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Awakenings


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Force Misdirection
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0 Comments

Type: Event
Cost: 1
Choose a symbol showing on one of your Blue dice. Then remove all of an opponent’s dice showing that symbol.
Side: Hero
Color: Blue
Rarity: Common
Number: 116
Illustrator: Jarreau Wimberly
Force Protection
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0 Comments

Type: Upgrade
Cost: 3
1Disrupt
1Discard
1Resource
Special
Special
Blank
Ability
Blue character only.
[Special] - Give 3 shields to your characters, distributed as you wish.
Side: Hero
Color: Blue
Rarity: Rare
Number: 39
Illustrator:
Force Strike
*****
0 Comments

Type: Event
Cost: 1
Turn one of your Blue dice to a side showing melee damage ([Melee Damage]). Then you may resolve that die.
Side: Villain
Color: Blue
Rarity: Uncommon
Number: 83
Illustrator: Jacob Murray
Force Throw
*****
5 Comments

Type: Upgrade
Cost: 3
1Ranged
1Disrupt
2Disrupt
Special
Special
Blank
Ability
Blue character only.
[Special] - Remove a die to deal a character damage equal to the value showing on that die (specials and blanks are zeroes).
Side: Neutral
Color: Blue
Rarity: Fixed
Number: 57
Illustrator:
Force Training
*****
6 Comments

Type: Upgrade
Cost: 2
1Ranged
+2Melee
1Focus
1Resource
Special
Blank
Ability
To play, spot a Blue character.
[Special] - Choose and do two of the following: deal 1 damage to a character, or gain 1 resource, or give a character 1 shield.
Side: Neutral
Color: Blue
Rarity: Rare
Number: 58
Illustrator: David Auden Nash
Frozen Wastes
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0 Comments

Starkiller Base

Type: Battlefield
Claim - Remove a character die.
Side: Neutral
Rarity: Fixed
Number: 168
Illustrator: Mark Molnar
Gaffi Stick
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2 Comments

Type: Upgrade
Cost: 2
2Melee1Resource
+2Melee
1Disrupt
1Resource
Special
Blank
Weapon
Redeploy. (After its character is defeated, move this card.)
[Special] - Remove one of your dice showing melee damage ([Melee Damage]) to deal 3 damage to a character.
Side: Villain
Color: Yellow
Rarity: Rare
Number: 25
Illustrator: Joel Hustak
General Grievous
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0 Comments

Jedi Hunter

Type: Character
Health: 10
Point Values: 13 /18
2Melee
2Melee
3Melee1Resource
1Disrupt
1Resource
Blank
Before an opponent’s character is defeated, you may move one of their non-ability upgrades to this character.
Side: Villain
Color: Red
Rarity: Rare
Number: 3
Illustrator: Romana Kendelic
General Veers
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0 Comments

Field Commander

Type: Character
Health: 9
Point Values: 11 /14
1Ranged
2Ranged
+2Ranged
1Shield
1Resource
Blank
Action - Remove this die to turn one of your support dice to any side.
“General, prepare your troops for a surface attack.” – Darth Vader
Side: Villain
Color: Red
Rarity: Rare
Number: 4
Illustrator: Jake Murray
Go for the Kill
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0 Comments

Type: Event
Cost: 0
Resolve one of your dice showing ranged damage ([Ranged Damage]), treating this damage as unblockable.
Side: Villain
Color: Yellow
Rarity: Common
Number: 96
Illustrator: David Nash
Han Solo
*****
0 Comments

Scoundrel

Type: Character
Health: 10
Point Values: 14 /18
2Ranged
3Ranged1Resource
2Disrupt
1Resource
1Resource
Blank
After you play a card with the Ambush keyword, you may give this character 1 shield.
“You know, sometimes I amaze even myself.“
Side: Hero
Color: Yellow
Rarity: Legendary
Number: 46
Illustrator:
He Doesn’t Like You
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0 Comments

Type: Event
Cost: 0
Remove one of your dice to remove an opponent’s die.
“I don’t like you, either.”
Side: Villain
Color: Yellow
Rarity: Common
Number: 97
Illustrator: Rafal Hrynkiewicz
Heroism
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0 Comments

Type: Event
Cost: 0
Deal one of your unique characters damage equal to the value of an opponent’s die showing damage ([Ranged Damage] or [Melee Damage]). Then remove that die.
Side: Hero
Color: Blue
Rarity: Common
Number: 117
Illustrator: Jarreau Wimberly
Hidden in Shadow
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0 Comments

Type: Upgrade
Cost: 1
Ability
Action - If attached character has no shields, exhaust this upgrade to give it 1 shield.
Side: Villain
Color: Blue
Rarity: Uncommon
Number: 90
Illustrator: Adam Lane
Hired Gun
*****
1 Comments

