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Bay of Ice



Bay of Ice

Bay of Ice



Type: Location House: Baratheon Greyjoy Lannister Martell Stark Targaryen
Cost:0
Game Text:
Kingdom.
After a player wins initiative, that player kneels all cards named Bay of Ice, then draws a card.
+1 Initiative.
Number: 30 Set: KotS
Quantity: 3 Illustrator: Kevin Childress
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17 Comments

So, if one copy of Bay of Ice on the board is already knelt before you win intiative, can you not draw the card because you did not kneel every copy?
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ShadowcatX2000
Nov 15 2012 09:00 PM
Correct.
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slothgodfather
Nov 15 2012 09:01 PM
I'm curious how it would happen that a copy of BoI is already knelt, however you are correct that if you couldn't successfully kneel all copies of BoI then you don't get the "then" portion of the text.
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ShadowcatX2000
Nov 15 2012 09:13 PM
Martell's epic battle could make the players skip the standing phase for one. :)
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slothgodfather
Nov 15 2012 09:39 PM
Ah, that could make sense.
If my Bay of Ice was in play and I did not win initiative, my opponent can kneel my BoI and draw a card?
Not only he can, but he actually must do it.
Thanks! I guess if your playing with it, you better be winning initiative!
    • Stthefrenchie likes this
Does one draw a card for each Bay of Ice, or just one card no matter the number of Bays?
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slothgodfather
Sep 19 2013 05:12 AM
"... that player kneels all cards named Bay of Ice, then draws a card." This does mean that you draw 1 single card, regardless of how many Bays are in play.
Each Bay of Ice activates separately. However, since it's effect requires kneeling before drawing(because of the Then), and the first Bay of Ice to resolve will have knelt all the Bay of Ice cards, the effect of the other Bay of Ice cards will not resolve successfully, so the Then part will not take place. (But they still do get activated. This is important to know if there is something that can respond to it).
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slothgodfather
Sep 19 2013 02:03 PM

But they still do get activated. This is important to know if there is something that can respond to it


I would not say that is the case. The cost is to "kneel all copies of Bay", so if you cannot pay the cost, there is no activation to even see if it resolves successfully. Let us pretend there are 4 copies of Bay in play (in a melee). Technically speaking, when you get to the passives step of the FAW (Framework-action-window), these 4 cards are conflicting passives. The first player would determine which goes first. The cost is paid by kneeling ALL copies of Bay and the winner of INIT drawing a card. The other 3 cannot trigger as they cannot pay the cost.

Also note, if a Bay is somehow already knelt before this (it can happen with other card effects) then no one gets to draw because the ability cannot successfully kneel ALL copies of Bay.
Except it is not a cost. It does not follow a "do x to do y" format.
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slothgodfather
Sep 19 2013 03:34 PM
hmm... interesting.
It does however use the word "then" which means that the first part must be successful before the then (it doesn't have the other thing which would bypass it which is "if able").

It does however use the word "then" which means that the first part must be successful before the then (it doesn't have the other thing which would bypass it which is "if able").


Is that certain? I'd also think that the keyowrd marking a condition is "TO". then is only a timeframe.

EDIT: for ecample on Kingdom of Shadows (KotS) it actually does say so!
FAQ
(4.9) The word "then"
If a card has multiple effects, all effects on the
card are resolved, if possible, independently
of whether any other effects of the card are
successful, with the following important
exception:

If a card uses the word "then," then the
preceding effect must have been resolved
successfully for the subsequent dependent
effect to be resolved.

Take for example the card You've Killed the
Wrong Dwarf (CORE L167):
"Any phase: Choose and kneel a non-
{character, Then, that character claims 1
power."

In this example, because of the use of the
word "then," claiming power on the character
is dependent upon that character first kneeling.
In other words, the card cannot be played on
an already-kneeling character to claim power
for that character