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Loamy Broodhive



Loamy Broodhive

Loamy Broodhive


Type: Support
Faction: Tyranids
Cost: 1
Signature/Loyalty:
Traits: Location.

Reaction: After you deploy an Elite unit, exhaust this support to put 2 Termagant tokens into play at the same planet as that unit.

Set: Unforgiven Number: 40 Quantity: 3
Illustrator: Jacob Atienza
Recent Decks Using This Card:
Want to build a deck using this card? Check out the Warhammer 40,000: Conquest Deck Builder!


24 Comments

The only problem is, when I deploy my Trygon, I want all of my 10 tokens to already be out (at the same planet).

It's a shame that it hinges off "deploying" an Elite. I missed that the first time I read the text and thought it triggered off Synapses committing, which would be insane. As-is, it's a much more niche card.

 

I guess on the plus side getting enough Termagants at a planet to actually play a Trygon is now somewhat feasible with this card (since all other reliable Termagant spawning methods spread them out). Pretty expensive use of a card slot, though, unless you're somehow managing to deploy 1-2 elites per turn.

Comparable to Troop Transport imo. Not as good because the flexibility of when to use TT (and 0 cost) are big factors, but still very strong imo as long as you deploy 1 elite per turn. Omega has a chance at 2 per turn...

If you have 2 of this in play, you can pop 4 token in with 1 Elite, correct?

yes

Especially great for Ambush Ymgarl . Omega rejoices. Also now it is possible to run Clogged .

I like the idea of this support on paper: It synergises well with the new Caustic Tyrranofex unit, makes it more feasible for OOE and Omega to carry Clogged, and sounds like it has been named after a character from Viz! magazine.
I give it a 4/5.

I think its a pretty solid support for an elite heavy tyranid deck. Gives life to non-swarlord Clogged w/Corpses, and a plausible way to get a trygon out in an already elite focused deck.

I don't really get the people mentioning Omega with this card, because most Omega decks only run 2-3 Ymgarls and usually no other elites. But it is REALLY good. OOE getting some swarm to go with his elites build, and being able to run Clogged is nasty.

2/5. This card at first seems really strong and yes running clogged with corpses in a non swarm-lord deck will be nice, but has anyone ever thought what he would remove from the list in order to put this support and clogged with corpses in?

When it comes down to deck-building and optimizing a competitive deck it's all about consistency.

This support is not consistent enough like troop transport for example(i really laugh when people actually say the 2 cards are even comparable).

IF you have the support and IF you deploy an elite each round you get some value out of it. But if you deploy an elite each round you probably are already in a good position.

About the new elite that gives armor-bane to termagant i have nothing more to say than it's a complete joke. Another 4/4 elite for tyranids...What is next an elite that give brutal to termagants?

The quality of Tyranid cards is getting worst each pack. I understand that if they actually print something rally strong situation might get out of control but that is no reason for printing junk after junk.

FFG should really reconsider what it is they want to do with the tyranid faction because up until now it seems they are randomly pulling cards out of a huge pile of crap.

It is just a huge boost to Swarmlord

How is it a huge boost to swarmlord? Since when is he running with a lot of elites in the current meta?

This card is made to order with OOE Elite decks. Between Digestive Pool, STC Crystal, Biomass etc there are some good ways to help econ with Nid Elite Decks. Its a cheap support and not unique.

So it only effects elites? That trait requirement makes it a 2/5? No. I don't see the same hate for many of the cards in the game that have trait specific requirements.
Photo
FightingWalloon
Jul 13 2016 02:37 PM

RE: Swarmlord

 

Some Swarmlord decks like to run the Biovore and will probably run the new Carnifex. It is handy when running either of those to be able to pop out a handful of Termagants with them at the same planet when they are deployed.

 

It is true, however, that most Swarmlord decks are not going heavy on elites, so it may be hard to justify the card slots. 

I will probably run 2 Biospore and 2 Carnifex .

I was pretty excited about this card for my OOE deck, but having tried it out a few times its really gone down in my estimation. I played against an Aun Shi/Eldar vehicle deck last night with all the various discounters, and watching him deploy a Mighty Wraithnight for free on the third or fourth turn made me realise that Tyranids aren't ready for an elite-heavy deck yet...

On the contrary, the 'nids has at least one terrifying elite deck: http://thetacticalsq...club-big-nasty/

 

They have some of the most powerful elites in the game, coupled with some powerful attachments that can either enhance their survivability or their hitting power.

How was the Wraithknight played for free? Multiple STCs, Enclaves and Bonesingers wont allow the cost to be reduced below 1 due to the limit on the Bonesingers.

 

​OT: I've seen a few elite focussed Swarmlords work for some time now, well before this came out. My thinking is that this will allow the Swarmlord to not bother with the Tervigon, meaning it can take the Lictor for command. I'm not sure myself what I'd run in an elite focussed Swarmlord deck, but Trygons, Biovores and Stalking Ravenors/Hauspex all seem like decent choices (the latter 2 being Sudden Adaptation targets)

Not so Kaloo, you just have to trigger them in the right order. All three are interrupts to the same trigger, so they can be resolved without nesting, in order of activation. 

 

The order was Bonesinger, Bonesinger, STC.

 

I agree with Caldera - I was his opponent that night, and we played a string of games that went hard one way or the other, with one player taking 4 planets in a row and winning the game being a theme for the night.

