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Type: Event
Cost: 2 Force Icons: 2
Faction: Dark Imperial Navy
Play only if you have at least 1 Force card in your supply. Action: Put an [Imperial Navy] Character unit into play from your hand. Then, commit that unit to the Force.
Block Number: 115 - 5 of 6
Set: Join Us or Die Number: 584
Illustrator: Chris Scalf
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1 Comments
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Type: Objective
Faction: Light Rebel Alliance
Reaction: After an objective enters play, look at the top card of an opponent’s objective or command deck. You may move that card to the bottom of its deck.
Health: 5
Resources Generated: 1
Block Number: 113 - 1 of 6
Set: Join Us or Die Number: 571
Illustrator: Christine Mitzuk
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5 Comments
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Type: Event
Cost: 1 Force Icons: 2
Faction: Dark Sith
Force. Alter.
Play only if the Balance of the Force is with the dark side. Action: Remove up to 1 damage from each objective you control.
Block Number: 114 - 6 of 6
Set: Join Us or Die Number: 580
Illustrator: Ashton Gallagher
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No Comments have been made.
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Type: Unit
Cost: 0 Force Icons: 2
Icons: 1
Faction: Light Neutral
Creature.
Reaction: After this unit enters play, decrease the Death Star dial by 1 (to a minimum of 0). Forced Interrupt: When this unit leaves play, increase the Death Star dial by 1.
Health: 1
Block Number: 112 - 3 of 6
Set: Join Us or Die Number: 569
Illustrator: Jon Bosco
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2 Comments
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Type: Enhancement
Cost: 1 Force Icons: 0
Faction: Light Neutral
Dagobah. Location.
Enhance your play area.
Limited. (You cannot play more than one limited card per turn.)
Resources Generated: 1
Block Number: 112 - 4 of 6
Set: Join Us or Die Number: 31
Illustrator: Zach Graves
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No Comments have been made.
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Type: Unit
Cost: 6 Force Icons: 2
Icons: 2 1 1 1
Faction: Dark Sith
Droid. Trooper.
Interrupt: When you play this unit from your hand, deal 1 damage each to any number of your objectives to reduce the cost of this unit by 1 for each damage dealt.
The second phase Dark Troopers were an implacable foe and left a swath of devastation in their wake.
Health: 4
Resources Generated: 4
Block Number: 114 - 2 of 6
Set: Join Us or Die Number: 577
Illustrator: Thomas Wievegg
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5 Comments
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Type: Unit
Cost: 6 Force Icons: 2
Icons: 2 1 1 1
Faction: Dark Sith
Droid. Trooper.
Interrupt: When you play this unit from your hand, deal 1 damage each to any number of your objectives to reduce the cost of this unit by 1 for each damage dealt.
The second phase Dark Troopers were an implacable foe and left a swath of devastation in their wake.
Health: 4
Block Number: 114 - 3 of 6
Set: Join Us or Die Number: 577
Illustrator: Thomas Wievegg
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1 Comments
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Type: Fate
Cost: 0 Force Icons: 2
Faction: Dark Neutral
You may commit a target unit to or remove a target unit from the Force.
Block Number: 115 - 6 of 6
Set: Join Us or Die Number: 536
Illustrator: Michael Komarck
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1 Comments
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Type: Event
Cost: 0 Force Icons: 1
Faction: Dark Neutral
Reaction: After a [Sith] objective is dealt damage, remove 1 damage from that objective. Then, place 1 shield on that objective.
Block Number: 114 - 5 of 6
Set: Join Us or Die Number: 579
Illustrator: Adam Lane
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No Comments have been made.
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Type: Enhancement
Cost: 1 Force Icons: 1
Faction: Dark Sith
Force. Control. Alter.
Enhance a Sith objective. Interrupt: When enhanced objective is destroyed, draw 2 cards. If the Balance of the Force is with the dark side, draw 3 cards instead.
Block Number: 114 - 4 of 6
Set: Join Us or Die Number: 578
Illustrator: Christina Davis
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1 Comments
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Type: Enhancement
Cost: 1 Force Icons: 0
Faction: Light Neutral
Location.
