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Awakenings






0 Comments
Type: Event
Cost: 1
Choose a symbol showing on one of your Blue dice. Then remove all of an opponent’s dice showing that symbol.
Side: Hero
Color: Blue
Rarity: Common
Number: 116
Illustrator: Jarreau Wimberly






0 Comments
Type: Upgrade
Cost: 3
1

1

1




Ability
Blue character only.
[Special] - Give 3 shields to your characters, distributed as you wish.
[Special] - Give 3 shields to your characters, distributed as you wish.
Side: Hero
Color: Blue
Rarity: Rare
Number: 39
Illustrator:






0 Comments
Type: Event
Cost: 1
Turn one of your Blue dice to a side showing melee damage ([Melee Damage]). Then you may resolve that die.
Side: Villain
Color: Blue
Rarity: Uncommon
Number: 83
Illustrator: Jacob Murray






5 Comments
Type: Upgrade
Cost: 3
1

1

2




Ability
Blue character only.
[Special] - Remove a die to deal a character damage equal to the value showing on that die (specials and blanks are zeroes).
[Special] - Remove a die to deal a character damage equal to the value showing on that die (specials and blanks are zeroes).
Side: Neutral
Color: Blue
Rarity: Fixed
Number: 57
Illustrator:






6 Comments
Type: Upgrade
Cost: 2
1

+2

1

1



Ability
To play, spot a Blue character.
[Special] - Choose and do two of the following: deal 1 damage to a character, or gain 1 resource, or give a character 1 shield.
[Special] - Choose and do two of the following: deal 1 damage to a character, or gain 1 resource, or give a character 1 shield.
Side: Neutral
Color: Blue
Rarity: Rare
Number: 58
Illustrator: David Auden Nash






0 Comments
Starkiller Base
Type: Battlefield
Claim - Remove a character die.
Side: Neutral
Rarity: Fixed
Number: 168
Illustrator: Mark Molnar






2 Comments
Type: Upgrade
Cost: 2
2
1


+2

1

1



Weapon
Redeploy. (After its character is defeated, move this card.)
[Special] - Remove one of your dice showing melee damage ([Melee Damage]) to deal 3 damage to a character.
[Special] - Remove one of your dice showing melee damage ([Melee Damage]) to deal 3 damage to a character.
Side: Villain
Color: Yellow
Rarity: Rare
Number: 25
Illustrator: Joel Hustak






0 Comments
Jedi Hunter
Type: Character
Health: 10
Point Values: 13
/18
2

2

3
1


1

1


Before an opponent’s character is defeated, you may move one of their non-ability upgrades to this character.
Side: Villain
Color: Red
Rarity: Rare
Number: 3
Illustrator: Romana Kendelic






0 Comments
Field Commander
Type: Character
Health: 9
Point Values: 11
/14
1

2

+2

1

1


Action - Remove this die to turn one of your support dice to any side.
“General, prepare your troops for a surface attack.” – Darth Vader
Side: Villain
Color: Red
Rarity: Rare
Number: 4
Illustrator: Jake Murray






0 Comments
Type: Event
Cost: 0
Resolve one of your dice showing ranged damage ([Ranged Damage]), treating this damage as unblockable.
Side: Villain
Color: Yellow
Rarity: Common
Number: 96
Illustrator: David Nash






0 Comments
Scoundrel
Type: Character
Health: 10
Point Values: 14
/18
2

3
1


2

1

1


After you play a card with the Ambush keyword, you may give this character 1 shield.
“You know, sometimes I amaze even myself.“
Side: Hero
Color: Yellow
Rarity: Legendary
Number: 46
Illustrator:






0 Comments
Type: Event
Cost: 0
Remove one of your dice to remove an opponent’s die.
“I don’t like you, either.”
Side: Villain
Color: Yellow
Rarity: Common
Number: 97
Illustrator: Rafal Hrynkiewicz






0 Comments
Type: Event
Cost: 0
Deal one of your unique characters damage equal to the value of an opponent’s die showing damage ([Ranged Damage] or [Melee Damage]). Then remove that die.
Side: Hero
Color: Blue
Rarity: Common
Number: 117
Illustrator: Jarreau Wimberly






0 Comments
Type: Upgrade
Cost: 1
Ability
Action - If attached character has no shields, exhaust this upgrade to give it 1 shield.
Side: Villain
Color: Blue
Rarity: Uncommon
Number: 90
Illustrator: Adam Lane