 

 

On the contrary, the 'nids has at least one terrifying elite deck: http://thetacticalsq...club-big-nasty/

 

They have some of the most powerful elites in the game, coupled with some powerful attachments that can either enhance their survivability or their hitting power.

 

 

The dilemma here, I feel, is getting the Tyranid economy to support heavy elites. I'm absolutely of the opinion that Tyranids should run 3-5 card slots with elites, as a big elite with regeneration is their finishing move. However, I don't call that an elite deck: I call that a standard build that leans to the higher end of the cost curve. The hole in the economy here comes from the low end command cappers: you've got one 0-for-1, one 1-for-1 and one 2-for-2. That's just wholly inadequate for a low/high cost curve. For sure, we can throw in three STC fragments, and we can also use the Digestion Pool too, though that has its own problems.

 

In contrast, take a look at Aun'shi with Eldar vehicles. That can run three separate discounter supports, and has an abundance of 1-for-1s. The reliability of that deck is just far greater than the tyranid equivalent. Or look at Necrons, who might not have many discounters, but can generate resources through Skrap Nabba and Rogue Trader. Or at Ork/Chaos, which can run Promise to Glory and SPA on top of their STCs for a "spikier" pattern of discounting.

I can't deny every one of those decks has its own downsides. Aun'shi/eldar suffers from serious Limited clashing. Necron elites take a little more time to get going, and can be answered with more easily than most with control options while lacking much control themselves. Ork/chaos is forced to use at least one subpar daemon elite (on top of the fiends) if it wants to use that path to economy.

 

The tyranids do have some compensation of course: Stalking Lictor is a huge command boost, though I know Caldera still loves his Venomthrope Polluter. 

 

And yes, for sure, as you say jalf, the Tyranids have some great elites and some great combos and some great cards that support Elites once they're in play. Here's the thing though: so does everybody. The difference is, Tyranids don't have the economy to support it.

 

Swinging back to this card, my logic is this:

Tyranids don't have the economy build to support a high density of Elites (by which I mean 8+).

This card requires a high density of Elites to be worthwhile.

Therefore, Tyranids don't have the economy build to support this card.

#Jalf: I'm not saying Tyranid elites are bad at all: I think they are pretty solid, especially when buffed with attachments (even if you have to pay a premium to do so). But my point is that I don't think you can go overly heavy on the number of elites as there simply aren't sufficient discounting tools to support this, certainly not the numbers I've seen in Chaos and Tau/Eldar decks recently. I personally don't think you can include enough elites to make Broodhive a viable inclusion in terms of being able to consistently gain use from it. I'd rather run 3 STC Fragments. I'll check out that deck you suggested anyway. #Kaloo: I'm pretty sure you can get Wraithknight down to 0R by triggering the two Bonesingers first and then the STC - although my concentration was on the wane by then as it was nearly midnight, so he may well have paid 1R. Either way, churning out a very solid elite for just 1R (that can then exhaust your own elites) is pretty hard to beat in the 'battle of the elites' stakes.
Sorry, took me so long to type my response to Kaloo and Jalf that Asklepios's post in the meantime has made mine obsolete

Tyranids don't have the economy build to support a high density of Elites (by which I mean 8+).

This card requires a high density of Elites to be worthwhile.

Therefore, Tyranids don't have the economy build to support this card.

 

It might be possible to craft a Tyranid deck that supports a higher density of elites (by doubling up STC Fragment with Digestion Pool), but then the deck is saddled with an infestation requirement, which means there's probably not room for Broodhive anyway (since once you add infestation cards, plus command cards, plus a decent cadre of elites you barely have room for events/attachments to support your elites, much less "nice to haves" like token generation).

 

Which is the long way of saying that I agree with Asklepios. I'd love to see a Tyranid warlord that makes some sort of use out of extra supports (like the upcoming AM tank guy). There's so many interesting possibilities for working around their sub-par command presence in their supports, but if you include them your deck either has no shields or no units.

Not so Kaloo, you just have to trigger them in the right order. All three are interrupts to the same trigger, so they can be resolved without nesting, in order of activation. 

 

The order was Bonesinger, Bonesinger, STC.

 

 

Apologies, Kaloo, turns out you're right and I'm completely wrong on this. You use Bonesinger, you can't get to 0!

 

http://www.cardgamed...-discount-to-0/

    • Kaloo likes this

Just got beat by a deck that was running these in a OOE elite deck.  Ass kicked.

I've been having pretty decent success with my OOE elite deck that runs 8 elite units. Command game is usually adequate, though you obviously won't be beating Eldorath at it. Stalking Lictor helps, STC Fragment is invaluable, and then you just make due with Termagant Sentry, Ripper Swarm, and maybe a Promotion or two depending on deck shape. Tyranid Warrior has done alright as a unit that pulls double-duty by being adequate at command and combat. Its important to keep in mind that Tyranid elites aren't like Chaos elites--while their stats are usually fewer, Nid elites all have command hammers, and most of them have at least two. You don't suffer the same command dearth that you get from playing Vicious Bloodletter, Possessed, or Gleeful. And while the Haruspex is the odd one out with just 1 hammer, it's ability contributes directly to your bottom line. Even a partial refund from chomping a 2-cost unit isn't bad, but the times where you can maneuver and end up eating an opposing elite are truly magical.