Enhance your play area. Limited. (You cannot play more than one limited card per turn.)
Resources Generated: 1
Block Number: 113 - 5 of 6
Set: Join Us or Die Number: 49
Illustrator: Emilio Rodriguez
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No Comments have been made.
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Type: Event
Cost: 1 Force Icons: 3
Faction: Light Rebel Alliance
Action: During an engagement, put a Character unit into play from your hand as a participating unit on your side. If that unit is still in play at the end of the phase, return it to your hand.
Block Number: 113 - 6 of 6
Set: Join Us or Die Number: 575
Illustrator: Bruno Werneck
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6 Comments
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Type: Unit
Cost: 2 Force Icons: 1
Icons: 1 1
Faction: Dark Scum and Villainy
Character. Scavenger.
Reaction: After a friendly unit is destroyed, put this unit into play from your hand.
You can always tell when there’s a wreck by the pack of Jawas circling about.
Health: 1
Block Number: 116 - 3 of 6
Set: Join Us or Die Number: 587
Illustrator: Mark Molnar
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No Comments have been made.
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Type: Unit
Cost: 2 Force Icons: 1
Icons: 1 1
Faction: Dark Scum and Villainy
Character. Scavenger.
Reaction: After a friendly unit is destroyed, put this unit into play from your hand.
You can always tell when there’s a wreck by the pack of Jawas circling about.
Health: 1
Block Number: 116 - 4 of 6
Set: Join Us or Die Number: 587
Illustrator: Mark Molnar
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No Comments have been made.
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Type: Objective
Faction: Light Jedi
Dagobah
Reaction: After you commit a unit to the Force, remove all focus tokens from that unit. (Limit once per turn.)
“That boy is our last hope.” –Obi-Wan Kenobi, The Empire Strikes Back
Health: 5
Resources Generated: 1
Block Number: 112 - 1 of 6
Set: Join Us or Die Number: 567
Illustrator: Anthony Devine
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No Comments have been made.
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Type: Enhancement
Cost: 1 Force Icons: 2
Faction: Light Rebel Alliance
Location.
Enhance your play area. Action: Focus this enhancement to look at the top card of each player’s deck. Then, you may discard 1 of those cards.
Block Number: 113 - 4 of 6
Set: Join Us or Die Number: 574
Illustrator: Alexandre Dainche
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4 Comments
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Type: Objective
Faction: Dark Imperial Navy
Carida.
Reaction: After this objective enters play, put the topmost [Imperial Navy] unit in your discard pile into play, committed to the Force. (If that unit cannot be committed to the Force, this effect cannot initiate.)
Health: 5
Resources Generated: 1
Block Number: 115 - 1 of 6
Set: Join Us or Die Number: 581
Illustrator: Mariusz Gandzel
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No Comments have been made.
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Type: Unit
Cost: 3 Force Icons: 1
Icons: 2 2
Faction: Dark Imperial Navy
Character. Trooper.
Targeted Strike.
This unit cannot be declared as an attacker or defender unless it is committed to the Force.
“Roger control, we are in pursuit.”
Health: 3
Block Number: 115 - 2 of 6
Set: Join Us or Die Number: 582
Illustrator: Angela Sung
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No Comments have been made.
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Type: Unit
Cost: 3 Force Icons: 1
Icons: 2 2
Faction: Dark Imperial Navy
Character. Trooper.
Targeted Strike.
This unit cannot be declared as an attacker or defender unless it is committed to the Force.
“Roger control, we are in pursuit.”
Health: 3
Block Number: 115 - 3 of 6
Set: Join Us or Die Number: 582
Illustrator: Angela Sung
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No Comments have been made.
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Type: Enhancement
Cost: 0 Force Icons: 1
Faction: Dark Imperial Navy
Location.
Enhance your play area.
Each unit you control that is committed to the Force gains edge (1).
