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Death Star



Death Star

♦ Death Star


Type: Unit
Cost: 12
Force Icons: 5
Icons: 1
Faction: Dark Imperial Navy
Space Station.
Elite. Shielding. Targeted strike. Cannot be affected by enemy card effects. Damage dealt by this unit cannot be prevented or redirected.
While this unit is not participating in an engagement, it cannot have focus tokens placed on it by enemy tactics icons.
This unit gains [Unit Damage] [Blast Damage] for each point on the Death Star dial.

Health: 12
Resources Generated:
Block Number: 259 - 2 of 6
Set: Technological Terror Number: 2057
Illustrator: David Ardila
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Other Cards in Block 259
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8 Comments

Stupid question my friend and I ran into with this: can Lobot (constant effect: when he participates in an engagement opponents icons are edge enabled) affect the Death Star? I said no because even thought it's a constant effect, the Death Star's text states it cannot be targeted by enemy card effects. Can someone reaffirm me?
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TheNameWasTaken
Jun 16 2017 04:16 AM

Stupid question my friend and I ran into with this: can Lobot (constant effect: when he participates in an engagement opponents icons are edge enabled) affect the Death Star? I said no because even thought it's a constant effect, the Death Star's text states it cannot be targeted by enemy card effects. Can someone reaffirm me?

Of note, it's actually an important distinction that the Death Star cannot be affected by enemy card effects instead of cannot be targeted.  Cards that can't be targeted are only protected from effects that specifically use the term "target."

should have :

"Forced reaction : After a "X-Wing" is focus to strike, sacrifice the Death Star"

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MarioFanaticXV
Jul 01 2017 05:37 PM

should have :
"Forced reaction : After a "X-Wing" is focus to strike, sacrifice the Death Star"


How about "After Red Five is focused to strike[...]"?
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xXDarthBladeXx
Jan 16 2019 01:39 AM
So is this set best used as a ramp for big ships or for actual Death Star strategy? If so, what other tricks go well with this set if any?

So is this set best used as a ramp for big ships or for actual Death Star strategy? If so, what other tricks go well with this set if any?

The set's main strength is in the ramp ability.  If you actually get the Death Star on table, it's great and possibly wins the game by itself.  But more consistently you're using it to ramp out capital ships, use the Engineers to attack and defend with your big Star Destroyers, and using the Death Star as an edge card.

So is this set best used as a ramp for big ships or for actual Death Star strategy? If so, what other tricks go well with this set if any?

Definitely the ramp ability. In my experience I got the Death Star out in less than half of the games I played with it. It's definitely got merit as an edge-killer though.

 

For what it's worth though I've never play aggro Navy Capital Ship decks (I just ran the Death Star like everyone else did until it got restricted with Endor Entrapment). I can definitely say though that Navy Fortress without this pod is a very viable deck archetype for competitive play. Give me a holler if you want a more in-depth explanation.


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