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A Glorious Death
Type: Quest Race: Dwarf
Cost: 0 Loyalty: 2
Quest. Action: Sacrifice the unit on this quest to destroy up to two target attacking units. Use this ability only if A Glorious Death has 3 or more resource tokens on it. Quest. Forced: Place 1 resource token on this card at the beginning of your turn if a unit is questing here.
Set: Core Number: 17 Quantity: 2
Illustrator: Adrian Smith
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No Comments have been made.
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Alliance - Chaos and Dark Elf
Type: Support Race: Neutral
Cost: 2 Loyalty: 0
Power: 1
Banner.
Destruction only. (This alliance provides both a Chaos and a Dark Elf loyalty symbol.)
Set: Core Number: 126 Quantity: 1
Illustrator:
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No Comments have been made.
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Alliance - Chaos and Orc
Type: Support Race: Neutral
Cost: 2 Loyalty: 0
Power: 1
Banner.
Destruction only. (This Alliance provides both a Chaos and an Orc loyalty symbol.)
Set: Core Number: 125 Quantity: 1
Illustrator:
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1 Comments
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Alliance - Dwarf and Empire
Type: Support Race: Neutral
Cost: 2 Loyalty: 0
Power: 1
Banner.
Order only. (This Alliance provides both a Dwarf and an Empire loyalty symbol.)
Set: Core Number: 122 Quantity: 1
Illustrator:
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No Comments have been made.
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Alliance - Dwarf and High Elf
Type: Support Race: Neutral
Cost: 2 Loyalty: 0
Power: 1
Banner.
Order only. (This Alliance provides both a Dwarf and a High Elf loyalty symbol.)
Set: Core Number: 124 Quantity: 1
Illustrator:
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No Comments have been made.
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Alliance - Empire and High Elf
Type: Support Race: Neutral
Cost: 2 Loyalty: 0
Power: 1
Banner.
Order only. (This Alliance provides both an Empire and a High Elf loyalty symbol.)
Set: Core Number: 123 Quantity: 1
Illustrator:
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No Comments have been made.
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Alliance - Orc and Dark Elf
Type: Support Race: Neutral
Cost: 2 Loyalty: 0
Power: 1
Banner.
Destruction only. (This Alliance provides both an Orc and a Dark Elf loyalty symbol.)
Set: Core Number: 127 Quantity: 1
Illustrator:
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No Comments have been made.
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Archmage of Saphery
Type: Unit Race: High Elf
Cost: 1 Loyalty: 1
Power: 0 Hit Points: 1
Mage.
Quest. Action: During your quest phase, you may heal 1 damage on one target unit. (Limit once per turn.)
Set: Core Number: 52 Quantity: 1
Illustrator: Clint Langley
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Heal
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No Comments have been made.
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Armoury
Type: Support Race: Neutral
Cost: 2 Loyalty: 0
Power: 1
Building.
Limited (you cannot play more than one limited card per turn). Kingdom. This card gains [Power] while you have at least two developments in this zone.
Set: Core Number: 114 Quantity: 3
Illustrator: Dimitri Bielak
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No Comments have been made.
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Banna of Da Red Sunz
Type: Support Race: Orc
Cost: 4 Loyalty: 1
Power: 2
Banner.
Kingdom. Each opponent that collects 7 or more resources for his kingdom phase must assign one of those resources as a damage token to a target unit of your choice.
Set: Core Number: 71 Quantity: 1
Illustrator: Mark Molnar
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4 Comments
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Big 'Uns
Type: Unit Race: Orc
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 2
Warrior.
Battlefield. Your damaged units gain Toughness 1.
"Red eyed brutes, the larger ones seem to be natural leaders of their kind." - Gavius Klugge
Set: Core Number: 67 Quantity: 1
Illustrator: Adrian Smith
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3 Comments
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Black Orc Squad
Type: Unit Race: Orc
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 4
Warrior. Elite.
Big 'Uns, wif big axes.
Set: Core Number: 60 Quantity: 3
Illustrator: Games Workshop Ltd
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2 Comments
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Blessing of Isha
Type: Support Race: High Elf
Cost: 0 Loyalty: 1
Power: 0
Attachment. Spell.
Attach to a target unit. Restore that unit, if able. Attached unit cannot be corrupted.
Set: Core Number: 53 Quantity: 1
Illustrator: Ilich Henriquez
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1 Comments
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Blood for the Blood God
Type: Tactic Race: Chaos
Cost: 2 Loyalty: 2
Action: Choose a target unit in any battlefield. Deal damage to that unit equal to its power.
Skulls for the Skull Throne!
Set: Core Number: 103 Quantity: 2
Illustrator: Clint Langley
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No Comments have been made.
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Bloodthirster
Type: Unit Race: Chaos
Cost: 8 Loyalty: 5
Power: 5 Hit Points: 8
Daemon.
Damage cannot be cancelled. Forced: After your turn begins, each player must sacrifice a unit in this corresponding zone.
"A worthy death, as long as it goes with me." - Gurni Thorgrimson
Set: Core Number: 92 Quantity: 1
Illustrator: Daarken
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No Comments have been made.
