3
Hit Points: 5
Hydra. Elite.
Quickstrike.
While Baron Zemo is engaged with you, you cannot thwart.
(Captain America’s nemesis minion.)
While Baron Zemo is engaged with you, you cannot thwart.
(Captain America’s nemesis minion.)
“To avenge my father, Captain America must die.”
Boost Icons: 2 Boost
Encounter Set: Captain America Nemesis
Number: 28
Illustrator:






0 Comments
Type: Support
Cost: 2
Avenger. Location.
If each of your allies has the Avenger trait, increase your ally limit by 1.
Action: Exhaust Avengers Tower → reduce the cost of the next Avenger ally played this phase by 1.
Action: Exhaust Avengers Tower → reduce the cost of the next Avenger ally played this phase by 1.
Resources: 1 Mental
Deckbuilding Classification: Basic
Number: 24
Illustrator:






0 Comments
Type: Event
Cost: 3
Attack.
Hero Action (attack): Deal 6 damage to an enemy. If you paid for this card using a [Physical] resource, stun that enemy.
“No, you move.” - Captain America
Resources: 1 Physical
Deckbuilding Classification: Captain America (Captain America)
Number: 4
Illustrator:






0 Comments
Type: Event
Cost: 0
Defense.
Interrupt (defense): When you would take any amount of damage, exhaust Captain America’s Shield → prevent all of that damage.
“Is that all you’ve got?” - Captain America
Resources: 1 Mental
Deckbuilding Classification: Captain America (Captain America)
Number: 5
Illustrator:






0 Comments
Type: Treachery
When Revealed: Each Hydra minion engaged with a hero attacks that hero. Each player who was not attacked this way searches the encounter deck and discard pile for a Hydra minion and puts it into play engaged with them. Shuffle the encounter deck if it was searched.
Boost Icons: 2 Boost
Encounter Set: Captain America Nemesis
Number: 30
Illustrator:






0 Comments
Type: Upgrade
Cost: 2
Item.
Resource: Exhaust Super-Solider Serum → generate a [Physical] resource.
“The serum gave Cap his super-strength. But his heart, his unrelenting determination - those were Steve’s long before he picked up the shield.” - Sharon Carter
Resources: 1 Physical
Deckbuilding Classification: Captain America (Captain America)
Number: 10
Illustrator:






0 Comments
Type: Ally
Cost: 2
THW: 1 1★
ATK: 3* 1★
Hit Points: 3
Avenger.
* As an additional cost to attack with Wonder Man, you must discard 1 card from your hand.
“It’s time for a reckoning!”
Resources: 1 Physical
Deckbuilding Classification: Leadership
Number: 14
Illustrator:






0 Comments
Type: Upgrade
Cost: 1
Attach to a side scheme. Max 1 per scheme.
Response: When attached scheme is defeated, deal 4 damage to an enemy.
Response: When attached scheme is defeated, deal 4 damage to an enemy.
Resources: 1 Energy
Deckbuilding Classification: Justice
Number: 32
Illustrator:






0 Comments
Type: Ally
Cost: 3
THW: 1 1★
ATK: 1 1★
Hit Points: 3
Avenger.
Hawkeye enters play with 4 arrow counters.
Response: After a minion enters play, remove 1 arrow counter from Hawkeye → deal 2 damage to that minion.
Response: After a minion enters play, remove 1 arrow counter from Hawkeye → deal 2 damage to that minion.
cap
Resources: 1 Energy
Deckbuilding Classification: Leadership
Number: 12
Illustrator:






0 Comments
Type: Upgrade
Cost: 1
Condition.
Attach to an ally. Max 1 per ally.
Attached ally gets +2 ATK and takes +1 consequential damage after it attacks.
Attached ally gets +2 ATK and takes +1 consequential damage after it attacks.
“Should I be worried about him?” - Spider-Man
Resources: 1 Physical
Deckbuilding Classification: Aggression
Number: 31
Illustrator: