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Type: Unit
Cost: 1 Force Icons: 1
Icons: 1
Faction: Light Neutral
Droid.
Action: Remove 1 damage from a target non-Vehicle unit with 1 or more enhancements on it. (Limit once per turn.)
Commonly paired with the FX-series medical assistant Droid, the 2-1B surgical Droid was a common feature of medical facilities throughout the galaxy.
Health: 1
Resources Generated:
Block Number: 246 - 4 of 6
Set: Scrap Metal Number: 1195
Illustrator: Matthew Starbuck
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No Comments have been made.
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Type: Unit
Cost: 3 Force Icons: 1
Icons: 1 1
Faction: Dark Imperial Navy
Vehicle. Fighter.
Reaction: After a friendly unit is destroyed during an engagement, put this unit into play from your hand as a participating unit on your side.
Being the Empire’s first widely deployed starfighter to have shields and a hyperdrive, the Star Wing was slow but heavily armed for its size.
Health: 3
Resources Generated:
Block Number: 249 - 3 of 6
Set: Scrap Metal Number: 2008
Illustrator: Mariusz Gandzel
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No Comments have been made.
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Type: Event
Cost: 2 Force Icons: 1
Faction: Dark Imperial Navy
Action: Sacrifice an [Imperial Navy] Officer unit to remove all focus tokens from a target [Imperial Navy] Vehicle unit.
“I shall assume full responsibility for losing them, and apologize to Lord Vader.†-Captain Lorth Needa, The Empire Strikes Back
Resources Generated:
Block Number: 249 - 5 of 6
Set: Scrap Metal Number: 0407
Illustrator: Ben Zweifel
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3 Comments
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Type: Unit
Cost: 5 Force Icons: 3
Icons: 2 2
Faction: Dark Imperial Navy
Vehicle. Capital Ship. Death Squadron.
Elite. Interrupt: When a unit you control leaves play during the conflict phase, deal 1 damage to a target enemy unit. (Limit twice per turn.)
A powerful Imperial-II class Star Destroyer, the Avenger participated in the subjugation of many Outer Rim planets.
Health: 4
Resources Generated:
Block Number: 249 - 2 of 6
Set: Scrap Metal Number: 2007
Illustrator:
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No Comments have been made.
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Type: Event
Cost: 0 Force Icons: 3
Faction: Dark Neutral
Interrupt: When a Creature unit you control is targeted by an enemy card effect, cancel that card’s effects.
Resources Generated:
Block Number: 248 - 5 of 6
Set: Scrap Metal Number: 2005
Illustrator: Monztre
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No Comments have been made.
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Type: Unit
Cost: 2 Force Icons: 2
Icons: 1
Faction: Light Jedi
Droid.
Reaction: After this unit enters play, discard a target enhancement with printed cost 2 or lower.
“Oh, I’m terribly sorry. I...I didn’t mean to intrude.†-C-3PO, The Empire Strikes Back
Health: 2
Resources Generated: 1
Block Number: 246 - 3 of 6
Set: Scrap Metal Number: 1194
Illustrator: Cynthia Sheppard
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3 Comments
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Type: Enhancement
Cost: 1 Force Icons: 2
Faction: Dark Scum and Villainy
Condition. Bounty.
Enhance an enemy Character or Droid unit. Enhanced unit counts as matching all targeting requirements of [Scum and Villainy] event cards.
“If I don’t pay off Jabba the Hutt, I’m a dead man.†-Han Solo, The Empire Strikes Back
Resources Generated:
Block Number: 250 - 5 of 6
Set: Scrap Metal Number: 2013
Illustrator: Christopher Burdett
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5 Comments
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Type: Unit
Cost: 2 Force Icons: 2
Icons: 2
Faction: Dark Sith
Creature.
No enhancements. This unit cannot gain or lose combat icons. Action: Play this unit from your hand.
Patient yet ferocious ambush predators, the dragonsnake was a fearsome creature to behold, briefly.
Health: 2
Resources Generated:
Block Number: 248 - 2 of 6
Set: Scrap Metal Number: 2003
Illustrator: Alexandr Elichev
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3 Comments
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Type: Unit
Cost: 2 Force Icons: 2
Icons: 2
Faction: Dark Sith
Creature.
No enhancements. This unit cannot gain or lose combat icons. Action: Play this unit from your hand.
Patient yet ferocious ambush predators, the dragonsnake was a fearsome creature to behold, briefly.
Health: 2
Resources Generated:
Block Number: 248 - 3 of 6
Set: Scrap Metal Number: 2003
Illustrator: Alexandr Elichev
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No Comments have been made.
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Type: Enhancement
Cost: 2 Force Icons:
Faction: Dark Sith
Condition.
Enhance your play area. Reaction: After an enemy unit is destroyed during an engagement in which you control 1 or more participating Creature units, return a Creature unit from your discard pile to your hand. (Limit once per turn.)
Resources Generated: 1
Block Number: 248 - 4 of 6
Set: Scrap Metal Number: 2004
Illustrator: Dawn Carlos
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No Comments have been made.
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Type: Event
Cost: 0 Force Icons: 1
Faction: Dark Neutral
Reaction: After a Creature unit damages an enemy Character or Creature unit, destroy that enemy unit.
Resources Generated:
Block Number: 248 - 6 of 6
Set: Scrap Metal Number: 0997
Illustrator: Ben Zweifel
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No Comments have been made.
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Type: Unit
Cost: 2 Force Icons: 1
Icons: 1 1
Faction: Dark Neutral
Character. Bounty Hunter. Mercenary.
(vanilla)
“That’s a lot of property damage. Having me run that kind of risk is going to cost you.â€
Health: 2
Resources Generated:
Block Number: 250 - 4 of 6
Set: Scrap Metal Number: 0667
Illustrator: Tony Foti
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No Comments have been made.
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Type: Enhancement
Cost: 0 Force Icons: 2
Faction: Light Neutral
Item.
Enhance a Droid unit. Reaction: After enhanced unit is focused to strike, focus this enhancement to put into play under your control an enhancement from an opponent’s discard pile, enhancing an eligible card or game element.
Resources Generated:
Block Number: 246 - 5 of 6
Set: Scrap Metal Number: 1196
Illustrator: Sara Biddle
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No Comments have been made.
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Type: Objective
Faction: Light Jedi
Interrupt: When a unit you control with 1 or more enhancements on it leaves play, return any number of those enhancements to their owner’s hand.
With a device for every situation, R2-D2 could rescue his friends from any predicament.
Health: 5
Resources Generated: 1
Block Number: 246 - 1 of 6
Set: Scrap Metal Number: 1192
Illustrator: Logan Feliciano
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No Comments have been made.
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Type: Objective
Faction: Dark Scum and Villainy
Tatooine.
Interrupt: When an objective is destroyed, return a [Scum and Villainy] event card from your discard pile to your hand.
As one of the most powerful gangsters in the galaxy, Jabba the Hutt was accustomed to obsequious treatment from everyone.
Health: 5
Resources Generated: 2
Block Number: 250 - 1 of 6
Set: Scrap Metal Number: 2010
Illustrator: Tomasz Jedruszek
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No Comments have been made.
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Type: Event
Cost: 2 Force Icons: 2
Faction: Dark Scum and Villainy
Action: Destroy a target Character or Droid unit with printed cost 2 or lower.
Resources Generated:
Block Number: 250 - 6 of 6
Set: Scrap Metal Number: 2014
Illustrator: Antonio José Manzanedo
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No Comments have been made.
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Type: Event
Cost: 1 Force Icons: 2
Faction: Light Rebel Alliance
Reaction: After the Balance of the Force is set to the dark side, set it to the light side.
Turning tragedy into advantage is the mark of a true hero.
Resources Generated:
Block Number: 247 - 5 of 6
Set: Scrap Metal Number: 2001
Illustrator: Mariusz Gandzel
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2 Comments
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Type: Objective
Faction: Dark Imperial Navy
Outer Rim.
Interrupt: When a friendly objective is destroyed, deal 2 damage to a target enemy unit.
The Empire did not take challenges to its authority lightly.
Health: 5
Resources Generated: 1
Block Number: 249 - 1 of 6
Set: Scrap Metal Number: 2006
Illustrator: Matt Bradbury
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2 Comments
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Type: Unit
Cost: 5 Force Icons: 3
Icons: 2
Faction: Dark Scum and Villainy
Character. Hutt.
Elite. This unit cannot be targeted by enemy events. Reduce the cost of the first Bounty Hunter unit or [Scum and Villainy] event card you play each turn by 2.
Health: 3
Resources Generated:
Block Number: 250 - 2 of 6
Set: Scrap Metal Number: 2011
Illustrator: Matt Bradbury
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1 Comments
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Type: Unit
Cost: 2 Force Icons: 2
Icons: 1 1
Faction: Light Rebel Alliance
Character. Pilot.
