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Dengar
Submitted
Darksbane
, Sep 25 2013 06:06 AM | Last updated Sep 25 2013 06:06 AM
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♦ DengarType: Unit Cost: 4 Force Icons: 2 Icons: 2 ![]() Faction: Dark Scum and Villainy Character. Bounty Hunter. You may attach units captured from play to this unit facedown. Reaction: After this unit is focused to strike, it gains 1 combat icon of your choice for each captured card on it until the end of this strike. Health: 3 Block Number: 67 - 2 of 6 Set: Escape from Hoth Number: 313 Illustrator: Tiziano Baracchi |
5 Bounty Hunting Scum have rated this card!
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Other Cards in Block 67 | |
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Recent Decks Using This Card: |
Star Wars and all associated elements are © 2011 Lucasfilm Ltd. & TM. All rights reserved. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
9 Comments
If there are, for example, two cards captured under Dengar, can I choose two different combat icons (for each captured card severally, say a blast damage and a tactic), or I choose a single combat icon, and Dengar gains it twice?
You can choose two different icons. 1 card = 1 combat icon of your choice.
He gains a combat icon of your choice for EACH captured card on him. if you have multiple captured cards on him, then you can get any combination of tactics, blast, or unit damage.
If dengar is killed, are the captured cards rescued? The rules say when an objective is destroyed cards are captured, doesn't specify for dengar(but it would make sense)
Rulings
http://www.cardgamed...-only/?p=163929
No, but not because of Dengar himself. The rest of the set just drags him down so much that it never saw any play.
Nah this set is garbage and has been superceded by the Ancient Rivals Dengar. Much better set although in both cases Dengar is a unit that's only situationally good unlike his LS analog in Captain Rex who's ready to go when he hits the board.