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Wedge Antilles
Submitted
Darksbane
, Mar 18 2013 04:26 AM | Last updated Mar 18 2013 04:26 AM
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♦ Wedge AntillesType: Unit Cost: 2 Force Icons: 1 Icons: 1 ![]() ![]() Faction: Light Rebel Alliance Character. Pilot. You may play this card on a friendly Speeder or Fighter unit as an enhancement with the text: "Action: Focus this enhancement to remove 1 focus token from enhanced unit." "Cut to the left! I'll take the leader." - Wedge Antilles, Return of the Jedi Health: 2 Block Number: 38 - 2 of 6 Set: The Desolation of Hoth Number: 0183 Illustrator: Tiziano Baracchi |
3 Rebel Sympathizers have rated this card!
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Star Wars and all associated elements are © 2011 Lucasfilm Ltd. & TM. All rights reserved. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
20 Comments
Correct as he is already in play.
http://www.cardgamed...__20#entry36976
FREX:
Red Two still only has 2 Health, right?
Correct, Wedge has no damage capacity when attached as an enhancement. He is just an enhancement.
Yes. If he's played as an enhancement, he is considered such. Therefore, he will be affected by cards that target enhancements, but not by cards that target units.
So now that we have the Rogue Squadron cycle with all of its pilots who have the Piloting keyword I am wondering if this card, along with Luke Skywalker and the Black Squadron Pilot will get updated to be in line with the new ones. Specifically, I am wondering if these cards will be able to pilot anything or still only Fighters and Speeders. If that is the case, we can still circumvent it via Stay on Target, which allows us to place a Pilot unit on a vehicle as an enhancement. So are we basically looking at a convoluted way to put Wedge in charge of Home One or will the old pilots get errata to put them in line with the new ones?
To answer your question FFG issued a new set of rules, (on their website, and as a part of the first Rogue Pack), which dealt with Pilot Luke, Wedge, and the Black Squadron Pilot from the Core Set. Pilot Luke can pilot speeders and fighters. Wedge fighters and speeders, and the Black Squadron Pilot just fighters.
Other pilots unless specified can be used on capital ships, and the preview for the next Rogue Squadron Cycle mentions this. Of course the text needs to be worth it. Putting Hobbie on Home One is worthless for example.
To answer your second part Wedge can't be used on Home One because his card specifically limits him to fighters and speeders only. Hobbie could be put on a vehicle by Stay on Target but not Wedge or Pilot Luke.
Not necessarily. While it is true that Hobbie does nothing while piloting stuff, and Home One doesn't get any direct benefits from being piloted, but it will still count as piloted for effects that care about that kind of stuff - for example, Delta One and the event Desperation from the next pack, Draw Their Fire.
Does Wedge as an enhancement allows to attack with the same unit a second time in the same phase, after I used the action "Focus this enhancement to remove 1 focus token from enhanced unit." ?
That's right. You may do it during an engagement to strike a second time against the same objective; or after unopposed damage has been dealt and the engagement resolved, you can then use Wedge to refresh your unit and engage a different objective.
To clarify - pilots (including the Wedge, Black Squadron, and Luke from Hoth) do not add their icons to the piloted vehicles icons. In effect, these icons are 'lost' or 'not in effect' when the card is used as a pilot?
I am not sure then why a lower level pilot with no ability text would be used as a pilot. Thank you for helping correctly understand the rules for pilots.
Correct. The reason why pilots with no text ability (that is, the ones in Breaking the Blockade) are useful for the light side, is that Rogue Squadron X-Wing can completely ready and heal by ditching its pilot (so it's better to use one that doesn't cost anything), and the presence of a pilot makes it eligible for readying via the Breaking the Blockade objective. Also, the freighters in that set benefit from having a pilot regardless of whether or not the pilot does anything - but that's hardly relevant because the freighters are worthless.
Combined with the objective Heroes of the Rebellion, they also disallow the piloted vehicle to be targeted by enemy card effects.
Rulings
http://www.cardgamed...g-only/?p=35844
http://www.cardgamed...g-only/?p=36976
http://www.cardgamed...-only/?p=159848
http://www.cardgamed...-only/?p=169691
http://www.cardgamed...ilot-x-keyword/