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Log Trap
Submitted
Darksbane
, Nov 16 2012 04:02 AM | Last updated Nov 16 2012 04:02 AM
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Log TrapType: Enhancement Cost: 3 Force Icons: 2 Faction: Light Neutral Trap. Enhance your play area. Action: Focus this enhancement to have your opponent place 1 focus token on 1 attacking unit he controls. Block Number: 17 - 4 of 6 Set: Core Number: 0090 Illustrator: |
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Star Wars and all associated elements are © 2011 Lucasfilm Ltd. & TM. All rights reserved. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
8 Comments
Could you give an example of playing this card?
And what happens to the card when I take the focus from it after the refresh phase?
Quite simple. Let's say your opponent is doing an unopposed attack with a single unit. You can then focus Log Trap at any action window during that engagement so the opponent has to focus his own unit. If you activate Log Trap before the unit strikes, you can prevent damage. If you activate if after the unit strikes you can potentially keep it locked for a turn (remember that only a single focus token per card is removed during the refresh phase).
In a similar case, but with the opponent using two units to attack, if you focus Log Trap then your opponent chooses which of his own units to focus.
Thanks! I got it!