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Aegon's Hill
Submitted
Darksbane
, Aug 18 2010 08:19 PM | Last updated Jun 26 2014 04:50 AM
- DonHawK likes this
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28 Comments
I am of course reconsidering it now that House of Dreams is out, for some reliable inverted card advantage, for a smaller cost then 3
3 gold is expensive yeah, but knowing exactly what my opponent has in hand every single turn is pretty priceless. Add to that the character killing...
But yes, information can be key at many times, and that's worth a lot.
With the meta potentially shifting towards unique characters, cards like this can be huge.
Grimwalker: Well, if your opponent has this card in play, it's a pretty bad play to stick to that strategy ;P
Exactly. It forces you to disrupt your own playstyle, playing cards at less than optimum times, having to make a choice between losing cards to this or overextending before you're ready and/or putting your unique cards into the hazard before you can support them. Just the other day I had both Asha Greyjoy (WLL) and Victarion Greyjoy (VD) in my hand for two turns, but I didn't play them because I was holding my own in challenges and we hadn't had a Valar yet. Aegon's Hill would force me to empty out my hand or lose them. (Probably at least one of them at best, since they're not what you'd call cheap.)
On a related note, if that player had 2 copies of the card in hand and one in play, the opponent could move one copy to the dead pile and the player would still be able to dupe the in-play character next turn, because the dupe doesn't enter play as a copy of the dead character but as a dupe.
Well, let's not throw the baby out with the bathwater. Even late in the game, how much would you pay for something that lets you look at the opponent's hand every single turn?
In that point it is what I said it is either "win more card" as you are dominating the board or have a good grasp of it, most likely you will win and this will just be a little help in that with the hand information and occasional character removal. Or mostly useless, you have lost the board position in which point this is not going to change anythign towards it as you are attacking a hand and not an active state of the game.
Not saying its useless card without HoD, but it does have its risks.
I don't think there actually is a straight-forward answer to the question in AGoT - it will all depend on House/Build/Player/Environment. If you're playing Baratheon, the knowledge will only bring you more pain (as your space to maneuver will be quite tight to begin with), while drawing a Brienne of Tarth (PotS) might save your bacon (Robert Baratheon (Core)).
I guess card advantage plays a large role here: if your deck is able to obtain a good card/resource advantage, investing into information will probably be a good idea.
Similarly flexibility is an important factor: if your deck can adapt to take advantage of the information, then it's more valuable to you.
I'd guess that (even between different Targ builds) both of these factors will vary quite a bit, and also the decks your facing (hard to obtain resource/card advantage over Lannister, Martell or GJ with lots of cancels can probably interrupt your flexibility).
If nothing else, something like this can soak location hate for you, since I can't envision a deck that would be devastated by losing it.
Am I the only one who still thinks this card deserves a place in the restricted list. I realize it's 3 gold but it's card advantage, constant vision of a players hand and a kill effect all in one card... I mean, why shouldn't keeping my deck's key character in my hand until my opponent uses his threat from the North be an option?