1 Comments
Type: Character
Health: 9
Point Values: 8
2
1


3
1


1

1

1


“You needn’t worry about your reward. If money is all that you love, then that’s what you’ll receive!” – Leia Organa
Side: Hero
Color: Yellow
Rarity: Rare
Number: 47
Illustrator: David Kegg






1 Comments
Type: Event
Cost: 0
Ambush. (You may take one additional action after you play this card.)
Activate one of your Red characters.
Activate one of your Red characters.
Side: Hero
Color: Red
Rarity: Common
Number: 106
Illustrator: Raven Mimura






0 Comments
Type: Upgrade
Cost: 2
1

2
1


+2

1

1


Weapon
Ambush. (You may take one additional action after you play this card.)
Redeploy. (After its character is defeated, move this card.)
Redeploy. (After its character is defeated, move this card.)
Side: Neutral
Color: Gray
Rarity: Rare
Number: 63
Illustrator:






8 Comments
Type: Upgrade
Cost: 0
Ability
If attached character takes melee damage ([Melee Damage]), discard this upgrade.
Action - Exhaust this upgrade to give attached character 1 shield.
Action - Exhaust this upgrade to give attached character 1 shield.
Side: Neutral
Color: Yellow
Rarity: Common
Number: 164
Illustrator: Jacob Atienza






0 Comments
Type: Event
Cost: 3
End the action phase. You may switch the battlefield with the battlefield that is not being used.
Side: Hero
Color: Yellow
Rarity: Uncommon
Number: 129
Illustrator: Adam Burn






0 Comments
Type: Upgrade
Cost: 2
1

1

1

2

1


Ability
Blue character only.
Action - Remove this die to turn a die to a side showing a blank (–).
Action - Remove this die to turn a die to a side showing a blank (–).
Side: Villain
Color: Blue
Rarity: Rare
Number: 14
Illustrator: Tony Foti






0 Comments
Death Star
Type: Battlefield
Claim - Play an upgrade from your hand, decreasing its cost by 1.
Side: Neutral
Rarity: Common
Number: 169
Illustrator: James Combridge






0 Comments
Type: Support
Cost: 1
Before you play a Yellow card, you may exhaust this support to give it the Ambush keyword.
Side: Neutral
Color: Yellow
Rarity: Uncommon
Number: 163
Illustrator: Tyler Walpole






0 Comments
Type: Upgrade
Cost: 2
1

2
1


1




Weapon
[Special] - Deal 2 damage to each of an opponent’s characters. Discard this upgrade from play.
Side: Villain
Color: Gray
Rarity: Rare
Number: 17
Illustrator: Christina Davis






0 Comments
Type: Upgrade
Cost: 1
1

1

1




Ability
[Special] - Reroll up to 2 of an opponent’s dice.
Side: Hero
Color: Yellow
Rarity: Rare
Number: 52
Illustrator: Javier Charro Martinez






5 Comments
Type: Upgrade
Cost: 3
2

+3

1

1



Weapon
[Special] - Deal 2 unblockable damage to a character.
Side: Neutral
Color: Red
Rarity: Rare
Number: 55
Illustrator: Jacob Atienza






5 Comments
Type: Support
Cost: 1
Before you play a Blue upgrade, you may exhaust this support to decrease its cost by 1.
Side: Neutral
Color: Blue
Rarity: Uncommon
Number: 150
Illustrator: Anthony Devine






7 Comments
Type: Event
Cost: 1
Ambush.
Choose a symbol showing on an opponent’s die. Then turn any number of your Red dice to sides showing that symbol.
Choose a symbol showing on an opponent’s die. Then turn any number of your Red dice to sides showing that symbol.
Side: Hero
Color: Red
Rarity: Uncommon
Number: 107
Illustrator:






2 Comments
The Great and Mighty
Type: Character
Health: 11
Point Values: 11
/14
1

1

2

2

1


After you activate this character, you may reroll a Yellow die.
“I shall enjoy watching you die.”
Side: Villain
Color: Yellow
Rarity: Legendary
Number: 20
Illustrator: Mike Nash






6 Comments
Lethal Mercenary
Type: Character
Health: 10
Point Values: 12
/16
1

2

1

1

+1


After an opponent activates a character, you may activate this character.
“There can be no mistakes this time.”
Side: Villain
Color: Yellow
Rarity: Rare
Number: 21
Illustrator: Adam Lane






2 Comments
Type: Support
Cost: 2
Action - Exhaust this support to look at the top 2 cards of a player’s deck. Then you may discard one of those cards and have that player draw the other.
Side: Hero
Color: Blue
Rarity: Uncommon
Number: 123
Illustrator: David Auden Nash