Type: Character
Health: 9
Point Values: 8
2Ranged1Resource
3Ranged1Resource
1Disrupt
1Resource
1Resource
Blank
“You needn’t worry about your reward. If money is all that you love, then that’s what you’ll receive!” – Leia Organa
Side: Hero
Color: Yellow
Rarity: Rare
Number: 47
Illustrator: David Kegg
Hit and Run
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1 Comments

Type: Event
Cost: 0
Ambush. (You may take one additional action after you play this card.)
Activate one of your Red characters.
Side: Hero
Color: Red
Rarity: Common
Number: 106
Illustrator: Raven Mimura
Holdout Blaster
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0 Comments

Type: Upgrade
Cost: 2
1Ranged
2Ranged1Resource
+2Ranged
1Shield
1Resource
Blank
Weapon
Ambush. (You may take one additional action after you play this card.)
Redeploy. (After its character is defeated, move this card.)
Side: Neutral
Color: Gray
Rarity: Rare
Number: 63
Illustrator:
Hunker Down
*****
8 Comments

Type: Upgrade
Cost: 0
Ability
If attached character takes melee damage ([Melee Damage]), discard this upgrade.
Action - Exhaust this upgrade to give attached character 1 shield.
Side: Neutral
Color: Yellow
Rarity: Common
Number: 164
Illustrator: Jacob Atienza
Hyperspace Jump
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0 Comments

Type: Event
Cost: 3
End the action phase. You may switch the battlefield with the battlefield that is not being used.
Side: Hero
Color: Yellow
Rarity: Uncommon
Number: 129
Illustrator: Adam Burn
Immobilize
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0 Comments

Type: Upgrade
Cost: 2
1Disrupt
1Shield
1Shield
2Shield
1Resource
Blank
Ability
Blue character only.
Action - Remove this die to turn a die to a side showing a blank (–).
Side: Villain
Color: Blue
Rarity: Rare
Number: 14
Illustrator: Tony Foti
Imperial Armory
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0 Comments

Death Star

Type: Battlefield
Claim - Play an upgrade from your hand, decreasing its cost by 1.
Side: Neutral
Rarity: Common
Number: 169
Illustrator: James Combridge
Infamous
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0 Comments

Type: Support
Cost: 1
Before you play a Yellow card, you may exhaust this support to give it the Ambush keyword.
Side: Neutral
Color: Yellow
Rarity: Uncommon
Number: 163
Illustrator: Tyler Walpole
Infantry Grenades
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0 Comments

Type: Upgrade
Cost: 2
1Ranged
2Ranged1Resource
1Resource
Special
Blank
Blank
Weapon
[Special] - Deal 2 damage to each of an opponent’s characters. Discard this upgrade from play.
Side: Villain
Color: Gray
Rarity: Rare
Number: 17
Illustrator: Christina Davis
Infiltrate
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0 Comments

Type: Upgrade
Cost: 1
1Disrupt
1Shield
1Resource
Special
Special
Blank
Ability
[Special] - Reroll up to 2 of an opponent’s dice.
Side: Hero
Color: Yellow
Rarity: Rare
Number: 52
Illustrator: Javier Charro Martinez
IQA-11 Blaster Rifle
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5 Comments

Type: Upgrade
Cost: 3
2Ranged
+3Ranged
1Disrupt
1Resource
Special
Blank
Weapon
[Special] - Deal 2 unblockable damage to a character.
Side: Neutral
Color: Red
Rarity: Rare
Number: 55
Illustrator: Jacob Atienza
Isolation
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0 Comments

Type: Event
Cost: 1
Spot a Blue character to remove a character die.
Side: Villain
Color: Blue
Rarity: Common
Number: 85
Illustrator: Dallas Williams
It Binds All Things
*****
5 Comments

Type: Support
Cost: 1
Before you play a Blue upgrade, you may exhaust this support to decrease its cost by 1.
Side: Neutral
Color: Blue
Rarity: Uncommon
Number: 150
Illustrator: Anthony Devine
It’s a Trap!
*****
7 Comments

Type: Event
Cost: 1
Ambush.
Choose a symbol showing on an opponent’s die. Then turn any number of your Red dice to sides showing that symbol.
Side: Hero
Color: Red
Rarity: Uncommon
Number: 107
Illustrator:
Jabba the Hutt
*****
2 Comments

The Great and Mighty

Type: Character
Health: 11
Point Values: 11 /14
1Focus
1Focus
2Disrupt
2Discard
1Resource
Blank
After you activate this character, you may reroll a Yellow die.
“I shall enjoy watching you die.”
Side: Villain
Color: Yellow
Rarity: Legendary
Number: 20
Illustrator: Mike Nash
Jango Fett
*****
6 Comments

Lethal Mercenary

Type: Character
Health: 10
Point Values: 12 /16
1Ranged
2Ranged
1Melee
1Resource
+1Resource
Blank
After an opponent activates a character, you may activate this character.
“There can be no mistakes this time.”
Side: Villain
Color: Yellow
Rarity: Rare
Number: 21
Illustrator: Adam Lane