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Repent!
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Repent!Type: Event Faction: Space Marines Cost: 2 Shields: 1 Signature/Loyalty: Traits: Tactic. Action: Each player exhausts a unit he controls with the highest printed cost among units he controls. Then, each unit exhausted by this effect deals X damage, where X is its ATK value, to the other player’s unit exhausted by this effect. Set: Searching for Truth Number: 71 Quantity: 3 Illustrator: Hokunin |
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16 Comments
Combo with bodyguard and rockcrete bunker?
Not Bodyguard. There's no attack.
Rockcrete Bunker combos - just like shield cards and any other card that can reduce, reassign or prevent (non-attack) damage.
Fairly flexible because you can use it just for the exhaust effect if your top unit is exhausted already or before you've deployed anyone, since the damage exchange only triggers if both exhausts occur.
Either will do. The core Dread has no command, the BT Dread triggers a planet ability as long as the opponent doesn't hit them with a Rogue Trader or something.
Rare example of a non loyal Space Marine event that doesn't require Space Marine units in play. Could work nicely with the 3 cost Kroot who give money back if destroyed.
Or the Enginseer Auger.
The Disciple of Excess might honestly be preventing this. Repent is a card effect that causes you to exhaust an Elite (most likely an elite anyway) and all your elites are immune to exhausting from card effects if they are at a planet with the Disciple. Same way I imagine they are immune to the exhaust part of Emperor's Warrant due to Disciple. It is true that you cannot Backlash the Repent (since it doesn't target) but I do imagine Disciple does protect against it.
Can be prevented by Disciple of Excess
Okay, so what if your opponent has two 5-cost units. One is at a planet with a Disciple of Excess and the other is somewhere else. So he could select the elite with the Disciple for the card effect and then ignore the exhaust because the Disciple prevents it.
Then would there be no damage dealt because the damage in both cases depends on a unit being exhausted?
So I've played with this in Vezuel a bit, and it did allow for some interesting shenanigans - exhausting an enemy elite when mine is already exhausted, dealing damage to units at other planets etc.
Most of the time it was a 2-cost, un-backlashable Suppressive Fire.
Unfortunately having two in your deck isn't enough when the opponent keeps playing new elites from turn 1.
so how would it work if your highest cost cards are already exhausted? Or if yours is and his isn't? You exhaust his but don't deal damage and he does?
If both players' highest cost units are exhausted, you can't play Repent! as there would be no change in game state.
If only one player's unit is exhausted, the other player exhausts his unit and that's the end of the effect - the second part of Repent! doesn't trigger because the part before "then" wasn't resolved fully (so you need both players to exhaust their units in order for the effect after "then" to work).
Hmm, interesting, so in that case, it basically becomes a more expensive Mind War, which hits their most expensive unit, and can't be backlashed.
That's actually not necessarily a terrible deal.