Pilot (1). (Interrupt: When enhanced Fighter unit leaves play, put into play from your hand a [Rebel Alliance] unit with an equal or lower printed cost than enhanced Fighter unit.)
A former member of the Tierfon Yellow Aces, Porkins transferred to Red Squadron on Yavin as the threat of the first Death Star was realized.
Health: 2
Resources Generated:
Block Number: 247 - 2 of 6
Set: Scrap Metal Number: 1198
Illustrator: Von Caberte
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No Comments have been made.
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Type: Fate
Cost: Force Icons: 2
Faction: Dark Neutral
Reduce the cost of the next event card you play this turn by 2.
Resources Generated:
Block Number: 249 - 6 of 6
Set: Scrap Metal Number: 1145
Illustrator: Mark Molnar
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No Comments have been made.
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Type: Fate
Cost: Force Icons: 2
Faction: Light Neutral
Place 1 shield on a target unit or objective.
Resources Generated:
Block Number: 247 - 6 of 6
Set: Scrap Metal Number: 0256
Illustrator: Lukasz Jaskolski
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No Comments have been made.
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Type: Unit
Cost: 3 Force Icons: 2
Icons: 1 1 1
Faction: Light Jedi
Droid.
You may use facedown enhancements on this card as if they were in your hand. Action: Reveal an enhancement from your hand and attach it as a facedown enhancement to this card.
Health: 3
Resources Generated:
Block Number: 246 - 2 of 6
Set: Scrap Metal Number: 1193
Illustrator: Kory Lynn Hubbell
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7 Comments
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Type: Unit
Cost: 1 Force Icons: 1
Icons: 1
Faction: Light Rebel Alliance
Droid.
Limited. Interrupt: When a piloted Vehicle unit you control leaves play, discard this unit from your hand to draw 3 cards.
A loyal companion, R5-D8 faithfully served with Jek Porkins until their destruction at the Battle of Yavin.
Health: 2
Resources Generated: 1
Block Number: 247 - 4 of 6
Set: Scrap Metal Number: 2000
Illustrator: Lukasz Jaskolski
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No Comments have been made.
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Type: Unit
Cost: 3 Force Icons: 3
Icons: 2 1
Faction: Light Rebel Alliance
Vehicle. Fighter.
Protect Fighter. While this unit is piloted by Jek Porkins, it gains protect Vehicle
“Cover me, Porkins!â€
“I’m right with you, Red Three.â€
-Biggs Darklighter and Jek Porkins, A New Hope
Health: 3
Resources Generated:
Block Number: 247 - 3 of 6
Set: Scrap Metal Number: 1199
Illustrator: Imaginary FS Pte Ltd
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No Comments have been made.
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Type: Objective
Faction: Light Rebel Alliance
Yavin 4.
Reaction: After a unit you control is destroyed, draw 1 card.
The Alliance’s first major victory against the Empire was also one of its most costly.
Health: 5
Resources Generated: 1
Block Number: 247 - 1 of 6
Set: Scrap Metal Number: 1197
Illustrator: Mariusz Gandzel
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6 Comments
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Type: Objective
Faction: Dark Sith
Dagobah.
Reaction: After an engagement is declared against a [Sith] objective, put a Creature unit into play from your hand. If that unit is still in play at the end of the engagement, sacrifice it. (Limit once per turn.)
Health: 5
Resources Generated: 1
Block Number: 248 - 1 of 6
Set: Scrap Metal Number: 2002
Illustrator: Alexandr Elichev
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No Comments have been made.
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Type: Unit
Cost: 1 Force Icons: 1
Icons: 1
Faction: Dark Neutral
Character. Mercenary.
Reaction: After this unit enters play, search the top 5 cards of your deck for an event card, reveal it, and add it to your hand. Shuffle the remaining cards back into your deck.
Health: 1
Resources Generated:
Block Number: 250 - 3 of 6
Set: Scrap Metal Number: 2012
Illustrator:
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No Comments have been made.
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Type: Event
Cost: 1 Force Icons: 2
Faction: Dark Imperial Navy
Reaction: After the Balance of the Force is set to the light side, set it to the dark side.
Resources Generated:
Block Number: 249 - 4 of 6
Set: Scrap Metal Number: 2009
Illustrator: Jeff Lee Johnson
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1 Comments
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Type: Fate
Cost: Force Icons: 2
Faction: Light Neutral
Remove 1 token (any type) from a unit or objective card you control with 1 or more enhancements on it.
Resources Generated:
Block Number: 246 - 6 of 6
Set: Scrap Metal Number: 1132
Illustrator: Tropa Entertainment
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No Comments have been made.
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