Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!

Red Two



Red Two

♦ Red Two


Type: Unit
Cost: 3
Force Icons: 2
Icons: 2 1
Faction: Light Rebel Alliance
Vehicle. Fighter.
Reaction: After an objective is destroyed, remove 1 focus token from this unit.
"Cut the chatter, Red Two." - Garven Dreis, Red Leader, A New Hope
Health: 2
Block Number: 8 - 2 of 6
Set: Core Number: 0114
Illustrator: Nicholas Stohlman
* * * * *   4 Rebel Sympathizers have rated this card!
Other Cards in Block 8
Recent Decks Using This Card:


15 Comments

Question: This unit can only use the "refresh" from its ability to attack another objective if the Objective it's attacking is destroyed from the unopposed bonus. Because if it is destroyed by attacking units, he will be able to strike again during that same engagement, and is forced to do so. Correct?
    • wishasc likes this

Question: This unit can only use the "refresh" from its ability to attack another objective if the Objective it's attacking is destroyed from the unopposed bonus. Because if it is destroyed by attacking units, he will be able to strike again during that same engagement, and is forced to do so. Correct?


My initial response was, "No way." After re-reading the rules, I think that it indeed must strike again if it has no focus tokens.

"After the player who has the edge strikes with his
first unit, his opponent then focuses one of his ready
participating units to strike. Players continue to
alternate, focusing a unit and resolving its strike, until no
participating ready unit remains.
A player does not have the option to pass during this
step. If he has at least one ready participating unit, it
must focus to strike.
If all of a player’s participating ready units are exhausted,
but his opponent’s are not, the opponent continues
to focus and strike with his ready participating units,
resolving one strike at a time, until all participating units
are exhausted."
Ye I agree, it feels weird, as if the card was designed to work that way, but the rules seems to say that it works in another way.

So I guess this unit's ability is best used to attack objectives unopposed, and that are only destroyed by the unopposed effect OR when you think your opponent will send in a lot of defenders to defend an objective that you think you'll destroy anyway to hail down massive unit damage upon them. Requires a lot more planning then the buzzsaw I initially thought it was.

Unless I'm missing out on any crucial detail that is :)
Nope, that is how it is played. Listened to a pod cast from the Smugglers Den and they were talking about how this card has to be planned out properly (timing the unopposed damage reward) in order to use it to attack a DIFFERENT objective, otherwise it is mainly used to mop up defenders with unit damage.
Photo
Nerdmeister
Jun 30 2013 07:50 AM
Can also be used when LS objectives are destroyed
    • hundreds likes this
Good point.
That's another way to use him, that's true. Not sure yet if I think that's it's a good thing that's he's trickier to use or not - I'll have to try him out for a few games first :)

Thanks for all responses.
In Team Covenenant's Regional match 2, Dennis Harlien won the match by having Red Two striking over and over in the last match though. You can look the game up on youtube (not sure of its allowed to link it here). I have had some discussions about this unit with some friends, has there been any official ruling on this so far?
What needs a ruling though. The card has as straightforward an effect as can be.
From the earlier discussion you could say that Red Two's reaction goes of 'within' the engagement the objective gets destroyed in. But, as discussed above, because the rules state that a unit cannot leave an engagement unfocussed, Red two's reaction might be for naught unless its in very specific situations.

While watching that regionals match I noticed Dennis removing the focus token AFTER the engagement had been concluded. Making it possible for red two to attack three different objectives in one turn. This made me wonder what the correct ruling is here....

From the earlier discussion you could say that Red Two's reaction goes of 'within' the engagement the objective gets destroyed in. But, as discussed above, because the rules state that a unit cannot leave an engagement unfocussed, Red two's reaction might be for naught unless its in very specific situations.

While watching that regionals match I noticed Dennis removing the focus token AFTER the engagement had been concluded. Making it possible for red two to attack three different objectives in one turn. This made me wonder what the correct ruling is here....


As long as the last point of damage to the objective happens during the unopposed bonus step then Red two can be unfocused and strike against another objective. Once you get to the unopposed step of an engagement it is too late for a unit to unfocus AND strike, so the unit gets to leave the engagement unfocused that way.
Which is the only way Red Two can be used to attack a DIFFERENT objective. Otherwise, he will customarily do nothing with his reaction. Of course he could always trigger his ability even if he is just sitting there focused outside of an engagement. An objective is destroyed, he gets refreshed. So you could technically attack with him and destroy an objective. Then, attack with another unit, destroy and objective - Red Two gets refreshed. Attack the third objective.

Once you get to the unopposed step of an engagement it is too late for a unit to unfocus AND strike, so the unit gets to leave the engagement unfocused that way.


Thanks for the clarification! I thought any ready unit within the 'entire' engagement had to strike, but the rulebook indeed states that the unopposed dmg is dealt after the resolve strikes step.

Which is the only way Red Two can be used to attack a DIFFERENT objective. Otherwise, he will customarily do nothing with his reaction. Of course he could always trigger his ability even if he is just sitting there focused outside of an engagement. An objective is destroyed, he gets refreshed. So you could technically attack with him and destroy an objective. Then, attack with another unit, destroy and objective - Red Two gets refreshed. Attack the third objective.


I was referring to a situation in which Red Two is in the engagement. If he is focused outside of the engagement then he unfocuses and can attack an objective, if able.
Photo
CataractCowboy
Nov 04 2016 09:30 PM

Star Wars and all associated elements are © 2011 Lucasfilm Ltd. & TM. All rights reserved. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.