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Wedge Antilles



Wedge Antilles

♦ Wedge Antilles


Type: Unit
Cost: 2
Force Icons: 1
Icons: 1 1
Faction: Light Rebel Alliance
Character. Pilot.
You may play this card on a friendly Speeder or Fighter unit as an enhancement with the text: "Action: Focus this enhancement to remove 1 focus token from enhanced unit."
"Cut to the left! I'll take the leader." - Wedge Antilles, Return of the Jedi
Health: 2
Block Number: 38 - 2 of 6
Set: The Desolation of Hoth Number: 0183
Illustrator: Tiziano Baracchi
* * * * -   3 Rebel Sympathizers have rated this card!
Other Cards in Block 38
Recent Decks Using This Card:


20 Comments

So if you play Wedge by himself, and two turns later or something you whip out a speeder. I assume you cannot move Wedge to be used as an enhancement on it in any way? Still a cool 2 health 1 blaster card with a dual purpose, which means future cards may have multiple purposes too.

So if you play Wedge by himself, and two turns later or something you whip out a speeder. I assume you cannot move Wedge to be used as an enhancement on it in any way?


Correct as he is already in play.
Can you play Wedge as an attachment if he is already in play as a unit? I'm thinking you can't, which would make sense as he can't be on the ground fighting and in a speeder or fighter at the same time.
No, you can't.
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ZackyMidnight
Jun 30 2013 09:27 PM
if wedge is played with the lunch box ship from prepare for evac, can he go on as an attachment?
Attaching Wedge to another card doesn't increase that card's hit points, correct?

FREX:
Posted Image + Posted Image
Red Two still only has 2 Health, right?

Red Two still only has 2 Health, right?


Correct, Wedge has no damage capacity when attached as an enhancement. He is just an enhancement.
Can a card such as Utinni! target Wedge if he's played as an enhancement?

Can a card such as Utinni! target Wedge if he's played as an enhancement?


Yes. If he's played as an enhancement, he is considered such. Therefore, he will be affected by cards that target enhancements, but not by cards that target units.

So now that we have the Rogue Squadron cycle with all of its pilots who have the Piloting keyword I am wondering if this card, along with Luke Skywalker and the Black Squadron Pilot will get updated to be in line with the new ones. Specifically, I am wondering if these cards will be able to pilot anything or still only Fighters and Speeders. If that is the case, we can still circumvent it via Stay on Target, which allows us to place a Pilot unit on a vehicle as an enhancement. So are we basically looking at a convoluted way to put Wedge in charge of Home One or will the old pilots get errata to put them in line with the new ones?

So now that we have the Rogue Squadron cycle with all of its pilots who have the Piloting keyword I am wondering if this card, along with Luke Skywalker and the Black Squadron Pilot will get updated to be in line with the new ones. Specifically, I am wondering if these cards will be able to pilot anything or still only Fighters and Speeders. If that is the case, we can still circumvent it via Stay on Target, which allows us to place a Pilot unit on a vehicle as an enhancement. So are we basically looking at a convoluted way to put Wedge in charge of Home One or will the old pilots get errata to put them in line with the new ones?

To answer your question FFG issued a new set of rules, (on their website, and as a part of the first Rogue Pack), which dealt with Pilot Luke, Wedge, and the Black Squadron Pilot from the Core Set. Pilot Luke can pilot speeders and fighters. Wedge fighters and speeders, and the Black Squadron Pilot just fighters.

 

Other pilots unless specified can be used on capital ships, and the preview for the next Rogue Squadron Cycle mentions this. Of course the text needs to be worth it. Putting Hobbie on Home One is worthless for example.

 

To answer your second part Wedge can't be used on Home One because his card specifically limits him to fighters and speeders only. Hobbie could be put on a vehicle by Stay on Target but not Wedge or Pilot Luke.

You can use Stay On Target to put Wedge, Luke, or even Rookie Pilot into play as an enhancement on any vehicle. However, Luke and Wedge only get their extra text when they enter play as enhancements on a Speeder or Fighter per their errata'd game text (without the errata, Luke, Wedge, and Black Squadron Pilot could still have been put into play as enhancements via Stay On Target, but would not get their text even if on the correct type of vehicle).
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TheNameWasTaken
Apr 08 2015 06:56 AM

"Putting Hobbie on Home One is worthless for example."

 

Not necessarily. While it is true that Hobbie does nothing while piloting stuff, and Home One doesn't get any direct benefits from being piloted, but it will still count as piloted for effects that care about that kind of stuff - for example, Delta One and the event Desperation from the next pack, Draw Their Fire.

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lumpikuchen
Oct 08 2015 10:18 AM

Does Wedge as an enhancement allows to attack with the same unit a second time in the same phase, after I used the action "Focus this enhancement to remove 1 focus token from enhanced unit." ?

    • lumpikuchen likes this

That's right. You may do it during an engagement to strike a second time against the same objective; or after unopposed damage has been dealt and the engagement resolved, you can then use Wedge to refresh your unit and engage a different objective.

To clarify - pilots (including the Wedge, Black Squadron, and Luke from Hoth) do not add their icons to the piloted vehicles icons. In effect, these icons are 'lost' or 'not in effect' when the card is used as a pilot?

I am not sure then why a lower level pilot with no ability text would be used as a pilot. Thank you for helping correctly understand the rules for pilots.

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TheNameWasTaken
Oct 26 2015 03:05 PM

Correct. The reason why pilots with no text ability (that is, the ones in Breaking the Blockade) are useful for the light side, is that Rogue Squadron X-Wing can completely ready and heal by ditching its pilot (so it's better to use one that doesn't cost anything), and the presence of a pilot makes it eligible for readying via the Breaking the Blockade objective. Also, the freighters in that set benefit from having a pilot regardless of whether or not the pilot does anything - but that's hardly relevant because the freighters are worthless.

Combined with the objective Heroes of the Rebellion, they also disallow the piloted vehicle to be targeted by enemy card effects. 

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CataractCowboy
Oct 28 2016 04:22 PM

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