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Infiltration
Submitted
FFGFra
, Jul 03 2014 05:44 PM | Last updated Sep 15 2014 03:10 AM
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InfiltrationType: Event Cost: 1 Force Icons: 3 Faction: Light Rebel Alliance Action: During an engagement, put a Character unit into play from your hand as a participating unit on your side. If that unit is still in play at the end of the phase, return it to your hand. Block Number: 113 - 6 of 6 Set: Join Us or Die Number: 575 Illustrator: Bruno Werneck |
1 Rebel Sympathizers have rated this card!
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Other Cards in Block 113 | |
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6 Comments
So, with the way the Action windows work, if I am defending but I have no units in the Engagement, after my opponent strikes, can I play this to put a unit into the battle as a defender?
Correct.
This is a great move to make with a unit that has black tactics (any Han, Cracken, Winter, Jan, Lando, etc). You get a free tactics on their board for your next turn, and if your unit has some guns, maybe take out one of their units in the bargain!
my fav move is attack with a sacrificial chud, let the defending complete all strikes....then use infiltration to drop in a heavy hitter like freeholders or Dash.
Rulings
http://www.cardgamed...-only/?p=161480
http://www.cardgamed...d-infiltration/