Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
* * * * -

Grey Wind


  • Snowman307 likes this

Grey Wind

Unique Grey Wind



Type: Attachment House: Stark
Cost:1
Game Text:
Creature. Direwolf.
Stark character only.Any phase: Kneel Grey Wind to choose and kill 1 character with STR 1 or lower. (STR 2 or lower if attached character is Robb Stark.)
Flavor Text: "He's killed too many men to fear them now." - Robb Stark
Number: 2 Set: LoW
Quantity: 3 Illustrator: Patrick McEvoy
Recent Decks: Robb & Roose
All Dogs Go to Heaven
Stark family
Stark Black Sails
Starks Can Kill EVERYONE


16 Comments

Like this version of Robbs wolf!
So,i was playing against some guy and he attach his Grey Wind (LoW) to MY

Robb Stark (LoW) and use the GW effect in the usual way,is that right?
Photo
emptyrepublic
Mar 20 2013 03:56 AM
That is entirely legal, though very unorthodox. I presume he did that because he didn't have his own Robb yet.
Photo
ShadowcatX2000
Mar 20 2013 01:05 PM
Very clever. :)
Creature. Direwolf. Traitor.
    • WWDrakey, emptyrepublic, Pdovisk and 2 others like this
If I use Shaggydog to lower the STR of an enemy 4 printed STR character, then can I use Grey Wind (attached to Robb Stark) to kill him? Or Grey Wind can only kill a 2 printed STR characters?
Thx in advance for any reply

If I use Shaggydog to lower the STR of an enemy 4 printed STR character, then can I use Grey Wind (attached to Robb Stark) to kill him? Or Grey Wind can only kill a 2 printed STR characters?


You sure can. They work great as a combo.
Photo
PatrickHaynes
Mar 07 2014 04:19 AM
Can this card be in play at the same time as the character Grey Wind (Core)?
Well, that depends. If a player controls a unique card, that player cannot play or put into play another copy of that unique card with the same name, regardless of card type (typically it just goes into play as a dupe if it's the same card type).

If an opponent controls Greywind the character, and you control Greywind the attachment (or vice versa), that is totally fine.

If an opponent controls Greywind the character, and you control Greywind the attachment (or vice versa), that is totally fine.


Situation in which both players control Greywind the character (or attachment) is also regular.
Exactly. Some additional clarification, per the FAQ:

(3.29) Unique Cards and Changing Control
You may not play, put into play, or take control of a unique card already in play that you own or control (except for putting a duplicate on
a card that you own and control), or that is in your dead pile.
Thus you cannot take control of a unique character that you already have in play. You cannot play a unique card if your opponent has taken control of another copy of that unique card that you own.
Duplicates can only be played or put into play on cards you own and control.

I need a question answered please...A player has used Grey Wind's ability on a character with 0 strength, can I add +2 strength to the character to save him? In this game, Grey Wind is not attached to Robb Stark, but attached to Jon Snow. (This could cost me a win!) Thank-you! :-)

You can boost him BEFORE your oppontent triggers Grey Wind, but at the moment Grey Wind is triggered, it is too late to avoid death by increasing the target's STR.

 

Pay extra attention to the order of action windows and alternating between players, since it matters w/ Grey Wind.

 

For Example:
 

-  You have Grey Wind on Sansa

-  I play Viserys (kneel him to discard an attachment)

-  At this point, you get the next action and can kill Viserys before I can use him

I need a question answered please...A player has used Grey Wind's ability on a character with 0 strength, can I add +2 strength to the character to save him? In this game, Grey Wind is not attached to Robb Stark, but attached to Jon Snow. (This could cost me a win!) Thank-you! :-)

 

In this game, each effect resolves completely before the next one can be triggered (with the exception of effects that specifically use the words "save" or "cancel"). There are no "stacks" of effects wherein the last effect triggered resolves before earlier effects.

 

This is the hardest thing for M:tG players to get used to when they pick up AGoT. (And Yu-Gi-Oh players for that matter, but we see a lot fewer of those.)

 

So no, you cannot make a character "retroactively ineligible" as a target for Grey Wind. You can only anticipate which characters are in danger and proactively protect them by bumping up their STR before Grey Wind is triggered. The only way to stop the target character from being killed is with an effect that specifically says, "Save a character from being killed."

Guys, could you please clarify me next point:
 
1. Player_1 declares a challenge to Player_2 and kneel attacking character (which has stealth).
Question 1: can Player_2 kills attacking character using Grey Wind before stealth was declared?
2. If attacking character was not killed: Player_1 declares stealth using attacking character.
Question 2: can Player_2 kills attacking character using Grey Wind after stealth was declared? If YES, stealth still wokring? Or I can declare hidden character as defender, after attacking character was killed using Grey Wind?

Although people commonly announce what characters they will declare stealth on when they first kneel their attackers, technically the declaration of stealth targets is the first step of the framework action for declaring defenders.

This means that you have to wait for the chance to use player actions in between the Player 1 kneeling attacker and Player 2 kneeling defenders before you can use Grey Wind. However, stealth doesn't take effect until after that window, so using Grey Wind or any other effect to kill an attacking character with stealth  you prevent Player 1 from bypassing a character with stealth.