Block Number: 115 - 4 of 6
Set: Join Us or Die Number: 583
Illustrator: Lukasz Jaskolski
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3 Comments
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Type: Fate
Cost: 0 Force Icons: 2
Faction: Light Neutral
You may place 1 focus token on a target ready unit that is committed to the Force.
Block Number: 112 - 6 of 6
Set: Join Us or Die Number: 523
Illustrator: Mark Molnar
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No Comments have been made.
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Type: Fate
Cost: 0 Force Icons: 2
Faction: Dark Imperial Navy
You may place 1 focus token on a target ready unit that is committed to the Force.
Block Number: 116 - 6 of 6
Set: Join Us or Die Number: 514
Illustrator: Kieran Yanner
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No Comments have been made.
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Type: Unit
Cost: 2 Force Icons: 1
Icons: 1 1
Faction: Light Neutral
Character.
Reaction: After this unit enters play, remove 1 focus token from a target unit committed to the Force.
“Please keep the noise down, I’m plotting the whole sector fleet’s movements in my head.”
Health: 2
Block Number: 113 - 3 of 6
Set: Join Us or Die Number: 573
Illustrator: Kieran Yanner
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No Comments have been made.
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Type: Objective
Faction: Dark Scum and Villainy
Tatooine
Reaction: After this objective enters play, destroy all units in play.
“Quick! What does ‘Utinni!’ mean?”
Health: 5
Resources Generated: 1
Block Number: 116 - 1 of 6
Set: Join Us or Die Number: 585
Illustrator: Rizal Abdillah Hrp
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1 Comments
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Type: Objective
Faction: Dark Sith
Arc Hammer.
Sith affiliation only. Action: Damage this objective to reduce the cost of the next [Sith] unit you play this phase by 1. (Limit once per phase.)
Health: 5
Resources Generated: 1
Block Number: 114 - 1 of 6
Set: Join Us or Die Number: 576
Illustrator: Mark Molnar
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6 Comments
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Type: Event
Cost: 0 Force Icons: 1
Faction: Dark Scum and Villainy
Action: Look at the top 2 cards of an objective deck. You may move 1 of those cards to the bottom of its deck. Return the other cards to top of the deck in any order.
Block Number: 116 - 5 of 6
Set: Join Us or Die Number: 588
Illustrator: Anthony Devine
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No Comments have been made.
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Type: Unit
Cost: 3 Force Icons: 2
Icons: 1 1 1
Faction: Light Rebel Alliance
Character. Spy.
Reaction: After you win a Force struggle, return a target enemy enhancement to the top of its owner’s deck.
Codenamed ‘Targeter’, Winter was one of Alliance Intelligence’s most effective undercover operatives.
Health: 2
Block Number: 113 - 2 of 6
Set: Join Us or Die Number: 572
Illustrator: Cynthia Sheppard
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No Comments have been made.
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Type: Unit
Cost: 3 Force Icons: 2
Icons: 1 1 1
Faction: Dark Scum and Villainy
Character. Scavenger.
While this unit is committed to the Force, it cannot be damaged or destroyed. Forced Reaction: After you lose a Force struggle, remove this unit from the Force, if able.
Leader of a large band of ruthless Jawa raiders, Wittin was one of the most feared warlords to roam the Tatooine sands.
Health: 3
Resources Generated: 1
Block Number: 116 - 2 of 6
Set: Lure of the Dark Side Number: 586
Illustrator: David Kegg
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1 Comments
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Type: Unit
Cost: 3 Force Icons: 6
Icons: 1 1
Faction: Light Jedi
Character. Force User.
Elite.
This unit gains [Unit Damage] for each point on the Death Star dial.
“Judge me by my size, do you?” –Yoda, The Empire Strikes Back
Health: 3
Block Number: 112 - 2 of 6
Set: Join Us or Die Number: 568
Illustrator: Tiziano Baracchi
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Yoda
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No Comments have been made.
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Type: Event
Cost: 2 Force Icons: 1
Faction: Light Jedi
Block Number: 112 - 5 of 6
Set: Join Us or Die Number: 570
Illustrator: Mark Molnar
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7 Comments
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