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Boar Boyz
Type: Unit Race: Orc
Cost: 4 Loyalty: 2
Power: 1 Hit Points: 4
Cavalry.
This unit gains [Power][Power] while you control at least one damaged unit.
Dun know which smellz worse, der boyz or der boarz!
Set: Core Number: 61 Quantity: 2
Illustrator: Karl Christenson
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3 Comments
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Bright Wizard Apprentice
Type: Unit Race: Empire
Cost: 2 Loyalty: 2
Power: 1 Hit Points: 1
Mage.
Quest. Action: Spend 2 resources to target the effects of an Action just triggered by another unit or support card. Cancel the effects of that Action (limit once per turn).
Set: Core Number: 28 Quantity: 1
Illustrator: Peter Johnston
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No Comments have been made.
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Burn It Down
Type: Tactic Race: Neutral
Cost: 2 Loyalty: 0
Action: Destroy one target support card with printed cost X or lower. X is the number of developments in your battlefield.
Set: Core Number: 118 Quantity: 1
Illustrator: Erfian Asafat
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No Comments have been made.
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Burying the Grudge
Type: Tactic Race: Dwarf
Cost: 0 Loyalty: 2
Action: Gain 1 resource for each unit that entered a discard pile this turn.
Grudges are best buried with the corpse of the wrongdoer.
Set: Core Number: 19 Quantity: 1
Illustrator: Igor Kierylukl
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No Comments have been made.
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Cauldron of Blood
Type: Support Race: Dark Elf
Cost: 4 Loyalty: 1
Power: 2
Siege.
Kingdom. Forced: When this zone is attacked, deal 1 damage to one target attacking unit.
Set: Core Number: 109 Quantity: 1
Illustrator: Alex Aparin
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No Comments have been made.
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Chaos Knights
Type: Unit Race: Chaos
Cost: 5 Loyalty: 2
Power: 3 Hit Points: 4
Knight. Cavalry.
"The thick armor fused to their mutated bodies seems to swell and grow with time." - Suriel Lianllach
Set: Core Number: 85 Quantity: 2
Illustrator: James Brady
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No Comments have been made.
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Choppa
Type: Support Race: Orc
Cost: 1 Loyalty: 2
Power: 0
Attachment. Weapon.
Attach to a target in your battlefield. Attached unit gains [Power][Power].
Set: Core Number: 69 Quantity: 2
Illustrator: Mark Smith
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4 Comments
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Church of Sigmar
Type: Support Race: Empire
Cost: 2 Loyalty: 2
Power: 1
Building.
Kingdom. Opponents cannot target your units with card effects unless they pay an additional 1 resource per effect.
Set: Core Number: 39 Quantity: 2
Illustrator: Trevor Cook
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No Comments have been made.
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City Gates
Type: Support Race: Empire
Cost: 2 Loyalty: 1
Power: 1
Building.
Forced: After your turn begins, place the top card of your deck into this zone as a development.
Set: Core Number: 40 Quantity: 1
Illustrator: Dimitri Bielak
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No Comments have been made.
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Cloud of Flies
Type: Support Race: Chaos
Cost: 0 Loyalty: 1
Power: 0
Attachment. Spell.
Attach to a target unit you control. At the beginning of your turn, you may deal 1 uncancellable damage to this unit and to one target unit.
Set: Core Number: 93 Quantity: 1
Illustrator: Michael Ivan
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No Comments have been made.
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Cold One Riders
Type: Unit Race: Dark Elf
Cost: 4 Loyalty: 1
Power: 2 Hit Points: 3
Cavalry. Elite.
Counterstrike 1 (this unit deals 1 combat damage immediately after defending).
Set: Core Number: 108 Quantity: 1
Illustrator: Dan Wheaton
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No Comments have been made.
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Contested Fortress
Type: Support Race: Neutral
Cost: 3 Loyalty: 0
Power: 1
Building.
Limited (you cannot play more than one limited card per turn). Cancel 1 damage to your capital each turn.
Set: Core Number: 112 Quantity: 3
Illustrator: Geoff Taylor
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No Comments have been made.
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Contested Stronghold
Type: Support Race: Neutral
Cost: 4 Loyalty: 0
Power: 1
Building.
Limited (you cannot play more than one limited card per turn). This support gains [Power] for each of your developments in this zone.
Set: Core Number: 113 Quantity: 3
Illustrator: Reid Southern
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No Comments have been made.
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Contested Village
Type: Support Race: Neutral
Cost: 1 Loyalty: 0
Power: 1
Building.
Limited (you cannot play more than one limited card per turn).
There is no peace here. There is only wdr.
Set: Core Number: 111 Quantity: 3
Illustrator: Illich Henriquez
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2 Comments
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Crooked Teef Goblins
Type: Unit Race: Orc
Cost: 1 Loyalty: 1
Power: 1 Hit Points: 1
Goblin. Warrior.
Battlefield only.
If itz shiny itz mine!
Set: Core Number: 56 Quantity: 3
Illustrator: Karl Kopinski
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1 Comments
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