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Nullify


  • Darikgrey likes this

Nullify

Nullify


Type: Event
Faction: Eldar
Cost: 0
Shields: 1
Signature/Loyalty: ---
Traits: Power.

Interrupt: When your opponent plays an event card, exhaust a unique [ELDAR] unit to cancel its effects.
‘Your Plans are undone, your strategies rendered worthless. Prepare to die.” -Warlock Saetheis

Set: Core Set Number: 140 Quantity: 1
Illustrator: John Gravato
Recent Decks Using This Card:
Want to build a deck using this card? Check out the Warhammer 40,000: Conquest Deck Builder!


26 Comments

Having to exhaust a unit to pull off the counter makes it tougher. Although, I eagerly await a well time Nullify following a different Interrupt event - like No Mercy.

You probably going to exhaust your commander, that have one 1 attack (if using the eldar as this is non-loyal), so no big deal. You can interrupt a 4 cost event like Exterminatus! Seems really good.

Agreed - I see this as a 3x card.
It is referenced having 2 Shields, but the image just show 1

It is referenced having 2 Shields, but the image just show 1


Entry error. Just let Darksbane know so he can update it.

It is referenced having 2 Shields, but the image just show 1

Fixed

This card made me loss a game after i played exterminatus.....so it's really good!

This card made me loss a game after i played exterminatus.....so it's really good!

 

Will be even better once more unique units come out. 

If you nullify "Suppresive Fire", does the card that was used to activate S Fire continue exhausted or become ready?

If you nullify "Suppresive Fire", does the card that was used to activate S Fire continue exhausted or become ready?

 

If you pay the cost of an event or action, that cost is non-refundable even if cancelled.

 

Because Suppressive Fire has 2 costs, 1 resource and exhausting a character, if it is cancelled by Nullify then neither the resource or the exhausting character can be refunded.

 

However for a card like Glorious Intervention because the sacrifice in this situation is not associated with the cost, but rather the effect, then the card and the cost would be forfeit, but the unit that would have been sacrificed stays alive and the damage continues to stay assigned to the original unit.

 

"If the effects of an event card are canceled, the card 

is still considered to have been played, and its cost 
remains paid. Only the effects have been canceled."
Page 7 of the Rules Reference Guide
    • Serraph1133 likes this

I'm not sure why Glorious Intervention wouldn't apply here. Costs like this are defined by the format "do X to do Y."

 

 

Costs: The word “To”

Many card abilities are presented in a “do X to do
Y” construct. In such a construct, the “do X” aspect (preceding the word “to”) is considered a cost, and the “do Y” aspect (following the word “to”) is considered an effect. 

 

Glorious Intervention reads (with emphasis on the "to")

 

 

 

Reaction: After a unit is assigned damage by an attack, sacrifice a Soldier or Warrior unit at the same planet to prevent all of that damage. Then, deal X damage to the attacker. X is the sacrificed unit’s printed ATK value. 

 

Sac'ing a Soldier or Warrior is the cost to prevent the damage. If GI is cancelled, you are still out that unit.

Fair enough. Thanks for the info :), summary: nullify rocks.

Hands down the reason why Eldar are always a faction worth looking at. 3x auto-include for sure. 5/5, no question.

    • Darikgrey likes this

Nullify your drop pod...looks like those reinforcements aren't coming after all...ouch! And you can Nullify that timely Archon's Terror that's about to ruin your day, too. Bring on more Unique Eldar units, please!

    • Killax likes this

Nullify your drop pod...looks like those reinforcements aren't coming after all...ouch! And you can Nullify that timely Archon's Terror that's about to ruin your day, too. Bring on more Unique Eldar units, please!

Probably also the reason why Eldar their Subcommander is not that impressive.

    • Darikgrey likes this

Probably also the reason why Eldar their Subcommander is not that impressive.

True...but it is interesting to note that Eldarath's ability to heal happens WHEN he attacks. So, at least you don't have to give up one attack to get the heal. Still, other than healing the Warlord, maybe, I don't see healing being that big a deal in this game yet. I just want there to be more eligible units to use Nullify with, LOL!

You probably going to exhaust your commander, that have one 1 attack (if using the eldar as this is non-loyal), so no big deal. You can interrupt a 4 cost event like Exterminatus! Seems really good.

 

This is correct, though one thing to note is that an exhausted Warlord doesn't auto-win command struggles.

 

This is more troublesome if the opponent is playing events before the Command phase resolves.

 

Even so, this card is powerful and significant enough that Eldar should carry three copies, for sure.

Photo
LucaGirolami
Jan 19 2015 09:38 PM

3x for sure. As events are, in this state of game, played in critical moments, cancelling them is a whole new world of math for your opponent.

Some example of pernicious things that Nullify can rid of:

- Archon's Terror;

- Warpstorm;

- Deception;

- Indomitable;

- Bigga is betta (scrambling your fragile economy, greenskin!).

5/5

Alaitoc Shrine gets a lot more interesting when combined with cards that exhaust the warlord as a cost.

Does Tense Negotiations still exhaust enemy warlord when say Aun'Shi plays it? Or does it cancel both battle ability triggering and exhaustion? 

Nullify cancels anything after the word "to".  So in this case, yes, Aun'shi would still exhaust, but would be unable to trigger the battle ability.

    • rag likes this

Can I exhaust enemy warlord/unique unit to trigger this card, if my opponent plays eldar aswell?

Can i exhaust enemy warlord, if my opponent plays Eldar aswell? The card says "exhaust unique Eldar unit" and nothing about "yours".

You cannot pay costs (exhausting a unique Eldar unit in this case) with elements you don't control, such as opposing units.

The eldar uniques aren´t that great, which subtracts the grade a point.

 

4/5